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			802 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			802 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| /* A simple program to test the Input Method support in the SDL library (2.0+)
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|    If you build without SDL_ttf, you can use the GNU Unifont hex file instead.
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|    Download at http://unifoundry.com/unifont.html */
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| 
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| #include <stdlib.h>
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| #include <stdio.h>
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| #include <string.h>
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| 
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| #include "SDL.h"
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| #ifdef HAVE_SDL_TTF
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| #include "SDL_ttf.h"
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| #endif
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| 
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| #include "SDL_test_common.h"
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| 
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| #define DEFAULT_PTSIZE 30
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| #ifdef HAVE_SDL_TTF
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| #ifdef __MACOSX__
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| #define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf"
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| #elif __WIN32__
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| /* Some japanese font present on at least Windows 8.1. */
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| #define DEFAULT_FONT "C:\\Windows\\Fonts\\yugothic.ttf"
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| #else
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| #define DEFAULT_FONT "NoDefaultFont.ttf"
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| #endif
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| #else
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| #define DEFAULT_FONT "unifont-9.0.02.hex"
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| #endif
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| #define MAX_TEXT_LENGTH 256
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| 
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| static SDLTest_CommonState *state;
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| static SDL_Rect textRect, markedRect;
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| static SDL_Color lineColor = {0,0,0,255};
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| static SDL_Color backColor = {255,255,255,255};
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| static SDL_Color textColor = {0,0,0,255};
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| static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
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| static int cursor = 0;
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| #ifdef HAVE_SDL_TTF
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| static TTF_Font *font;
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| #else
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| #define UNIFONT_MAX_CODEPOINT 0x1ffff
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| #define UNIFONT_NUM_GLYPHS 0x20000
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| /* Using 512x512 textures that are supported everywhere. */
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| #define UNIFONT_TEXTURE_WIDTH 512
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| #define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16)
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| #define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
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| #define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
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| #define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
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| #define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
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| #define UNIFONT_DRAW_SCALE 2
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| struct UnifontGlyph {
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|     Uint8 width;
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|     Uint8 data[32];
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| } *unifontGlyph;
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| static SDL_Texture **unifontTexture;
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| static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = {0};
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| 
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| /* Unifont loading code start */
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| 
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| static Uint8 dehex(char c)
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| {
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|     if (c >= '0' && c <= '9')
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|         return c - '0';
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|     else if (c >= 'a' && c <= 'f')
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|         return c - 'a' + 10;
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|     else if (c >= 'A' && c <= 'F')
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|         return c - 'A' + 10;
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|     return 255;
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| }
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| 
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| static Uint8 dehex2(char c1, char c2)
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| {
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|     return (dehex(c1) << 4) | dehex(c2);
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| }
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| 
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| static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
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| {
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|     Uint32 n = 0;
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|     for (; len > 0; cp++, len--)
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|     {
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|         Uint8 c = dehex(*cp);
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|         if (c == 255)
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|             return 0;
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|         n = (n << 4) | c;
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|     }
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|     if (np != NULL)
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|         *np = n;
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|     return 1;
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| }
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| 
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| static int unifont_init(const char *fontname)
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| {
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|     Uint8 hexBuffer[65];
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|     Uint32 numGlyphs = 0;
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|     int lineNumber = 1;
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|     size_t bytesRead;
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|     SDL_RWops *hexFile;
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|     const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph);
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|     const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *);
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| 
