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540 lines
18 KiB
C
540 lines
18 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
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#define SDL_DISABLE_ANALYZE_MACROS 1
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#endif
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#include "../SDL_internal.h"
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#include "SDL_stdinc.h"
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#include "SDL_assert.h"
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#if defined(HAVE_QSORT)
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void
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SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *))
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{
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qsort(base, nmemb, size, compare);
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}
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#else
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#ifdef assert
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#undef assert
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#endif
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#define assert SDL_assert
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#ifdef malloc
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#undef malloc
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#endif
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#define malloc SDL_malloc
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#ifdef free
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#undef free
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#endif
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#define free SDL_free
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#ifdef memcpy
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#undef memcpy
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#endif
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#define memcpy SDL_memcpy
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#ifdef memmove
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#undef memmove
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#endif
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#define memmove SDL_memmove
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#ifdef qsortG
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#undef qsortG
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#endif
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#define qsortG SDL_qsort
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/*
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This code came from Gareth McCaughan, under the zlib license.
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Specifically this: https://www.mccaughan.org.uk/software/qsort.c-1.15
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Everything below this comment until the HAVE_QSORT #endif was from Gareth
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(any minor changes will be noted inline).
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Thank you to Gareth for relicensing this code under the zlib license for our
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benefit!
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--ryan.
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*/
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/* This is a drop-in replacement for the C library's |qsort()| routine.
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*
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* It is intended for use where you know or suspect that your
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* platform's qsort is bad. If that isn't the case, then you
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* should probably use the qsort your system gives you in preference
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* to mine -- it will likely have been tested and tuned better.
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*
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* Features:
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* - Median-of-three pivoting (and more)
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* - Truncation and final polishing by a single insertion sort
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* - Early truncation when no swaps needed in pivoting step
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* - Explicit recursion, guaranteed not to overflow
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* - A few little wrinkles stolen from the GNU |qsort()|.
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* (For the avoidance of doubt, no code was stolen, only
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* broad ideas.)
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* - separate code for non-aligned / aligned / word-size objects
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*
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* Earlier releases of this code used an idiosyncratic licence
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* I wrote myself, because I'm an idiot. The code is now released
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* under the "zlib/libpng licence"; you will find the actual
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* terms in the next comment. I request (but do not require)
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* that if you make any changes beyond the name of the exported
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* routine and reasonable tweaks to the TRUNC_* and
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* PIVOT_THRESHOLD values, you modify the _ID string so as
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* to make it clear that you have changed the code.
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*
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* If you find problems with this code, or find ways of
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* making it significantly faster, please let me know!
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* My e-mail address, valid as of early 2016 and for the
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* foreseeable future, is
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* gareth.mccaughan@pobox.com
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* Thanks!
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*
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* Gareth McCaughan
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*/
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/* Copyright (c) 1998-2016 Gareth McCaughan
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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/* Revision history since release:
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* 1998-03-19 v1.12 First release I have any records of.
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* 2007-09-02 v1.13 Fix bug kindly reported by Dan Bodoh
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* (premature termination of recursion).
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* Add a few clarifying comments.
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* Minor improvements to debug output.
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* 2016-02-21 v1.14 Replace licence with 2-clause BSD,
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* and clarify a couple of things in
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* comments. No code changes.
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* 2016-03-10 v1.15 Fix bug kindly reported by Ryan Gordon
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* (pre-insertion-sort messed up).
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* Disable DEBUG_QSORT by default.
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* Tweak comments very slightly.
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*/
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/* BEGIN SDL CHANGE ... commented this out with an #if 0 block. --ryan. */
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#if 0
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#undef DEBUG_QSORT
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static char _ID[]="<qsort.c gjm 1.15 2016-03-10>";
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#endif
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/* END SDL CHANGE ... commented this out with an #if 0 block. --ryan. */
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/* How many bytes are there per word? (Must be a power of 2,
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* and must in fact equal sizeof(int).)
