mirror of
https://github.com/Ryujinx/libsoundio.git
synced 2024-12-23 00:05:39 +00:00
implement getting devices
This commit is contained in:
parent
7eaa3d3054
commit
18a37da848
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@ -29,20 +29,20 @@ static int list_devices(struct SoundIo *soundio) {
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struct SoundIoDevice *device = soundio_get_input_device(soundio, i);
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const char *purpose_str = "input";
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const char *default_str = (i == default_input) ? " (default)" : "";
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const char *description = soundio_audio_device_description(device);
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int sample_rate = soundio_audio_device_sample_rate(device);
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const char *description = soundio_device_description(device);
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int sample_rate = soundio_device_sample_rate(device);
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fprintf(stderr, "%s device: %d Hz %s%s\n", purpose_str, sample_rate, description, default_str);
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soundio_audio_device_unref(device);
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soundio_device_unref(device);
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}
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for (int i = 0; i < output_count; i += 1) {
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struct SoundIoDevice *device = soundio_get_output_device(soundio, i);
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const char *purpose_str = "output";
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const char *default_str = (i == default_output) ? " (default)" : "";
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const char *description = soundio_audio_device_description(device);
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int sample_rate = soundio_audio_device_sample_rate(device);
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const char *description = soundio_device_description(device);
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int sample_rate = soundio_device_sample_rate(device);
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fprintf(stderr, "%s device: %d Hz %s%s\n", purpose_str, sample_rate, description, default_str);
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soundio_audio_device_unref(device);
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soundio_device_unref(device);
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}
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fprintf(stderr, "%d devices found\n", input_count + output_count);
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@ -61,7 +61,7 @@ static void destroy_dummy(SoundIo *soundio) {
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static void flush_events(SoundIo *soundio) { }
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static void refresh_audio_devices(SoundIo *soundio) { }
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static void refresh_devices(SoundIo *soundio) { }
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static void output_device_destroy_dummy(SoundIo *soundio,
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SoundIoOutputDevice *output_device)
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@ -233,7 +233,7 @@ int soundio_dummy_init(SoundIo *soundio) {
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device->purpose = SoundIoDevicePurposeOutput;
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if (soundio->safe_devices_info->output_devices.append(device)) {
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soundio_audio_device_unref(device);
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soundio_device_unref(device);
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return SoundIoErrorNoMem;
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}
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}
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@ -260,7 +260,7 @@ int soundio_dummy_init(SoundIo *soundio) {
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device->purpose = SoundIoDevicePurposeInput;
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if (soundio->safe_devices_info->input_devices.append(device)) {
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soundio_audio_device_unref(device);
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soundio_device_unref(device);
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return SoundIoErrorNoMem;
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}
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}
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@ -268,7 +268,7 @@ int soundio_dummy_init(SoundIo *soundio) {
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soundio->destroy = destroy_dummy;
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soundio->flush_events = flush_events;
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soundio->refresh_audio_devices = refresh_audio_devices;
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soundio->refresh_devices = refresh_devices;
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soundio->output_device_init = output_device_init_dummy;
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soundio->output_device_destroy = output_device_destroy_dummy;
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@ -59,28 +59,28 @@ static void context_state_callback(pa_context *context, void *userdata) {
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}
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}
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static void destroy_current_audio_devices_info(SoundIo *soundio) {
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static void destroy_current_devices_info(SoundIo *soundio) {
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SoundIoPulseAudio *ah = (SoundIoPulseAudio *)soundio->backend_data;
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if (ah->current_audio_devices_info) {
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for (int i = 0; i < ah->current_audio_devices_info->input_devices.length; i += 1)
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soundio_audio_device_unref(ah->current_audio_devices_info->input_devices.at(i));
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for (int i = 0; i < ah->current_audio_devices_info->output_devices.length; i += 1)
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soundio_audio_device_unref(ah->current_audio_devices_info->output_devices.at(i));
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if (ah->current_devices_info) {
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for (int i = 0; i < ah->current_devices_info->input_devices.length; i += 1)
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soundio_device_unref(ah->current_devices_info->input_devices.at(i));
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for (int i = 0; i < ah->current_devices_info->output_devices.length; i += 1)
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soundio_device_unref(ah->current_devices_info->output_devices.at(i));
