Simple Directmedia Layer
Find a file
Sam Lantinga f7dc8c0eaa Fixed LED pending check failing when the controller timestamp is very large
In this case we know the controller has been on for a while and the Bluetooth connection LED cycle is complete.

Also fixed the timestamp being zero the first time it is checked

(cherry picked from commit bd4f155bbbdc4be34505535e4bd936ae12671925)
2023-07-17 17:40:17 -07:00
.github ci: move 'set -eu' to after source_cmd 2023-07-14 15:02:10 +02:00
acinclude
android-project Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts
cmake pulseaudio: We should be using libpulse, not libpulse-simple. 2023-07-12 16:43:05 -04:00
docs emscripten: Add JS library dependencies using EM_JS_DEPS macro 2023-07-06 18:15:49 -04:00
include Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:34:58 -07:00
mingw/pkg-support/cmake
src Fixed LED pending check failing when the controller timestamp is very large 2023-07-17 17:40:17 -07:00
test Relicensed testutils to match other test code 2023-07-16 04:37:15 -07:00
VisualC
VisualC-GDK Updated copyright for 2023 2023-01-09 09:48:21 -08:00
VisualC-WinRT Move SDL_mslibc.c into the source file list 2022-11-13 11:09:38 -08:00
visualtest
wayland-protocols
Xcode Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
Xcode-iOS/Demos
.clang-format
.editorconfig
.gitignore
.wikiheaders-options
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-03 23:55:56 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Unaligned stacks on i686-w64-mingw32, may lead to crashes (#7607) 2023-07-10 03:05:32 +03:00
configure apply commit 3aba9d4473 to autotools, too. 2023-07-13 01:51:02 +03:00
configure.ac apply commit 3aba9d4473 to autotools, too. 2023-07-13 01:51:02 +03:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in
Makefile.minimal
Makefile.os2 Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
Makefile.pandora
Makefile.w32 Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:34:58 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)