JACK: fix crash when refreshing devices

This commit is contained in:
Andrew Kelley 2015-07-29 12:05:27 -07:00
parent fe29bc4f45
commit 0847d727b1
6 changed files with 315 additions and 293 deletions

View file

@ -1,3 +1,10 @@
/*
* Copyright (c) 2015 Andrew Kelley
*
* This file is part of libsoundio, which is MIT licensed.
* See http://opensource.org/licenses/MIT
*/
#ifndef SOUNDIO_ATOMICS_HPP
#define SOUNDIO_ATOMICS_HPP

View file

@ -7,7 +7,6 @@
#include "jack.hpp"
#include "soundio.hpp"
#include "atomics.hpp"
#include "list.hpp"
#include <stdio.h>
@ -32,23 +31,287 @@ struct SoundIoJackClient {
SoundIoJackPort ports[SOUNDIO_MAX_CHANNELS];
};
static void flush_events_jack(struct SoundIoPrivate *si) {
static void split_str(const char *input_str, int input_str_len, char c,
const char **out_1, int *out_len_1, const char **out_2, int *out_len_2)
{
*out_1 = input_str;
while (*input_str) {
if (*input_str == c) {
*out_len_1 = input_str - *out_1;
*out_2 = input_str + 1;
*out_len_2 = input_str_len - 1 - *out_len_1;
return;
}
input_str += 1;
}
}
static SoundIoJackClient *find_or_create_client(SoundIoList<SoundIoJackClient> *clients,
SoundIoDevicePurpose purpose, bool is_physical, const char *client_name, int client_name_len)
{
for (int i = 0; i < clients->length; i += 1) {
SoundIoJackClient *client = &clients->at(i);
if (client->is_physical == is_physical &&
client->purpose == purpose &&
soundio_streql(client->name, client->name_len, client_name, client_name_len))
{
return client;
}
}
int err;
if ((err = clients->add_one()))
return nullptr;
SoundIoJackClient *client = &clients->last();
client->is_physical = is_physical;
client->purpose = purpose;
client->name = client_name;
client->name_len = client_name_len;
client->port_count = 0;
return client;
}
static char *dupe_str(const char *str, int str_len) {
char *out = allocate_nonzero<char>(str_len + 1);
if (!out)
return nullptr;
memcpy(out, str, str_len);
out[str_len] = 0;
return out;
}
static void destruct_device(SoundIoDevicePrivate *dp) {
SoundIoDeviceJack *dj = &dp->backend_data.jack;
for (int i = 0; i < dj->port_count; i += 1) {
SoundIoDeviceJackPort *djp = &dj->ports[i];
destroy(djp->full_name);
}
deallocate(dj->ports, dj->port_count);
}
static int refresh_devices_bare(SoundIoPrivate *si) {
SoundIo *soundio = &si->pub;
SoundIoJack *sij = &si->backend_data.jack;
bool change_devices = false;
if (sij->is_shutdown)
return SoundIoErrorBackendDisconnected;
SoundIoDevicesInfo *devices_info = create<SoundIoDevicesInfo>();
if (!devices_info)
return SoundIoErrorNoMem;
devices_info->default_output_index = -1;
devices_info->default_input_index = -1;
const char **port_names = jack_get_ports(sij->client, nullptr, nullptr, 0);
if (!port_names) {
destroy(devices_info);
return SoundIoErrorNoMem;
}
SoundIoList<SoundIoJackClient> clients;
const char **port_name_ptr = port_names;
while (*port_name_ptr) {
const char *client_and_port_name = *port_name_ptr;
int client_and_port_name_len = strlen(client_and_port_name);
jack_port_t *jport = jack_port_by_name(sij->client, client_and_port_name);
if (!jport) {
// This refresh devices scan is already outdated. Just give up and
// let refresh_devices be called again.
jack_free(port_names);
destroy(devices_info);
return SoundIoErrorInterrupted;
}
int flags = jack_port_flags(jport);
const char *port_type = jack_port_type(jport);
if (strcmp(port_type, JACK_DEFAULT_AUDIO_TYPE) != 0) {
// we don't know how to support such a port
continue;
}
SoundIoDevicePurpose purpose = (flags & JackPortIsInput) ?
SoundIoDevicePurposeOutput : SoundIoDevicePurposeInput;
bool is_physical = flags & JackPortIsPhysical;
const char *client_name = nullptr;
const char *port_name = nullptr;
int client_name_len;
int port_name_len;
split_str(client_and_port_name, client_and_port_name_len, ':',
&client_name, &client_name_len, &port_name, &port_name_len);
if (!client_name || !port_name) {
// device does not have colon, skip it
continue;
}
SoundIoJackClient *client = find_or_create_client(&clients, purpose, is_physical,