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*/
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#define WORD_BYTES sizeof(int)
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/* How big does our stack need to be? Answer: one entry per
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* bit in a |size_t|.
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*/
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#define STACK_SIZE (8*sizeof(size_t))
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/* Different situations have slightly different requirements,
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* and we make life epsilon easier by using different truncation
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* points for the three different cases.
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* So far, I have tuned TRUNC_words and guessed that the same
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* value might work well for the other two cases. Of course
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* what works well on my machine might work badly on yours.
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*/
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#define TRUNC_nonaligned 12
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#define TRUNC_aligned 12
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#define TRUNC_words 12*WORD_BYTES /* nb different meaning */
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/* We use a simple pivoting algorithm for shortish sub-arrays
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* and a more complicated one for larger ones. The threshold
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* is PIVOT_THRESHOLD.
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*/
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#define PIVOT_THRESHOLD 40
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typedef struct { char * first; char * last; } stack_entry;
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#define pushLeft {stack[stacktop].first=ffirst;stack[stacktop++].last=last;}
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#define pushRight {stack[stacktop].first=first;stack[stacktop++].last=llast;}
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#define doLeft {first=ffirst;llast=last;continue;}
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#define doRight {ffirst=first;last=llast;continue;}
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#define pop {if (--stacktop<0) break;\
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first=ffirst=stack[stacktop].first;\
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last=llast=stack[stacktop].last;\
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continue;}
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/* Some comments on the implementation.
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* 1. When we finish partitioning the array into "low"
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* and "high", we forget entirely about short subarrays,
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* because they'll be done later by insertion sort.
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* Doing lots of little insertion sorts might be a win
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* on large datasets for locality-of-reference reasons,
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* but it makes the code much nastier and increases
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* bookkeeping overhead.
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* 2. We always save the shorter and get to work on the
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* longer. This guarantees that every time we push
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* an item onto the stack its size is <= 1/2 of that
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* of its parent; so the stack can't need more than
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* log_2(max-array-size) entries.
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* 3. We choose a pivot by looking at the first, last
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* and middle elements. We arrange them into order
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* because it's easy to do that in conjunction with
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* choosing the pivot, and it makes things a little
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* easier in the partitioning step. Anyway, the pivot
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* is the middle of these three. It's still possible
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* to construct datasets where the algorithm takes
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* time of order n^2, but it simply never happens in
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* practice.
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* 3' Newsflash: On further investigation I find that
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* it's easy to construct datasets where median-of-3
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* simply isn't good enough. So on large-ish subarrays
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* we do a more sophisticated pivoting: we take three
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* sets of 3 elements, find their medians, and then
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* take the median of those.
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* 4. We copy the pivot element to a separate place
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* because that way we can always do our comparisons
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* directly against a pointer to that separate place,
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* and don't have to wonder "did we move the pivot
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* element?". This makes the inner loop better.
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* 5. It's possible to make the pivoting even more
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* reliable by looking at more candidates when n
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* is larger. (Taking this to its logical conclusion
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* results in a variant of quicksort that doesn't
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* have that n^2 worst case.) However, the overhead
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* from the extra bookkeeping means that it's just
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* not worth while.
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* 6. This is pretty clean and portable code. Here are
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* all the potential portability pitfalls and problems
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* I know of:
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* - In one place (the insertion sort) I construct
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* a pointer that points just past the end of the
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* supplied array, and assume that (a) it won't
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* compare equal to any pointer within the array,
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* and (b) it will compare equal to a pointer
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* obtained by stepping off the end of the array.
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* These might fail on some segmented architectures.
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* - I assume that there are 8 bits in a |char| when
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* computing the size of stack needed. This would
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* fail on machines with 9-bit or 16-bit bytes.
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* - I assume that if |((int)base&(sizeof(int)-1))==0|
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* and |(size&(sizeof(int)-1))==0| then it's safe to
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* get at array elements via |int*|s, and that if
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* actually |size==sizeof(int)| as well then it's
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* safe to treat the elements as |int|s. This might
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* fail on systems that convert pointers to integers
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* in non-standard ways.
