libsoundio/src/soundio.cpp

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/*
* Copyright (c) 2015 Andrew Kelley
*
* This file is part of libsoundio, which is MIT licensed.
* See http://opensource.org/licenses/MIT
*/
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#include "soundio.hpp"
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#include "util.hpp"
#include "dummy.hpp"
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#include "os.hpp"
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#include "config.h"
#ifdef SOUNDIO_HAVE_PULSEAUDIO
#include "pulseaudio.hpp"
#endif
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#include <string.h>
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#include <assert.h>
const char *soundio_error_string(int error) {
switch ((enum SoundIoError)error) {
case SoundIoErrorNone: return "(no error)";
case SoundIoErrorNoMem: return "out of memory";
case SoundIoErrorInitAudioBackend: return "unable to initialize audio backend";
case SoundIoErrorSystemResources: return "system resource not available";
case SoundIoErrorOpeningDevice: return "unable to open device";
}
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soundio_panic("invalid error enum value: %d", error);
}
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int soundio_get_bytes_per_sample(enum SoundIoSampleFormat sample_format) {
switch (sample_format) {
case SoundIoSampleFormatUInt8: return 1;
case SoundIoSampleFormatInt16: return 2;
case SoundIoSampleFormatInt24: return 3;
case SoundIoSampleFormatInt32: return 4;
case SoundIoSampleFormatFloat: return 4;
case SoundIoSampleFormatDouble: return 8;
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case SoundIoSampleFormatInvalid: soundio_panic("invalid sample format");
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}
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soundio_panic("invalid sample format");
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}
const char * soundio_sample_format_string(enum SoundIoSampleFormat sample_format) {
switch (sample_format) {
case SoundIoSampleFormatUInt8: return "unsigned 8-bit integer";
case SoundIoSampleFormatInt16: return "signed 16-bit integer";
case SoundIoSampleFormatInt24: return "signed 24-bit integer";
case SoundIoSampleFormatInt32: return "signed 32-bit integer";
case SoundIoSampleFormatFloat: return "32-bit float";
case SoundIoSampleFormatDouble: return "64-bit float";
case SoundIoSampleFormatInvalid: return "invalid sample format";
}
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soundio_panic("invalid sample format");
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}
const char *soundio_backend_name(enum SoundIoBackend backend) {
switch (backend) {
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case SoundIoBackendNone: return "(none)";
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case SoundIoBackendPulseAudio: return "PulseAudio";
case SoundIoBackendDummy: return "Dummy";
}
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soundio_panic("invalid backend enum value: %d", (int)backend);
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}
void soundio_destroy(struct SoundIo *soundio) {
if (!soundio)
return;
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soundio_disconnect(soundio);
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destroy(soundio);
}
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struct SoundIo * soundio_create(void) {
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soundio_os_init();
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struct SoundIo *soundio = create<SoundIo>();
if (!soundio) {
soundio_destroy(soundio);
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return NULL;
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}
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return soundio;
}
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int soundio_connect(struct SoundIo *soundio) {
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int err;
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#ifdef SOUNDIO_HAVE_PULSEAUDIO
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soundio->current_backend = SoundIoBackendPulseAudio;
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err = soundio_pulseaudio_init(soundio);
if (err != SoundIoErrorInitAudioBackend) {
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soundio_disconnect(soundio);
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return err;
}
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#endif
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soundio->current_backend = SoundIoBackendDummy;
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err = soundio_dummy_init(soundio);
if (err) {
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soundio_disconnect(soundio);
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return err;
}
return 0;
}
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void soundio_disconnect(struct SoundIo *soundio) {
if (soundio->destroy)
soundio->destroy(soundio);
assert(!soundio->backend_data);