client_name, client_name_len);
if (!client) {
jack_free(port_names);
destroy(devices_info);
return SoundIoErrorNoMem;
}
if (client->port_count >= SOUNDIO_MAX_CHANNELS) {
// we hit the channel limit, skip the leftovers
continue;
}
SoundIoJackPort *port = &client->ports[client->port_count++];
port->full_name = client_and_port_name;
port->full_name_len = client_and_port_name_len;
port->name = port_name;
port->name_len = port_name_len;
port->channel_id = soundio_parse_channel_id(port_name, port_name_len);
jack_latency_callback_mode_t latency_mode = (purpose == SoundIoDevicePurposeOutput) ?
JackPlaybackLatency : JackCaptureLatency;
jack_port_get_latency_range(jport, latency_mode, &port->latency_range);
port_name_ptr += 1;
}
for (int i = 0; i < clients.length; i += 1) {
SoundIoJackClient *client = &clients.at(i);
if (client->port_count <= 0)
continue;
SoundIoDevicePrivate *dev = create<SoundIoDevicePrivate>();
if (!dev) {
jack_free(port_names);
destroy(devices_info);
return SoundIoErrorNoMem;
}
SoundIoDevice *device = &dev->pub;
SoundIoDeviceJack *dj = &dev->backend_data.jack;
int description_len = client->name_len + 3 + 2 * client->port_count;
jack_nframes_t max_buffer_frames = 0;
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
description_len += port->name_len;
max_buffer_frames = max(max_buffer_frames, port->latency_range.max);
}
dev->destruct = destruct_device;
device->ref_count = 1;
device->soundio = soundio;
device->is_raw = false;
device->purpose = client->purpose;
device->name = dupe_str(client->name, client->name_len);
device->description = allocate<char>(description_len);
device->layout_count = 1;
device->layouts = create<SoundIoChannelLayout>();
device->format_count = 1;
device->formats = create<SoundIoFormat>();
device->current_format = SoundIoFormatFloat32NE;
device->sample_rate_min = sij->sample_rate;
device->sample_rate_max = sij->sample_rate;
device->sample_rate_current = sij->sample_rate;
device->period_duration_min = sij->period_size / (double) sij->sample_rate;
device->period_duration_max = device->period_duration_min;
device->period_duration_current = device->period_duration_min;
device->buffer_duration_min = max_buffer_frames / (double) sij->sample_rate;
device->buffer_duration_max = device->buffer_duration_min;
device->buffer_duration_current = device->buffer_duration_min;
dj->port_count = client->port_count;
dj->ports = allocate<SoundIoDeviceJackPort>(dj->port_count);
if (!device->name || !device->description || !device->layouts || !device->formats || !dj->ports) {
jack_free(port_names);
soundio_device_unref(device);
destroy(devices_info);
return SoundIoErrorNoMem;
}
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
SoundIoDeviceJackPort *djp = &dj->ports[port_index];
djp->full_name = dupe_str(port->full_name, port->full_name_len);
djp->full_name_len = port->full_name_len;
djp->channel_id = port->channel_id;
if (!djp->full_name) {
jack_free(port_names);
soundio_device_unref(device);
destroy(devices_info);
return SoundIoErrorNoMem;
}
}
memcpy(device->description, client->name, client->name_len);
memcpy(&device->description[client->name_len], ": ", 2);
int index = client->name_len + 2;
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
memcpy(&device->description[index], port->name, port->name_len);
index += port->name_len;
if (port_index + 1 < client->port_count) {
memcpy(&device->description[index], ", ", 2);
index += 2;
}
}
device->current_layout.channel_count = client->port_count;
bool any_invalid = false;
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
device->current_layout.channels[port_index] = port->channel_id;
any_invalid = any_invalid || (port->channel_id == SoundIoChannelIdInvalid);
}
if (any_invalid) {
const struct SoundIoChannelLayout *layout = soundio_channel_layout_get_default(client->port_count);
if (layout)
device->current_layout = *layout;
} else {
soundio_channel_layout_detect_builtin(&device->current_layout);
}
device->layouts[0] = device->current_layout;
device->formats[0] = device->current_format;
