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README touchup
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@ -8,8 +8,6 @@ This library is an abstraction; however in the delicate balance between
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performance and power, and API convenience, the scale is tipped closer to
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the former. Features that only exist in some sound backends are exposed.
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**This project is a work-in-progress.**
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## Features and Limitations
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* Supported backends:
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@ -263,6 +261,8 @@ For each backend, do the following:
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parameters to test a USB microphone in raw mode.
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0. Run `./backend_disconnect_recover` and read the testing instructions that
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it prints.
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0. Run `./latency` and make sure the printed beeps line up with the beeps that
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you hear.
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### Building the Documentation
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@ -1012,6 +1012,9 @@ SOUNDIO_EXPORT int soundio_outstream_pause(struct SoundIoOutStream *outstream, b
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/// to become audible.
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///
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/// This function must be called only from within SoundIoOutStream::write_callback.
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///
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/// Possible errors:
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/// * #SoundIoErrorStreaming
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SOUNDIO_EXPORT int soundio_outstream_get_latency(struct SoundIoOutStream *outstream,
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double *out_latency);
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@ -1114,6 +1117,9 @@ SOUNDIO_EXPORT int soundio_instream_pause(struct SoundIoInStream *instream, bool
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/// represented in the buffer. This includes both software and hardware latency.
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///
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/// This function must be called only from within SoundIoInStream::read_callback.
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///
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/// Possible errors:
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/// * #SoundIoErrorStreaming
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SOUNDIO_EXPORT int soundio_instream_get_latency(struct SoundIoInStream *instream,
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double *out_latency);
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