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destroy(ah->current_audio_devices_info);
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ah->current_audio_devices_info = nullptr;
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destroy(ah->current_devices_info);
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ah->current_devices_info = nullptr;
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}
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}
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static void destroy_ready_audio_devices_info(SoundIo *soundio) {
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static void destroy_ready_devices_info(SoundIo *soundio) {
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SoundIoPulseAudio *ah = (SoundIoPulseAudio *)soundio->backend_data;
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if (ah->ready_audio_devices_info) {
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for (int i = 0; i < ah->ready_audio_devices_info->input_devices.length; i += 1)
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soundio_audio_device_unref(ah->ready_audio_devices_info->input_devices.at(i));
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for (int i = 0; i < ah->ready_audio_devices_info->output_devices.length; i += 1)
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soundio_audio_device_unref(ah->ready_audio_devices_info->output_devices.at(i));
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destroy(ah->ready_audio_devices_info);
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ah->ready_audio_devices_info = nullptr;
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if (ah->ready_devices_info) {
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for (int i = 0; i < ah->ready_devices_info->input_devices.length; i += 1)
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soundio_device_unref(ah->ready_devices_info->input_devices.at(i));
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for (int i = 0; i < ah->ready_devices_info->output_devices.length; i += 1)
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soundio_device_unref(ah->ready_devices_info->output_devices.at(i));
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destroy(ah->ready_devices_info);
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ah->ready_devices_info = nullptr;
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}
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}
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@ -90,8 +90,8 @@ static void destroy_pa(SoundIo *soundio) {
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if (ah->main_loop)
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pa_threaded_mainloop_stop(ah->main_loop);
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destroy_current_audio_devices_info(soundio);
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destroy_ready_audio_devices_info(soundio);
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destroy_current_devices_info(soundio);
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destroy_ready_devices_info(soundio);
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pa_context_disconnect(ah->pulse_context);
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pa_context_unref(ah->pulse_context);
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@ -195,26 +195,26 @@ static void finish_device_query(SoundIo *soundio) {
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}
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// based on the default sink name, figure out the default output index
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ah->current_audio_devices_info->default_output_index = -1;
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ah->current_audio_devices_info->default_input_index = -1;
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for (int i = 0; i < ah->current_audio_devices_info->input_devices.length; i += 1) {
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SoundIoDevice *device = ah->current_audio_devices_info->input_devices.at(i);
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ah->current_devices_info->default_output_index = -1;
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ah->current_devices_info->default_input_index = -1;
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for (int i = 0; i < ah->current_devices_info->input_devices.length; i += 1) {
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SoundIoDevice *device = ah->current_devices_info->input_devices.at(i);
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assert(device->purpose == SoundIoDevicePurposeInput);
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if (strcmp(device->name, ah->default_source_name) == 0) {
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ah->current_audio_devices_info->default_input_index = i;
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ah->current_devices_info->default_input_index = i;
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}
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}
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for (int i = 0; i < ah->current_audio_devices_info->output_devices.length; i += 1) {
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SoundIoDevice *device = ah->current_audio_devices_info->output_devices.at(i);
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for (int i = 0; i < ah->current_devices_info->output_devices.length; i += 1) {
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SoundIoDevice *device = ah->current_devices_info->output_devices.at(i);
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assert(device->purpose == SoundIoDevicePurposeOutput);
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if (strcmp(device->name, ah->default_sink_name) == 0) {
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ah->current_audio_devices_info->default_output_index = i;
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ah->current_devices_info->default_output_index = i;
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}
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}
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destroy_ready_audio_devices_info(soundio);
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ah->ready_audio_devices_info = ah->current_audio_devices_info;
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ah->current_audio_devices_info = NULL;
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destroy_ready_devices_info(soundio);
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ah->ready_devices_info = ah->current_devices_info;
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ah->current_devices_info = NULL;
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ah->have_devices_flag = true;
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pa_threaded_mainloop_signal(ah->main_loop, 0);
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soundio->on_events_signal(soundio);
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@ -243,7 +243,7 @@ static void sink_info_callback(pa_context *pulse_context, const pa_sink_info *in
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device->default_sample_rate = sample_rate_from_pulseaudio(info->sample_spec);
