SDL/src/render
2021-10-24 22:27:56 -04:00
..
direct3d Direct3D: remove RenderCopy and RenderCopyEx from back-end 2021-10-24 22:27:56 -04:00
direct3d11 Direct3D11: remove RenderCopy and RenderCopyEx from back-end 2021-10-24 22:27:56 -04:00
metal Metal: remove RenderCopy and RenderCopyEx from back-end 2021-10-24 22:27:56 -04:00
opengl OpenGL: a few opengl functions become unused 2021-10-24 22:27:56 -04:00
opengles OpenGLES: remove RenderCopy and RenderCopyEx from back-end 2021-10-24 22:27:56 -04:00
opengles2 OpenGLES2: remove FillRects, since it's can be done with RenderGeometry 2021-10-24 22:27:56 -04:00
psp PSP: add implementation for RenderGeometry 2021-10-04 22:01:11 +02:00
software Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
vitagxm VITA: remove RenderCopy and RenderCopyEx from back-end 2021-10-24 22:27:56 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c Use geometry to implement FillRects 2021-10-24 22:27:56 -04:00
SDL_sysrender.h Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00