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|     /* Allocate memory for the glyph data so the file can be closed after initialization. */
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|     unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
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|     if (unifontGlyph == NULL)
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|     {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024);
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|         return -1;
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|     }
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|     SDL_memset(unifontGlyph, 0, unifontGlyphSize);
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| 
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|     /* Allocate memory for texture pointers for all renderers. */
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|     unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
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|     if (unifontTexture == NULL)
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|     {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024);
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|         return -1;
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|     }
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|     SDL_memset(unifontTexture, 0, unifontTextureSize);
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| 
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|     hexFile = SDL_RWFromFile(fontname, "rb");
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|     if (hexFile == NULL)
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|     {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname);
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|         return -1;
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|     }
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| 
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|     /* Read all the glyph data into memory to make it accessible later when textures are created. */
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|     do {
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|         int i, codepointHexSize;
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|         size_t bytesOverread;
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|         Uint8 glyphWidth;
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|         Uint32 codepoint;
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| 
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|         bytesRead = SDL_RWread(hexFile, hexBuffer, 1, 9);
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|         if (numGlyphs > 0 && bytesRead == 0)
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|             break; /* EOF */
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|         if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9))
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|         {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
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|             return -1;
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|         }
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| 
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|         /* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
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|         if (hexBuffer[2] == ':')
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|             codepointHexSize = 2;
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|         else if (hexBuffer[4] == ':')
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|             codepointHexSize = 4;
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|         else if (hexBuffer[6] == ':')
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|             codepointHexSize = 6;
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|         else if (hexBuffer[8] == ':')
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|             codepointHexSize = 8;
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|         else
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|         {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber);
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|             return -1;
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|         }
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| 
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|         if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint))
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|         {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber);
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|             return -1;
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|         }
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|         if (codepoint > UNIFONT_MAX_CODEPOINT)
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|             SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT);
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| 
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|         /* If there was glyph data read in the last file read, move it to the front of the buffer. */
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|         bytesOverread = 8 - codepointHexSize;
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|         if (codepointHexSize < 8)
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|             SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
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|         bytesRead = SDL_RWread(hexFile, hexBuffer + bytesOverread, 1, 33 - bytesOverread);
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|         if (bytesRead < (33 - bytesOverread))
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|         {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
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|             return -1;
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|         }
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|         if (hexBuffer[32] == '\n')
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|             glyphWidth = 8;
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|         else
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|         {
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|             glyphWidth = 16;
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|             bytesRead = SDL_RWread(hexFile, hexBuffer + 33, 1, 32);
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|             if (bytesRead < 32)
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|             {
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|                 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
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|                 return -1;
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|             }
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|         }
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| 
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|         if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL))
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|         {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber);
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|             return -1;
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|         }
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| 
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|         if (codepoint <= UNIFONT_MAX_CODEPOINT)
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|         {
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|             if (unifontGlyph[codepoint].width > 0)
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|                 SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08x in hex file on line %d.\n", codepoint, lineNumber);
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|             else
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|             {