SoundIoList<SoundIoDevice *> *device_list;
if (device->purpose == SoundIoDevicePurposeOutput) {
device_list = &devices_info->output_devices;
if (devices_info->default_output_index < 0 && client->is_physical)
devices_info->default_output_index = device_list->length;
} else {
assert(device->purpose == SoundIoDevicePurposeInput);
device_list = &devices_info->input_devices;
if (devices_info->default_input_index < 0 && client->is_physical)
devices_info->default_input_index = device_list->length;
}
if (device_list->append(device)) {
soundio_device_unref(device);
destroy(devices_info);
return SoundIoErrorNoMem;
}
}
jack_free(port_names);
soundio_destroy_devices_info(si->safe_devices_info);
si->safe_devices_info = devices_info;
return 0;
}
static int refresh_devices(SoundIoPrivate *si) {
int err = SoundIoErrorInterrupted;
while (err == SoundIoErrorInterrupted)
err = refresh_devices_bare(si);
return err;
}
static void flush_events_jack(struct SoundIoPrivate *si) {
SoundIo *soundio = &si->pub;
SoundIoJack *sij = &si->backend_data.jack;
int err;
bool cb_shutdown = false;
SoundIoDevicesInfo *old_devices_info = nullptr;
soundio_os_mutex_lock(sij->mutex);
if (sij->ready_devices_info) {
old_devices_info = si->safe_devices_info;
si->safe_devices_info = sij->ready_devices_info;
sij->ready_devices_info = nullptr;
change_devices = true;
}
if (sij->is_shutdown && !sij->emitted_shutdown_cb) {
sij->emitted_shutdown_cb = true;
cb_shutdown = true;
@ -56,12 +319,17 @@ static void flush_events_jack(struct SoundIoPrivate *si) {
soundio_os_mutex_unlock(sij->mutex);
if (change_devices)
soundio->on_devices_change(soundio);
soundio_destroy_devices_info(old_devices_info);
if (cb_shutdown)
if (cb_shutdown) {
soundio->on_backend_disconnect(soundio);
} else {
if (!sij->refresh_devices_flag.test_and_set()) {
if ((err = refresh_devices(si))) {
sij->refresh_devices_flag.clear();
} else {
soundio->on_devices_change(soundio);
}
}
}
}
static void wait_events_jack(struct SoundIoPrivate *si) {
@ -507,276 +775,21 @@ static int instream_end_read_jack(struct SoundIoPrivate *si, struct SoundIoInStr
return 0;
}
static void split_str(const char *input_str, int input_str_len, char c,
const char **out_1, int *out_len_1, const char **out_2, int *out_len_2)
{
*out_1 = input_str;
while (*input_str) {
if (*input_str == c) {
*out_len_1 = input_str - *out_1;
*out_2 = input_str + 1;
*out_len_2 = input_str_len - 1 - *out_len_1;
return;
}
input_str += 1;
}
}
static SoundIoJackClient *find_or_create_client(SoundIoList<SoundIoJackClient> *clients,
SoundIoDevicePurpose purpose, bool is_physical, const char *client_name, int client_name_len)
{
for (int i = 0; i < clients->length; i += 1) {
SoundIoJackClient *client = &clients->at(i);
if (client->is_physical == is_physical &&
client->purpose == purpose &&
soundio_streql(client->name, client->name_len, client_name, client_name_len))
{
return client;
}
}
int err;
if ((err = clients->add_one()))
return nullptr;
SoundIoJackClient *client = &clients->last();
client->is_physical = is_physical;
client->purpose = purpose;
client->name = client_name;
client->name_len = client_name_len;
client->port_count = 0;
return client;
}
static char *dupe_str(const char *str, int str_len) {
char *out = allocate_nonzero<char>(str_len + 1);
if (!out)
return nullptr;
memcpy(out, str, str_len);
out[str_len] = 0;
return out;
}
static void destruct_device(SoundIoDevicePrivate *dp) {
SoundIoDeviceJack *dj = &dp->backend_data.jack;
for (int i = 0; i < dj->port_count; i += 1) {
SoundIoDeviceJackPort *djp = &dj->ports[i];
destroy(djp->full_name);
}
deallocate(dj->ports, dj->port_count);
}
static int refresh_devices(SoundIoPrivate *si) {
static void notify_devices_change(SoundIoPrivate *si) {
SoundIo *soundio = &si->pub;
SoundIoJack *sij = &si->backend_data.jack;
if (sij->is_shutdown)
return SoundIoErrorBackendDisconnected;
SoundIoDevicesInfo *devices_info = create<SoundIoDevicesInfo>();
if (!devices_info)
return SoundIoErrorNoMem;
devices_info->default_output_index = -1;