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device->purpose = SoundIoDevicePurposeOutput;
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if (ah->current_audio_devices_info->output_devices.append(device))
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if (ah->current_devices_info->output_devices.append(device))
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panic("out of memory");
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}
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pa_threaded_mainloop_signal(ah->main_loop, 0);
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@ -272,7 +272,7 @@ static void source_info_callback(pa_context *pulse_context, const pa_source_info
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device->default_sample_rate = sample_rate_from_pulseaudio(info->sample_spec);
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device->purpose = SoundIoDevicePurposeInput;
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if (ah->current_audio_devices_info->input_devices.append(device))
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if (ah->current_devices_info->input_devices.append(device))
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panic("out of memory");
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}
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pa_threaded_mainloop_signal(ah->main_loop, 0);
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@ -304,9 +304,9 @@ static void scan_devices(SoundIo *soundio) {
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ah->have_default_sink = false;
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ah->have_source_list = false;
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destroy_current_audio_devices_info(soundio);
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ah->current_audio_devices_info = create<SoundIoDevicesInfo>();
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if (!ah->current_audio_devices_info)
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destroy_current_devices_info(soundio);
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ah->current_devices_info = create<SoundIoDevicesInfo>();
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if (!ah->current_devices_info)
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panic("out of memory");
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pa_threaded_mainloop_lock(ah->main_loop);
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@ -343,10 +343,10 @@ static void flush_events(SoundIo *soundio) {
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pa_threaded_mainloop_lock(ah->main_loop);
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if (ah->ready_audio_devices_info) {
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if (ah->ready_devices_info) {
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old_devices_info = soundio->safe_devices_info;
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soundio->safe_devices_info = ah->ready_audio_devices_info;
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ah->ready_audio_devices_info = nullptr;
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soundio->safe_devices_info = ah->ready_devices_info;
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ah->ready_devices_info = nullptr;
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change = true;
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}
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@ -357,9 +357,9 @@ static void flush_events(SoundIo *soundio) {
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if (old_devices_info) {
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for (int i = 0; i < old_devices_info->input_devices.length; i += 1)
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soundio_audio_device_unref(old_devices_info->input_devices.at(i));
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soundio_device_unref(old_devices_info->input_devices.at(i));
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for (int i = 0; i < old_devices_info->output_devices.length; i += 1)
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soundio_audio_device_unref(old_devices_info->output_devices.at(i));
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soundio_device_unref(old_devices_info->output_devices.at(i));
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destroy(old_devices_info);
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}
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}
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@ -790,7 +790,7 @@ static void input_device_clear_buffer_pa(SoundIo *soundio,
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pa_threaded_mainloop_unlock(ah->main_loop);
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}
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static void refresh_audio_devices(SoundIo *soundio) {
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static void refresh_devices(SoundIo *soundio) {
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block_until_ready(soundio);
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soundio_flush_events(soundio);
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block_until_have_devices(soundio);
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@ -850,7 +850,7 @@ int soundio_pulseaudio_init(SoundIo *soundio) {
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soundio->destroy = destroy_pa;
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soundio->flush_events = flush_events;
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soundio->refresh_audio_devices = refresh_audio_devices;
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soundio->refresh_devices = refresh_devices;
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soundio->output_device_init = output_device_init_pa;
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soundio->output_device_destroy = output_device_destroy_pa;
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@ -31,12 +31,12 @@ struct SoundIoPulseAudio {
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atomic_bool device_scan_queued;
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// the one that we're working on building
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struct SoundIoDevicesInfo *current_audio_devices_info;
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struct SoundIoDevicesInfo *current_devices_info;
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char * default_sink_name;
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char * default_source_name;
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// this one is ready to be read with flush_events. protected by mutex
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struct SoundIoDevicesInfo *ready_audio_devices_info;
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struct SoundIoDevicesInfo *ready_devices_info;
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bool have_sink_list;
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bool have_source_list;
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@ -120,3 +120,21 @@ int soundio_get_default_output_device_index(struct SoundIo *soundio) {
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assert(soundio->safe_devices_info);