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|                 unifontGlyph[codepoint].width = glyphWidth;
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|                 /* Pack the hex data into a more compact form. */
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|                 for (i = 0; i < glyphWidth * 2; i++)
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|                     unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
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|                 numGlyphs++;
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|             }
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|         }
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| 
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|         lineNumber++;
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|     } while (bytesRead > 0);
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| 
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|     SDL_RWclose(hexFile);
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|     SDL_Log("unifont: Loaded %u glyphs.\n", numGlyphs);
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|     return 0;
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| }
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| 
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| static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width)
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| {
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|     int i, j;
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|     Uint8 *row = dst;
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| 
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|     for (i = 0; i < width * 2; i++)
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|     {
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|         Uint8 data = src[i];
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|         for (j = 0; j < 8; j++)
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|         {
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|             if (data & 0x80)
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|             {
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|                 row[0] = textColor.r;
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|                 row[1] = textColor.g;
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|                 row[2] = textColor.b;
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|                 row[3] = textColor.a;
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|             }
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|             else
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|             {
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|                 row[0] = 0;
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|                 row[1] = 0;
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|                 row[2] = 0;
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|                 row[3] = 0;
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|             }
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|             data <<= 1;
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|             row += 4;
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|         }
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| 
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|         if (width == 8 || (width == 16 && i % 2 == 1))
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|         {
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|             dst += UNIFONT_TEXTURE_PITCH;
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|             row = dst;
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|         }
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|     }
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| }
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| 
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| static int unifont_load_texture(Uint32 textureID)
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| {
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|     int i;
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|     Uint8 * textureRGBA;
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| 
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|     if (textureID >= UNIFONT_NUM_TEXTURES)
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|     {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %u.\n", textureID);
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|         return -1;
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|     }
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| 
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|     textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
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|     if (textureRGBA == NULL)
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|     {
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|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
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|         return -1;
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|     }
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|     SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
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| 
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|     /* Copy the glyphs into memory in RGBA format. */
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|     for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++)
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|     {
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|         Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
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|         if (unifontGlyph[codepoint].width > 0)
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|         {
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|             const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
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|             const size_t offset = (cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4;
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|             unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
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|         }
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|     }
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| 
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|     /* Create textures and upload the RGBA data from above. */
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|     for (i = 0; i < state->num_windows; ++i)
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|     {
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|         SDL_Renderer *renderer = state->renderers[i];
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|         SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
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|         if (state->windows[i] == NULL || renderer == NULL || tex != NULL)
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|             continue;
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|         tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
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|         if (tex == NULL)
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|         {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %u for renderer %d.\n", textureID, i);
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|             return -1;
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|         }
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|         unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
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|         SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
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|         if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0)
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|         {
