.. |
android
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
arm
|
ARM: NEON assembly optimization for SDL_FillRect
|
2019-10-24 21:17:52 -04:00 |
cocoa
|
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
|
2020-04-10 00:37:35 -04:00 |
directfb
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
dummy
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
emscripten
|
emscripten: Add a few keyCode mappings for German keyboards
|
2020-04-09 15:57:12 +01:00 |
haiku
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
khronos
|
Added Vulkan headers version 1.1.91
|
2018-11-06 16:57:07 -08:00 |
kmsdrm
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
nacl
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
offscreen
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
pandora
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
psp
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
qnx
|
Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
|
2017-08-28 00:43:14 -07:00 |
raspberry
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
uikit
|
Fixed mouse button mapping on iOS
|
2020-04-13 23:07:54 -07:00 |
vivante
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
wayland
|
wayland: Support wayland compositors with wl_seat version < 5 (thanks, Nia!).
|
2020-04-07 13:30:46 -04:00 |
windows
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
winrt
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
x11
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
yuv2rgb
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_blit_0.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit_1.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit_A.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit_auto.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit_auto.h
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit_copy.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_blit_copy.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_blit_N.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_blit_slow.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_blit_slow.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_bmp.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_clipboard.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_egl.c
|
opengl: Don't try to do Desktop OpenGL stuff if support isn't available.
|
2020-04-13 22:06:12 -04:00 |
SDL_egl_c.h
|
opengl: Allow SDL_GL_MakeCurrent() to accept a NULL window (thanks, Martin!).
|
2020-04-13 14:44:21 -04:00 |
SDL_fillrect.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_pixels.c
|
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
|
2020-03-17 09:35:42 +01:00 |
SDL_pixels_c.h
|
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
|
2020-03-17 09:35:42 +01:00 |
SDL_rect.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_rect_c.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_RLEaccel.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_RLEaccel_c.h
|
A few #defines to reduce SDL2 footprint.
|
2020-01-21 21:33:40 +01:00 |
SDL_shape.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_shape_internals.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_stretch.c
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_surface.c
|
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
|
2020-03-17 09:35:42 +01:00 |
SDL_sysvideo.h
|
opengl: Convert an int to an SDL_bool.
|
2020-04-13 14:45:40 -04:00 |
SDL_video.c
|
opengl: Allow SDL_GL_MakeCurrent() to accept a NULL window (thanks, Martin!).
|
2020-04-13 14:44:21 -04:00 |
SDL_vulkan_internal.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
SDL_vulkan_utils.c
|
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
2020-04-07 09:38:57 -07:00 |
SDL_yuv.c
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |
SDL_yuv_c.h
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
sdlgenblit.pl
|
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
2020-01-23 01:00:52 -08:00 |