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* - I assume that |8*sizeof(size_t)<=INT_MAX|. This
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* would be false on a machine with 8-bit |char|s,
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* 16-bit |int|s and 4096-bit |size_t|s. :-)
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*/
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/* The recursion logic is the same in each case.
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* We keep chopping up until we reach subarrays of size
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* strictly less than Trunc; we leave these unsorted. */
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#define Recurse(Trunc) \
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{ size_t l=last-ffirst,r=llast-first; \
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if (l<Trunc) { \
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if (r>=Trunc) doRight \
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else pop \
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} \
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else if (l<=r) { pushLeft; doRight } \
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else if (r>=Trunc) { pushRight; doLeft }\
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else doLeft \
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}
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/* and so is the pivoting logic (note: last is inclusive): */
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#define Pivot(swapper,sz) \
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if ((size_t)(last-first)>PIVOT_THRESHOLD*sz) mid=pivot_big(first,mid,last,sz,compare);\
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else { \
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if (compare(first,mid)<0) { \
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if (compare(mid,last)>0) { \
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swapper(mid,last); \
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if (compare(first,mid)>0) swapper(first,mid);\
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} \
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} \
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else { \
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if (compare(mid,last)>0) swapper(first,last)\
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else { \
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swapper(first,mid); \
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if (compare(mid,last)>0) swapper(mid,last);\
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} \
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} \
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first+=sz; last-=sz; \
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}
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#ifdef DEBUG_QSORT
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#include <stdio.h>
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#endif
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/* and so is the partitioning logic: */
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#define Partition(swapper,sz) { \
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do { \
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while (compare(first,pivot)<0) first+=sz; \
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while (compare(pivot,last)<0) last-=sz; \
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if (first<last) { \
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swapper(first,last); \
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first+=sz; last-=sz; } \
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else if (first==last) { first+=sz; last-=sz; break; }\
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} while (first<=last); \
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}
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/* and so is the pre-insertion-sort operation of putting
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* the smallest element into place as a sentinel.
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* Doing this makes the inner loop nicer. I got this
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* idea from the GNU implementation of qsort().
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* We find the smallest element from the first |nmemb|,
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* or the first |limit|, whichever is smaller;
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* therefore we must have ensured that the globally smallest
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* element is in the first |limit| (because our
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* quicksort recursion bottoms out only once we
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* reach subarrays smaller than |limit|).
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*/
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#define PreInsertion(swapper,limit,sz) \
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first=base; \
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last=first + ((nmemb>limit ? limit : nmemb)-1)*sz;\
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while (last!=base) { \
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if (compare(first,last)>0) first=last; \
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last-=sz; } \
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if (first!=base) swapper(first,(char*)base);
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/* and so is the insertion sort, in the first two cases: */
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#define Insertion(swapper) \
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last=((char*)base)+nmemb*size; \
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for (first=((char*)base)+size;first!=last;first+=size) { \
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char *test; \
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/* Find the right place for |first|. \
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* My apologies for var reuse. */ \
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for (test=first-size;compare(test,first)>0;test-=size) ; \
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test+=size; \
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if (test!=first) { \
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/* Shift everything in [test,first) \
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* up by one, and place |first| \
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* where |test| is. */ \
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memcpy(pivot,first,size); \
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memmove(test+size,test,first-test); \
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memcpy(test,pivot,size); \
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} \
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}
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#define SWAP_nonaligned(a,b) { \
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register char *aa=(a),*bb=(b); \
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register size_t sz=size; \
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do { register char t=*aa; *aa++=*bb; *bb++=t; } while (--sz); }
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#define SWAP_aligned(a,b) { \
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register int *aa=(int*)(a),*bb=(int*)(b); \
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register size_t sz=size; \
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do { register int t=*aa;*aa++=*bb; *bb++=t; } while (sz-=WORD_BYTES); }
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#define SWAP_words(a,b) { \
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register int t=*((int*)a); *((int*)a)=*((int*)b); *((int*)b)=t; }
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/* ---------------------------------------------------------------------- */
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static char * pivot_big(char *first, char *mid, char *last, size_t size,
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int compare(const void *, const void *)) {
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size_t d=(((last-first)/size)>>3)*size;
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#ifdef DEBUG_QSORT
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fprintf(stderr, "pivot_big: first=%p last=%p size=%lu n=%lu\n", first, (unsigned long)last, size, (unsigned long)((last-first+1)/size));
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#endif
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char *m1,*m2,*m3;
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{ char *a=first, *b=first+d, *c=first+2*d;
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#ifdef DEBUG_QSORT
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fprintf(stderr,"< %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c);
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#endif
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m1 = compare(a,b)<0 ?