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|             SDL_Log("unifont error: Failed to update texture %u data for renderer %d.\n", textureID, i);
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|         }
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|     }
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| 
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|     SDL_free(textureRGBA);
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|     unifontTextureLoaded[textureID] = 1;
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|     return 0;
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| }
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| 
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| static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dstrect)
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| {
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|     SDL_Texture *texture;
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|     const Uint32 textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE;
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|     SDL_Rect srcrect;
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|     srcrect.w = srcrect.h = 16;
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|     if (codepoint > UNIFONT_MAX_CODEPOINT) {
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|         return 0;
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|     }
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|     if (!unifontTextureLoaded[textureID]) {
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|         if (unifont_load_texture(textureID) < 0) {
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|             return 0;
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|         }
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|     }
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|     texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
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|     if (texture != NULL)
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|     {
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|         const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
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|         srcrect.x = cInTex % UNIFONT_GLYPHS_IN_ROW * 16;
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|         srcrect.y = cInTex / UNIFONT_GLYPHS_IN_ROW * 16;
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|         SDL_RenderCopy(state->renderers[rendererID], texture, &srcrect, dstrect);
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|     }
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|     return unifontGlyph[codepoint].width;
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| }
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| 
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| static void unifont_cleanup()
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| {
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|     int i, j;
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|     for (i = 0; i < state->num_windows; ++i)
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|     {
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|         SDL_Renderer *renderer = state->renderers[i];
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|         if (state->windows[i] == NULL || renderer == NULL)
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|             continue;
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|         for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
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|         {
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|             SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
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|             if (tex != NULL)
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|                 SDL_DestroyTexture(tex);
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|         }
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|     }
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| 
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|     for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
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|           unifontTextureLoaded[j] = 0;
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| 
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|     SDL_free(unifontTexture);
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|     SDL_free(unifontGlyph);
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| }
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| 
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| /* Unifont code end */
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| #endif
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| 
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| size_t utf8_length(unsigned char c)
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| {
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|     c = (unsigned char)(0xff & c);
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|     if (c < 0x80)
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|         return 1;
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|     else if ((c >> 5) ==0x6)
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|         return 2;
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|     else if ((c >> 4) == 0xe)
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|         return 3;
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|     else if ((c >> 3) == 0x1e)
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|         return 4;
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|     else
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|         return 0;
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| }
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| 
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| char *utf8_next(char *p)
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| {
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|     size_t len = utf8_length(*p);
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|     size_t i = 0;
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|     if (!len)
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|         return 0;
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| 
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|     for (; i < len; ++i)
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|     {
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|         ++p;
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|         if (!*p)
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|             return 0;
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|     }
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|     return p;
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| }
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| 
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| char *utf8_advance(char *p, size_t distance)
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| {
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|     size_t i = 0;
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|     for (; i < distance && p; ++i)
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|     {
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|         p = utf8_next(p);
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|     }
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|     return p;
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| }
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| 
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| Uint32 utf8_decode(char *p, size_t len)
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| {
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|     Uint32 codepoint = 0;
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|     size_t i = 0;
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|     if (!len)
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|         return 0;