soundio->current_backend = SoundIoBackendNone;
if (soundio->safe_devices_info) {
for (int i = 0; i < soundio->safe_devices_info->input_devices.length; i += 1)
soundio_device_unref(soundio->safe_devices_info->input_devices.at(i));
for (int i = 0; i < soundio->safe_devices_info->output_devices.length; i += 1)
soundio_device_unref(soundio->safe_devices_info->output_devices.at(i));
destroy(soundio->safe_devices_info);
soundio->safe_devices_info = nullptr;
}
soundio->destroy = nullptr;
soundio->flush_events = nullptr;
soundio->wait_events = nullptr;
soundio->wakeup = nullptr;
soundio->refresh_devices = nullptr;
soundio->output_device_init = nullptr;
soundio->output_device_destroy = nullptr;
soundio->output_device_start = nullptr;
soundio->output_device_free_count = nullptr;
soundio->output_device_begin_write = nullptr;
soundio->output_device_write = nullptr;
soundio->output_device_clear_buffer = nullptr;
soundio->input_device_init = nullptr;
soundio->input_device_destroy = nullptr;
soundio->input_device_start = nullptr;
soundio->input_device_peek = nullptr;
soundio->input_device_drop = nullptr;
soundio->input_device_clear_buffer = nullptr;
}
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void soundio_flush_events(struct SoundIo *soundio) {
if (soundio->flush_events)
soundio->flush_events(soundio);
}
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int soundio_get_input_device_count(struct SoundIo *soundio) {
assert(soundio->safe_devices_info);
return soundio->safe_devices_info->input_devices.length;
}
int soundio_get_output_device_count(struct SoundIo *soundio) {
assert(soundio->safe_devices_info);
return soundio->safe_devices_info->output_devices.length;
}
int soundio_get_default_input_device_index(struct SoundIo *soundio) {
assert(soundio->safe_devices_info);
return soundio->safe_devices_info->default_input_index;
}
int soundio_get_default_output_device_index(struct SoundIo *soundio) {
assert(soundio->safe_devices_info);
return soundio->safe_devices_info->default_output_index;
}
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struct SoundIoDevice *soundio_get_input_device(struct SoundIo *soundio, int index) {
assert(soundio->safe_devices_info);
assert(index >= 0);
assert(index < soundio->safe_devices_info->input_devices.length);
SoundIoDevice *device = soundio->safe_devices_info->input_devices.at(index);
soundio_device_ref(device);
return device;
}
struct SoundIoDevice *soundio_get_output_device(struct SoundIo *soundio, int index) {
assert(soundio->safe_devices_info);
assert(index >= 0);
assert(index < soundio->safe_devices_info->output_devices.length);
SoundIoDevice *device = soundio->safe_devices_info->output_devices.at(index);
soundio_device_ref(device);
return device;
}
void soundio_device_ref(struct SoundIoDevice *device);
void soundio_device_unref(struct SoundIoDevice *device);
// the name is the identifier for the device. UTF-8 encoded
const char *soundio_device_name(const struct SoundIoDevice *device) {
return device->name;
}
// UTF-8 encoded
const char *soundio_device_description(const struct SoundIoDevice *device) {
return device->description;
}
enum SoundIoDevicePurpose soundio_device_purpose(const struct SoundIoDevice *device) {
return device->purpose;
}
const struct SoundIoChannelLayout *soundio_device_channel_layout(const struct SoundIoDevice *device) {
return &device->channel_layout;
}
int soundio_device_sample_rate(const struct SoundIoDevice *device) {
return device->default_sample_rate;
}
void soundio_device_unref(struct SoundIoDevice *device) {
if (!device)
return;
device->ref_count -= 1;
assert(device->ref_count >= 0);
if (device->ref_count == 0) {
free(device->name);
free(device->description);
destroy(device);
}
}
void soundio_device_ref(struct SoundIoDevice *device) {
device->ref_count += 1;
}
void soundio_wait_events(struct SoundIo *soundio) {
soundio->wait_events(soundio);
}
void soundio_wakeup(struct SoundIo *soundio) {
soundio->wakeup(soundio);
}
void soundio_output_device_fill_with_silence(struct SoundIoOutputDevice *output_device) {
char *buffer;
int requested_frame_count = soundio_output_device_free_count(output_device);
while (requested_frame_count > 0) {
int frame_count = requested_frame_count;
soundio_output_device_begin_write(output_device, &buffer, &frame_count);
memset(buffer, 0, frame_count * output_device->bytes_per_frame);
soundio_output_device_write(output_device, buffer, frame_count);
requested_frame_count -= frame_count;
}
}
int soundio_output_device_free_count(struct SoundIoOutputDevice *output_device) {
SoundIo *soundio = output_device->device->soundio;
return soundio->output_device_free_count(soundio, output_device);
}
void soundio_output_device_begin_write(struct SoundIoOutputDevice *output_device,
char **data, int *frame_count)
{
SoundIo *soundio = output_device->device->soundio;
soundio->output_device_begin_write(soundio, output_device, data, frame_count);
}
void soundio_output_device_write(struct SoundIoOutputDevice *output_device,
char *data, int frame_count)
{
SoundIo *soundio = output_device->device->soundio;
soundio->output_device_write(soundio, output_device, data, frame_count);
}