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return soundio->safe_devices_info->default_output_index;
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}
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struct SoundIoDevice *soundio_get_input_device(struct SoundIo *soundio, int index) {
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assert(soundio->safe_devices_info);
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assert(index >= 0);
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assert(index < soundio->safe_devices_info->input_devices.length);
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SoundIoDevice *device = soundio->safe_devices_info->input_devices.at(index);
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soundio_device_ref(device);
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return device;
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}
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struct SoundIoDevice *soundio_get_output_device(struct SoundIo *soundio, int index) {
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assert(soundio->safe_devices_info);
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assert(index >= 0);
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assert(index < soundio->safe_devices_info->output_devices.length);
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SoundIoDevice *device = soundio->safe_devices_info->output_devices.at(index);
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soundio_device_ref(device);
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return device;
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}
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@ -156,7 +156,7 @@ struct SoundIo {
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void (*destroy)(struct SoundIo *);
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void (*flush_events)(struct SoundIo *);
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void (*refresh_audio_devices)(struct SoundIo *);
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void (*refresh_devices)(struct SoundIo *);
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int (*output_device_init)(struct SoundIo *, struct SoundIoOutputDevice *);
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void (*output_device_destroy)(struct SoundIo *, struct SoundIoOutputDevice *);
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@ -244,7 +244,7 @@ int soundio_get_input_device_count(struct SoundIo *soundio);
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int soundio_get_output_device_count(struct SoundIo *soundio);
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// returns NULL on error
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// call soundio_audio_device_unref when you no longer have a reference to the pointer.
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// call soundio_device_unref when you no longer have a reference to the pointer.
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struct SoundIoDevice *soundio_get_input_device(struct SoundIo *soundio, int index);
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struct SoundIoDevice *soundio_get_output_device(struct SoundIo *soundio, int index);
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@ -254,19 +254,19 @@ int soundio_get_default_input_device_index(struct SoundIo *soundio);
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// returns the index of the default output device, or -1 on error
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int soundio_get_default_output_device_index(struct SoundIo *soundio);
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void soundio_audio_device_ref(struct SoundIoDevice *device);
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void soundio_audio_device_unref(struct SoundIoDevice *device);
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void soundio_device_ref(struct SoundIoDevice *device);
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void soundio_device_unref(struct SoundIoDevice *device);
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// the name is the identifier for the device. UTF-8 encoded
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const char *soundio_audio_device_name(const struct SoundIoDevice *device);
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const char *soundio_device_name(const struct SoundIoDevice *device);
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// UTF-8 encoded
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const char *soundio_audio_device_description(const struct SoundIoDevice *device);
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const char *soundio_device_description(const struct SoundIoDevice *device);
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const struct SoundIoChannelLayout *soundio_audio_device_channel_layout(const struct SoundIoDevice *device);
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int soundio_audio_device_sample_rate(const struct SoundIoDevice *device);
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const struct SoundIoChannelLayout *soundio_device_channel_layout(const struct SoundIoDevice *device);
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int soundio_device_sample_rate(const struct SoundIoDevice *device);
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bool soundio_audio_device_equal(
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bool soundio_device_equal(
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const struct SoundIoDevice *a,
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const struct SoundIoDevice *b);
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enum SoundIoDevicePurpose soundio_device_purpose(const struct SoundIoDevice *device);
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@ -275,7 +275,7 @@ enum SoundIoDevicePurpose soundio_device_purpose(const struct SoundIoDevice *dev
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// Output Devices
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int soundio_output_device_create(struct SoundIoDevice *audio_device,
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int soundio_output_device_create(struct SoundIoDevice *device,
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enum SoundIoSampleFormat sample_format,
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double latency, void *userdata,
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void (*write_callback)(struct SoundIoOutputDevice *, int),
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@ -301,7 +301,7 @@ void soundio_output_device_clear_buffer(struct SoundIoOutputDevice *device);
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// Input Devices
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int soundio_input_device_create(struct SoundIoDevice *audio_device,
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int soundio_input_device_create(struct SoundIoDevice *device,
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enum SoundIoSampleFormat sample_format, double latency, void *userdata,
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void (*read_callback)(struct SoundIoOutputDevice *),
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struct SoundIoOutputDevice **out_input_device);
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