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| 
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|     for (; i < len; ++i)
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|     {
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|         if (i == 0)
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|             codepoint = (0xff >> len) & *p;
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|         else
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|         {
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|             codepoint <<= 6;
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|             codepoint |= 0x3f & *p;
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|         }
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|         if (!*p)
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|             return 0;
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|         p++;
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|     }
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| 
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|     return codepoint;
 | |
| }
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| 
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| void usage()
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| {
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|     SDL_Log("usage: testime [--font fontfile]\n");
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| }
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| 
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| void InitInput()
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| {
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|     /* Prepare a rect for text input */
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|     textRect.x = textRect.y = 100;
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|     textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x;
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|     textRect.h = 50;
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| 
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|     text[0] = 0;
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|     markedRect = textRect;
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|     markedText[0] = 0;
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| 
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|     SDL_StartTextInput();
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| }
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| 
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| void CleanupVideo()
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| {
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|     SDL_StopTextInput();
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| #ifdef HAVE_SDL_TTF
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|     TTF_CloseFont(font);
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|     TTF_Quit();
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| #else
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|     unifont_cleanup();
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| #endif
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| }
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| 
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| void _Redraw(int rendererID)
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| {
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|     SDL_Renderer * renderer = state->renderers[rendererID];
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|     SDL_Rect drawnTextRect, cursorRect, underlineRect;
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|     drawnTextRect = textRect;
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|     drawnTextRect.w = 0;
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| 
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|     SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
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|     SDL_RenderFillRect(renderer,&textRect);
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| 
 | |
|     if (*text)
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|     {
 | |
| #ifdef HAVE_SDL_TTF
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|         SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor);
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|         SDL_Texture *texture;
 | |
| 
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|         /* Vertically center text */
 | |
|         drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
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|         drawnTextRect.w = textSur->w;
 | |
|         drawnTextRect.h = textSur->h;
 | |
| 
 | |
|         texture = SDL_CreateTextureFromSurface(renderer,textSur);
 | |
|         SDL_FreeSurface(textSur);
 | |
| 
 | |
|         SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
 | |
|         SDL_DestroyTexture(texture);
 | |
| #else
 | |
|         char *utext = text;
 | |
|         Uint32 codepoint;
 | |
|         size_t len;
 | |
|         SDL_Rect dstrect;
 | |
| 
 | |
|         dstrect.x = textRect.x;
 | |
|         dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
 | |
|         dstrect.w = 16 * UNIFONT_DRAW_SCALE;
 | |
|         dstrect.h = 16 * UNIFONT_DRAW_SCALE;
 | |
|         drawnTextRect.y = dstrect.y;
 | |
|         drawnTextRect.h = dstrect.h;
 | |
| 
 | |
|         while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
 | |
|         {
 | |
|             Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
 | |
|             dstrect.x += advance;
 | |
|             drawnTextRect.w += advance;
 | |
|             utext += len;
 | |
|         }
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     markedRect.x = textRect.x + drawnTextRect.w;
 | |
|     markedRect.w = textRect.w - drawnTextRect.w;
 | |
|     if (markedRect.w < 0)
 | |
|     {
 | |
|         /* Stop text input because we cannot hold any more characters */
 | |
|         SDL_StopTextInput();
 | |
|         return;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         SDL_StartTextInput();
 | |
|     }
 | |
| 
 | |
|     cursorRect = drawnTextRect;
 | |
|     cursorRect.x += cursorRect.w;
 | |
|     cursorRect.w = 2;
 | |
|     cursorRect.h = drawnTextRect.h;
 | |
| 
 | |
|     drawnTextRect.x += drawnTextRect.w;
 | |
|     drawnTextRect.w = 0;
 | |
| 
 | |
|     SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
 | |
|     SDL_RenderFillRect(renderer,&markedRect);
 | |
| 
 | |
|     if (markedText[0])
 | |
|     {
 | |
| #ifdef HAVE_SDL_TTF
 | |
|         SDL_Surface *textSur;
 | |
|         SDL_Texture *texture;
 | |
|         if (cursor)
 | |
|         {
 | |
|             char *p = utf8_advance(markedText, cursor);
 | |
|             char c = 0;
 | |
|             if (!p)
 | |
|                 p = &markedText[SDL_strlen(markedText)];
 | |
| 
 | |
|             c = *p;
 | |
|             *p = 0;
 | |
|             TTF_SizeUTF8(font, markedText, &drawnTextRect.w, NULL);
 | |
|             cursorRect.x += drawnTextRect.w;
 | |
|             *p = c;
 | |
|         }
 | |
|         textSur = TTF_RenderUTF8_Blended(font, markedText, textColor);
 | |
|         /* Vertically center text */
 | |
|         drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
 | |
|         drawnTextRect.w = textSur->w;
 | |
|         drawnTextRect.h = textSur->h;
 | |
| 
 | |
|         texture = SDL_CreateTextureFromSurface(renderer,textSur);
 | |
|         SDL_FreeSurface(textSur);
 | |
| 
 | |
|         SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
 | |
|         SDL_DestroyTexture(texture);
 | |
| #else
 | |
|         int i = 0;
 | |
|         char *utext = markedText;
 | |
|         Uint32 codepoint;
 | |
|         size_t len;
 | |
|         SDL_Rect dstrect;
 | |
| 
 | |
|         dstrect.x = drawnTextRect.x;
 | |
|         dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
 | |
|         dstrect.w = 16 * UNIFONT_DRAW_SCALE;
 | |
|         dstrect.h = 16 * UNIFONT_DRAW_SCALE;
 | |
|         drawnTextRect.y = dstrect.y;
 | |
|         drawnTextRect.h = dstrect.h;
 | |
| 
 | |
