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52 lines
1.7 KiB
C
52 lines
1.7 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_riscosdefs_h_
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#define SDL_riscosdefs_h_
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typedef struct sprite_area {
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int size; /* +0 */
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int count; /* +4 */
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int start; /* +8 */
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int end; /* +12 */
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} sprite_area;
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SDL_COMPILE_TIME_ASSERT(sprite_area, sizeof(sprite_area) == 16);
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typedef struct sprite_header {
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int next; /* +0 */
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char name[12]; /* +4 */
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int width; /* +16 */
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int height; /* +20 */
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int first_bit; /* +24 */
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int last_bit; /* +28 */
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int image_offset; /* +32 */
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int mask_offset; /* +36 */
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int mode; /* +40 */
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} sprite_header;
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SDL_COMPILE_TIME_ASSERT(sprite_header, sizeof(sprite_header) == 44);
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#endif /* SDL_riscosdefs_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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