devices_info->default_input_index = -1;
const char **port_names = jack_get_ports(sij->client, nullptr, nullptr, 0);
if (!port_names) {
destroy(devices_info);
return SoundIoErrorNoMem;
}
SoundIoList<SoundIoJackClient> clients;
const char **port_name_ptr = port_names;
while (*port_name_ptr) {
const char *client_and_port_name = *port_name_ptr;
int client_and_port_name_len = strlen(client_and_port_name);
jack_port_t *jport = jack_port_by_name(sij->client, client_and_port_name);
int flags = jack_port_flags(jport);
const char *port_type = jack_port_type(jport);
if (strcmp(port_type, JACK_DEFAULT_AUDIO_TYPE) != 0) {
// we don't know how to support such a port
continue;
}
SoundIoDevicePurpose purpose = (flags & JackPortIsInput) ?
SoundIoDevicePurposeOutput : SoundIoDevicePurposeInput;
bool is_physical = flags & JackPortIsPhysical;
const char *client_name = nullptr;
const char *port_name = nullptr;
int client_name_len;
int port_name_len;
split_str(client_and_port_name, client_and_port_name_len, ':',
&client_name, &client_name_len, &port_name, &port_name_len);
if (!client_name || !port_name) {
// device does not have colon, skip it
continue;
}
SoundIoJackClient *client = find_or_create_client(&clients, purpose, is_physical,
client_name, client_name_len);
if (!client) {
jack_free(port_names);
destroy(devices_info);
return SoundIoErrorNoMem;
}
if (client->port_count >= SOUNDIO_MAX_CHANNELS) {
// we hit the channel limit, skip the leftovers
continue;
}
SoundIoJackPort *port = &client->ports[client->port_count++];
port->full_name = client_and_port_name;
port->full_name_len = client_and_port_name_len;
port->name = port_name;
port->name_len = port_name_len;
port->channel_id = soundio_parse_channel_id(port_name, port_name_len);
jack_latency_callback_mode_t latency_mode = (purpose == SoundIoDevicePurposeOutput) ?
JackPlaybackLatency : JackCaptureLatency;
jack_port_get_latency_range(jport, latency_mode, &port->latency_range);
port_name_ptr += 1;
}
for (int i = 0; i < clients.length; i += 1) {
SoundIoJackClient *client = &clients.at(i);
if (client->port_count <= 0)
continue;
SoundIoDevicePrivate *dev = create<SoundIoDevicePrivate>();
if (!dev) {
jack_free(port_names);
destroy(devices_info);
return SoundIoErrorNoMem;
}
SoundIoDevice *device = &dev->pub;
SoundIoDeviceJack *dj = &dev->backend_data.jack;
int description_len = client->name_len + 3 + 2 * client->port_count;
jack_nframes_t max_buffer_frames = 0;
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
description_len += port->name_len;
max_buffer_frames = max(max_buffer_frames, port->latency_range.max);
}
dev->destruct = destruct_device;
device->ref_count = 1;
device->soundio = soundio;
device->is_raw = false;
device->purpose = client->purpose;
device->name = dupe_str(client->name, client->name_len);
device->description = allocate<char>(description_len);
device->layout_count = 1;
device->layouts = create<SoundIoChannelLayout>();
device->format_count = 1;
device->formats = create<SoundIoFormat>();
device->current_format = SoundIoFormatFloat32NE;
device->sample_rate_min = sij->sample_rate;
device->sample_rate_max = sij->sample_rate;
device->sample_rate_current = sij->sample_rate;
device->period_duration_min = sij->period_size / (double) sij->sample_rate;
device->period_duration_max = device->period_duration_min;
device->period_duration_current = device->period_duration_min;
device->buffer_duration_min = max_buffer_frames / (double) sij->sample_rate;
device->buffer_duration_max = device->buffer_duration_min;
device->buffer_duration_current = device->buffer_duration_min;
dj->port_count = client->port_count;
dj->ports = allocate<SoundIoDeviceJackPort>(dj->port_count);
if (!device->name || !device->description || !device->layouts || !device->formats || !dj->ports) {
jack_free(port_names);
soundio_device_unref(device);
destroy(devices_info);
return SoundIoErrorNoMem;
}
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
SoundIoDeviceJackPort *djp = &dj->ports[port_index];
djp->full_name = dupe_str(port->full_name, port->full_name_len);
