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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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| .. | ||
| ac_check_define.m4 | ||
| alsa.m4 | ||
| ax_check_compiler_flags.m4 | ||
| ax_gcc_archflag.m4 | ||
| ax_gcc_x86_cpuid.m4.htm | ||
| esd.m4 | ||
| libtool.m4 | ||
| ltoptions.m4 | ||
| ltsugar.m4 | ||
| ltversion.m4 | ||
| lt~obsolete.m4 | ||