SDL/premake/VisualC/VS2008/tests/testime/testime.vcproj
Philipp Wiesemann b48e54aafe Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla

The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.

I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
2015-01-26 22:00:29 +01:00

209 lines
4.9 KiB
XML
Executable file

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testime"
ProjectGUID="{CC4ED7AD-FD78-B940-8ED1-A0C67638FE19}"
RootNamespace="testime"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testime.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testime.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testime.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testime.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testime.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testime.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>