djp->full_name_len = port->full_name_len;
djp->channel_id = port->channel_id;
if (!djp->full_name) {
jack_free(port_names);
soundio_device_unref(device);
destroy(devices_info);
return SoundIoErrorNoMem;
}
}
memcpy(device->description, client->name, client->name_len);
memcpy(&device->description[client->name_len], ": ", 2);
int index = client->name_len + 2;
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
memcpy(&device->description[index], port->name, port->name_len);
index += port->name_len;
if (port_index + 1 < client->port_count) {
memcpy(&device->description[index], ", ", 2);
index += 2;
}
}
device->current_layout.channel_count = client->port_count;
bool any_invalid = false;
for (int port_index = 0; port_index < client->port_count; port_index += 1) {
SoundIoJackPort *port = &client->ports[port_index];
device->current_layout.channels[port_index] = port->channel_id;
any_invalid = any_invalid || (port->channel_id == SoundIoChannelIdInvalid);
}
if (any_invalid) {
const struct SoundIoChannelLayout *layout = soundio_channel_layout_get_default(client->port_count);
if (layout)
device->current_layout = *layout;
} else {
soundio_channel_layout_detect_builtin(&device->current_layout);
}
device->layouts[0] = device->current_layout;
device->formats[0] = device->current_format;
SoundIoList<SoundIoDevice *> *device_list;
if (device->purpose == SoundIoDevicePurposeOutput) {
device_list = &devices_info->output_devices;
if (devices_info->default_output_index < 0 && client->is_physical)
devices_info->default_output_index = device_list->length;
} else {
assert(device->purpose == SoundIoDevicePurposeInput);
device_list = &devices_info->input_devices;
if (devices_info->default_input_index < 0 && client->is_physical)
devices_info->default_input_index = device_list->length;
}
if (device_list->append(device)) {
soundio_device_unref(device);
destroy(devices_info);
return SoundIoErrorNoMem;
}
}
jack_free(port_names);
sij->refresh_devices_flag.clear();
soundio_os_mutex_lock(sij->mutex);
soundio_destroy_devices_info(sij->ready_devices_info);
sij->ready_devices_info = devices_info;
soundio_os_cond_signal(sij->cond, sij->mutex);
soundio->on_events_signal(soundio);
soundio_os_mutex_unlock(sij->mutex);
return 0;
}
static int buffer_size_callback(jack_nframes_t nframes, void *arg) {
SoundIoPrivate *si = (SoundIoPrivate *)arg;
SoundIoJack *sij = &si->backend_data.jack;
sij->period_size = nframes;
if (sij->initialized)
refresh_devices(si);
notify_devices_change(si);
return 0;
}
@ -784,25 +797,20 @@ static int sample_rate_callback(jack_nframes_t nframes, void *arg) {
SoundIoPrivate *si = (SoundIoPrivate *)arg;
SoundIoJack *sij = &si->backend_data.jack;
sij->sample_rate = nframes;
if (sij->initialized)
refresh_devices(si);
notify_devices_change(si);
return 0;
}
static void port_registration_callback(jack_port_id_t port_id, int reg, void *arg) {
SoundIoPrivate *si = (SoundIoPrivate *)arg;
SoundIoJack *sij = &si->backend_data.jack;
if (sij->initialized)
refresh_devices(si);
notify_devices_change(si);
}
static int port_rename_calllback(jack_port_id_t port_id,
const char *old_name, const char *new_name, void *arg)
{
SoundIoPrivate *si = (SoundIoPrivate *)arg;
SoundIoJack *sij = &si->backend_data.jack;
if (sij->initialized)
refresh_devices(si);
notify_devices_change(si);
return 0;
}
@ -827,8 +835,6 @@ static void destroy_jack(SoundIoPrivate *si) {
if (sij->mutex)
soundio_os_mutex_destroy(sij->mutex);
soundio_destroy_devices_info(sij->ready_devices_info);
}
int soundio_jack_init(struct SoundIoPrivate *si) {
@ -889,6 +895,7 @@ int soundio_jack_init(struct SoundIoPrivate *si) {
}
jack_on_shutdown(sij->client, shutdown_callback, si);
sij->refresh_devices_flag.clear();
sij->period_size = jack_get_buffer_size(sij->client);
sij->sample_rate = jack_get_sample_rate(sij->client);
@ -897,7 +904,6 @@ int soundio_jack_init(struct SoundIoPrivate *si) {
return SoundIoErrorInitAudioBackend;
}
sij->initialized = true;
if ((err = refresh_devices(si))) {
destroy_jack(si);
return err;