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(compare(b,c)<0 ? b : (compare(a,c)<0 ? c : a))
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: (compare(a,c)<0 ? a : (compare(b,c)<0 ? c : b));
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}
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{ char *a=mid-d, *b=mid, *c=mid+d;
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#ifdef DEBUG_QSORT
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fprintf(stderr,". %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c);
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#endif
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m2 = compare(a,b)<0 ?
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(compare(b,c)<0 ? b : (compare(a,c)<0 ? c : a))
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: (compare(a,c)<0 ? a : (compare(b,c)<0 ? c : b));
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}
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{ char *a=last-2*d, *b=last-d, *c=last;
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#ifdef DEBUG_QSORT
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fprintf(stderr,"> %d %d %d @ %p %p %p\n",*(int*)a,*(int*)b,*(int*)c, a,b,c);
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#endif
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m3 = compare(a,b)<0 ?
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(compare(b,c)<0 ? b : (compare(a,c)<0 ? c : a))
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: (compare(a,c)<0 ? a : (compare(b,c)<0 ? c : b));
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}
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#ifdef DEBUG_QSORT
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fprintf(stderr,"-> %d %d %d @ %p %p %p\n",*(int*)m1,*(int*)m2,*(int*)m3, m1,m2,m3);
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#endif
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return compare(m1,m2)<0 ?
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(compare(m2,m3)<0 ? m2 : (compare(m1,m3)<0 ? m3 : m1))
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: (compare(m1,m3)<0 ? m1 : (compare(m2,m3)<0 ? m3 : m2));
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}
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/* ---------------------------------------------------------------------- */
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static void qsort_nonaligned(void *base, size_t nmemb, size_t size,
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int (*compare)(const void *, const void *)) {
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stack_entry stack[STACK_SIZE];
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int stacktop=0;
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char *first,*last;
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char *pivot=malloc(size);
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size_t trunc=TRUNC_nonaligned*size;
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assert(pivot!=0);
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first=(char*)base; last=first+(nmemb-1)*size;
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if ((size_t)(last-first)>=trunc) {
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char *ffirst=first, *llast=last;
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while (1) {
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/* Select pivot */
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{ char * mid=first+size*((last-first)/size >> 1);
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Pivot(SWAP_nonaligned,size);
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memcpy(pivot,mid,size);
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}
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/* Partition. */
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Partition(SWAP_nonaligned,size);
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/* Prepare to recurse/iterate. */
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Recurse(trunc)
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}
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}