|         while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
 | |
|         {
 | |
|             Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
 | |
|             dstrect.x += advance;
 | |
|             drawnTextRect.w += advance;
 | |
|             if (i < cursor)
 | |
|                 cursorRect.x += advance;
 | |
|             i++;
 | |
|             utext += len;
 | |
|         }
 | |
| #endif
 | |
| 
 | |
|         if (cursor > 0)
 | |
|         {
 | |
|             cursorRect.y = drawnTextRect.y;
 | |
|             cursorRect.h = drawnTextRect.h;
 | |
|         }
 | |
| 
 | |
|         underlineRect = markedRect;
 | |
|         underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2;
 | |
|         underlineRect.h = 2;
 | |
|         underlineRect.w = drawnTextRect.w;
 | |
| 
 | |
|         SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | |
|         SDL_RenderFillRect(renderer, &underlineRect);
 | |
|     }
 | |
| 
 | |
|     SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | |
|     SDL_RenderFillRect(renderer,&cursorRect);
 | |
| 
 | |
|     SDL_SetTextInputRect(&markedRect);
 | |
| }
 | |
| 
 | |
| void Redraw()
 | |
| {
 | |
|     int i;
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         SDL_Renderer *renderer = state->renderers[i];
 | |
|         if (state->windows[i] == NULL)
 | |
|             continue;
 | |
|         SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
 | |
|         SDL_RenderClear(renderer);
 | |
| 
 | |
|         /* Sending in the window id to let the font renderers know which one we're working with. */
 | |
|         _Redraw(i);
 | |
| 
 | |
|         SDL_RenderPresent(renderer);
 | |
|     }
 | |
| }
 | |
| 
 | |
| int main(int argc, char *argv[])
 | |
| {
 | |
|     int i, done;
 | |
|     SDL_Event event;
 | |
|     const char *fontname = DEFAULT_FONT;
 | |
| 
 | |
|     /* Enable standard application logging */
 | |
|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
 | |
| 
 | |
|     /* Initialize test framework */
 | |
|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
 | |
|     if (!state) {
 | |
|         return 1;
 | |
|     }
 | |
|     for (i = 1; i < argc;i++) {
 | |
|         SDLTest_CommonArg(state, i);
 | |
|     }
 | |
|     for (argc--, argv++; argc > 0; argc--, argv++)
 | |
|     {
 | |
|         if (strcmp(argv[0], "--help") == 0) {
 | |
|             usage();
 | |
|             return 0;
 | |
|         }
 | |
| 
 | |
|         else if (strcmp(argv[0], "--font") == 0)
 | |
|         {
 | |
|             argc--;
 | |
|             argv++;
 | |
| 
 | |
|             if (argc > 0)
 | |
|                 fontname = argv[0];
 | |
|             else {
 | |
|                 usage();
 | |
|                 return 0;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (!SDLTest_CommonInit(state)) {
 | |
|         return 2;
 | |
|     }
 | |
| 
 | |
| 
 | |
| #ifdef HAVE_SDL_TTF
 | |
|     /* Initialize fonts */
 | |
|     TTF_Init();
 | |
| 
 | |
|     font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
 | |
|     if (! font)
 | |
|     {
 | |
|         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError());
 | |
|         return -1;
 | |
|     }
 | |
| #else
 | |
|     if (unifont_init(fontname) < 0) {
 | |
|         return -1;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     SDL_Log("Using font: %s\n", fontname);
 | |
| 
 | |
|     InitInput();
 | |
|     /* Create the windows and initialize the renderers */
 | |
|     for (i = 0; i < state->num_windows; ++i) {
 | |
|         SDL_Renderer *renderer = state->renderers[i];
 | |
|         SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
 | |
|         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
 | |
|         SDL_RenderClear(renderer);
 | |
|     }
 | |
|     Redraw();
 | |
|     /* Main render loop */
 | |
|     done = 0;
 | |
|     while (!done) {
 | |
|         /* Check for events */
 | |
|         while (SDL_PollEvent(&event)) {
 | |
|             SDLTest_CommonEvent(state, &event, &done);
 | |
|             switch(event.type) {
 | |
|                 case SDL_KEYDOWN: {
 | |
|                     switch (event.key.keysym.sym)
 | |
|                     {
 | |
|                         case SDLK_RETURN:
 | |
|                              text[0]=0x00;
 | |
|                              Redraw();
 | |
|                              break;
 | |
|                         case SDLK_BACKSPACE:
 | |
|                             /* Only delete text if not in editing mode. */
 | |
|                              if (!markedText[0])
 | |
|                              {
 | |
|                                  size_t textlen = SDL_strlen(text);
 | |
| 
 | |
|                                  do {
 | |
|                                      if (textlen==0)
 | |
|                                      {
 | |
|                                          break;
 | |
|                                      }
 | |
|                                      if ((text[textlen-1] & 0x80) == 0x00)
 | |
|                                      {
 | |
|                                          /* One byte */
 | |
|                                          text[textlen-1]=0x00;
 | |
|                                          break;
 | |
|                                      }
 | |
|                                      if ((text[textlen-1] & 0xC0) == 0x80)
 | |
|                                      {
 | |
|                                          /* Byte from the multibyte sequence */
 | |
|                                          text[textlen-1]=0x00;
 | |
|                                          textlen--;
 | |
|                                      }
 | |
|                                      if ((text[textlen-1] & 0xC0) == 0xC0)
 | |
|                                      {
 | |
|                                          /* First byte of multibyte sequence */
 | |
|                                          text[textlen-1]=0x00;
 | |
|                                          break;
 | |
|                                      }
 | |
|                                  } while(1);
 | |
| 
 | |
|                                  Redraw();
 | |
|                              }
 | |
|                              break;
 | |
|                     }
 | |
| 
 | |
|                     if (done)
 | |
|                     {
 | |
|                         break;
 | |
|                     }
 | |
| 
 | |
|                     SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
 | |
|                             event.key.keysym.scancode,
 | |
|                             SDL_GetScancodeName(event.key.keysym.scancode),
 | |
|                             event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym));
 | |
|                     break;
 | |
| 
 | |
|                 case SDL_TEXTINPUT:
 | |
|                     if (event.text.text[0] == '\0' || event.text.text[0] == '\n' ||
 | |
|                         markedRect.w < 0)
 | |
|                         break;
 | |
| 
 | |
|                     SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
 | |
| 
 | |
|                     if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
 | |
|                         SDL_strlcat(text, event.text.text, sizeof(text));
 | |
| 
 | |
|                     SDL_Log("text inputed: %s\n", text);
 | |
| 
 | |
|                     /* After text inputed, we can clear up markedText because it */
 | |
|                     /* is committed */
 | |
|                     markedText[0] = 0;
 | |
|                     Redraw();
 | |
|                     break;
 | |
| 
 | |
|                 case SDL_TEXTEDITING:
 | |
|                     SDL_Log("text editing \"%s\", selected range (%d, %d)\n",
 | |
|                             event.edit.text, event.edit.start, event.edit.length);
 | |
| 
 | |
|                     SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE);
 | |
|                     cursor = event.edit.start;
 | |
|                     Redraw();
 | |
|                     break;
 | |
|                 }
 | |
|                 break;
 | |
| 
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     CleanupVideo();
 | |
|     SDLTest_CommonQuit(state);
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* vi: set ts=4 sw=4 expandtab: */
 |