View file

@ -10,6 +10,7 @@
#include "soundio.h"
#include "os.hpp"
#include "atomics.hpp"
#include <jack/jack.h>
@ -30,9 +31,7 @@ struct SoundIoJack {
jack_client_t *client;
SoundIoOsMutex *mutex;
SoundIoOsCond *cond;
// this one is ready to be read with flush_events. protected by mutex
struct SoundIoDevicesInfo *ready_devices_info;
bool initialized;
atomic_flag refresh_devices_flag;
int sample_rate;
int period_size;
bool is_shutdown;

View file

@ -717,7 +717,7 @@ static int outstream_end_write_pa(SoundIoPrivate *si, SoundIoOutStreamPrivate *o
SoundIoOutStream *outstream = &os->pub;
SoundIoOutStreamPulseAudio *ospa = &os->backend_data.pulseaudio;
pa_stream *stream = ospa->stream;
assert(frame_count > 0);
assert(frame_count >= 0);
size_t byte_count = frame_count * outstream->bytes_per_frame;
assert(byte_count < 1 * 1024 * 1024 * 1024); // attempting to write > 1GB is certainly a mistake
if (pa_stream_write(stream, ospa->write_ptr, byte_count, NULL, 0, PA_SEEK_RELATIVE))

View file

@ -60,6 +60,7 @@ const char *soundio_strerror(int error) {
case SoundIoErrorNoSuchClient: return "no such client";
case SoundIoErrorIncompatibleBackend: return "incompatible backend";
case SoundIoErrorBackendDisconnected: return "backend disconnected";
case SoundIoErrorInterrupted: return "interrupted; try again";
}
soundio_panic("invalid error enum value: %d", error);
}

View file

@ -29,6 +29,7 @@ enum SoundIoError {
SoundIoErrorNoSuchClient,
SoundIoErrorIncompatibleBackend,
SoundIoErrorBackendDisconnected,
SoundIoErrorInterrupted,
};
enum SoundIoChannelId {
@ -491,15 +492,23 @@ enum SoundIoBackend soundio_get_backend(struct SoundIo *soundio, int index);
// Returns whether libsoundio was compiled with `backend`.
bool soundio_have_backend(enum SoundIoBackend backend);
// when you call this, the on_devices_change and on_events_signal callbacks
// When you call this, the `on_devices_change` and `on_events_signal` callbacks
// might be called. This is the only time those callbacks will be called.
// This must be called from the same thread as the thread in which you call
// these functions:
// * `soundio_input_device_count`
// * `soundio_output_device_count`
// * `soundio_get_input_device`
// * `soundio_get_output_device`
// * `soundio_default_input_device_index`
// * `soundio_default_output_device_index`
void soundio_flush_events(struct SoundIo *soundio);
// flushes events as they occur, blocks until you call soundio_wakeup
// be ready for spurious wakeups
// This function calls `soundio_flush_events` then blocks until another event
// is ready or you call `soundio_wakeup`. Be ready for spurious wakeups.
void soundio_wait_events(struct SoundIo *soundio);
// makes soundio_wait_events stop blocking
// Makes `soundio_wait_events` stop blocking.
void soundio_wakeup(struct SoundIo *soundio);