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PreInsertion(SWAP_nonaligned,TRUNC_nonaligned,size);
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Insertion(SWAP_nonaligned);
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free(pivot);
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}
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static void qsort_aligned(void *base, size_t nmemb, size_t size,
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int (*compare)(const void *, const void *)) {
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stack_entry stack[STACK_SIZE];
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int stacktop=0;
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char *first,*last;
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char *pivot=malloc(size);
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size_t trunc=TRUNC_aligned*size;
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assert(pivot!=0);
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first=(char*)base; last=first+(nmemb-1)*size;
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if ((size_t)(last-first)>=trunc) {
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char *ffirst=first,*llast=last;
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while (1) {
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/* Select pivot */
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{ char * mid=first+size*((last-first)/size >> 1);
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Pivot(SWAP_aligned,size);
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memcpy(pivot,mid,size);
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}
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/* Partition. */
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Partition(SWAP_aligned,size);
|
|
/* Prepare to recurse/iterate. */
|
|
Recurse(trunc)
|
|
}
|
|
}
|
|
PreInsertion(SWAP_aligned,TRUNC_aligned,size);
|
|
Insertion(SWAP_aligned);
|
|
free(pivot);
|
|
}
|
|
|
|
static void qsort_words(void *base, size_t nmemb,
|
|
int (*compare)(const void *, const void *)) {
|
|
|
|
stack_entry stack[STACK_SIZE];
|
|
int stacktop=0;
|
|
char *first,*last;
|
|
char *pivot=malloc(WORD_BYTES);
|
|
assert(pivot!=0);
|
|
|
|
first=(char*)base; last=first+(nmemb-1)*WORD_BYTES;
|
|
|
|
if (last-first>=TRUNC_words) {
|
|
char *ffirst=first, *llast=last;
|
|
while (1) {
|
|
#ifdef DEBUG_QSORT
|
|
fprintf(stderr,"Doing %d:%d: ",
|
|
(first-(char*)base)/WORD_BYTES,
|
|
(last-(char*)base)/WORD_BYTES);
|
|
#endif
|
|
/* Select pivot */
|
|
{ char * mid=first+WORD_BYTES*((last-first) / (2*WORD_BYTES));
|
|
Pivot(SWAP_words,WORD_BYTES);
|
|
*(int*)pivot=*(int*)mid;
|
|
#ifdef DEBUG_QSORT
|
|
fprintf(stderr,"pivot = %p = #%lu = %d\n", mid, (unsigned long)(((int*)mid)-((int*)base)), *(int*)mid);
|
|
#endif
|
|
}
|
|
/* Partition. */
|
|
Partition(SWAP_words,WORD_BYTES);
|
|
#ifdef DEBUG_QSORT
|
|
fprintf(stderr, "after partitioning first=#%lu last=#%lu\n", (first-(char*)base)/4lu, (last-(char*)base)/4lu);
|
|
#endif
|
|
/* Prepare to recurse/iterate. */
|
|
Recurse(TRUNC_words)
|
|
}
|
|
}
|
|
PreInsertion(SWAP_words,TRUNC_words/WORD_BYTES,WORD_BYTES);
|
|
/* Now do insertion sort. */
|
|
last=((char*)base)+nmemb*WORD_BYTES;
|
|
for (first=((char*)base)+WORD_BYTES;first!=last;first+=WORD_BYTES) {
|
|
/* Find the right place for |first|. My apologies for var reuse */
|
|
int *pl=(int*)(first-WORD_BYTES),*pr=(int*)first;
|
|
*(int*)pivot=*(int*)first;
|
|
for (;compare(pl,pivot)>0;pr=pl,--pl) {
|
|
*pr=*pl; }
|
|
if (pr!=(int*)first) *pr=*(int*)pivot;
|
|
}
|
|
free(pivot);
|
|
}
|
|
|
|
/* ---------------------------------------------------------------------- */
|
|
|
|
extern void qsortG(void *base, size_t nmemb, size_t size,
|
|
int (*compare)(const void *, const void *)) {
|
|
|
|
if (nmemb<=1) return;
|
|
if (((size_t)base|size)&(WORD_BYTES-1))
|
|
qsort_nonaligned(base,nmemb,size,compare);
|
|
else if (size!=WORD_BYTES)
|
|
qsort_aligned(base,nmemb,size,compare);
|
|
else
|
|
qsort_words(base,nmemb,compare);
|
|
}
|
|
|
|
#endif /* HAVE_QSORT */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
|