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more docs
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@ -664,12 +664,15 @@ SOUNDIO_EXPORT const char *soundio_get_channel_name(enum SoundIoChannelId id);
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/// SoundIoChannelId. Returns SoundIoChannelIdInvalid for no match.
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SOUNDIO_EXPORT enum SoundIoChannelId soundio_parse_channel_id(const char *str, int str_len);
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/// Returns the number of builtin channel layouts.
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SOUNDIO_EXPORT int soundio_channel_layout_builtin_count(void);
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/// Returns a builtin channel layout. 0 <= `index` < ::soundio_channel_layout_builtin_count
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SOUNDIO_EXPORT const struct SoundIoChannelLayout *soundio_channel_layout_get_builtin(int index);
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/// Get the default builtin channel layout for the given number of channels.
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SOUNDIO_EXPORT const struct SoundIoChannelLayout *soundio_channel_layout_get_default(int channel_count);
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/// Return the index of `channel` in `layout`, or `-1` if not found.
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SOUNDIO_EXPORT int soundio_channel_layout_find_channel(
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const struct SoundIoChannelLayout *layout, enum SoundIoChannelId channel);
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@ -693,6 +696,7 @@ SOUNDIO_EXPORT void soundio_sort_channel_layouts(struct SoundIoChannelLayout *la
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/// Returns -1 on invalid format.
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SOUNDIO_EXPORT int soundio_get_bytes_per_sample(enum SoundIoFormat format);
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/// A frame is one sample per channel.
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static inline int soundio_get_bytes_per_frame(enum SoundIoFormat format, int channel_count) {
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return soundio_get_bytes_per_sample(format) * channel_count;
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}
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@ -704,6 +708,7 @@ static inline int soundio_get_bytes_per_second(enum SoundIoFormat format,
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return soundio_get_bytes_per_frame(format, channel_count) * sample_rate;
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}
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/// Returns string representation of `format`.
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SOUNDIO_EXPORT const char * soundio_format_string(enum SoundIoFormat format);
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@ -746,9 +751,14 @@ SOUNDIO_EXPORT int soundio_default_input_device_index(struct SoundIo *soundio);
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/// ::soundio_flush_events.
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SOUNDIO_EXPORT int soundio_default_output_device_index(struct SoundIo *soundio);
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/// Add 1 to the reference count of `device`.
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SOUNDIO_EXPORT void soundio_device_ref(struct SoundIoDevice *device);
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/// Remove 1 to the reference count of `device`. Clean up if it was the last
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/// reference.
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SOUNDIO_EXPORT void soundio_device_unref(struct SoundIoDevice *device);
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/// Return `true` if and only if the devices have the same SoundIoDevice::id,
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/// SoundIoDevice::is_raw, and SoundIoDevice::aim are the same.
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SOUNDIO_EXPORT bool soundio_device_equal(
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const struct SoundIoDevice *a,
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const struct SoundIoDevice *b);
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@ -895,8 +905,12 @@ SOUNDIO_EXPORT int soundio_instream_pause(struct SoundIoInStream *instream, bool
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// Ring Buffer
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struct SoundIoRingBuffer;
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/// `requested_capacity` in bytes.
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/// See also ::soundio_ring_buffer_destroy
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SOUNDIO_EXPORT struct SoundIoRingBuffer *soundio_ring_buffer_create(struct SoundIo *soundio, int requested_capacity);
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SOUNDIO_EXPORT void soundio_ring_buffer_destroy(struct SoundIoRingBuffer *ring_buffer);
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/// When you create a ring buffer, capacity might be more than the requested
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/// capacity for alignment purposes. This function returns the actual capacity.
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SOUNDIO_EXPORT int soundio_ring_buffer_capacity(struct SoundIoRingBuffer *ring_buffer);
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/// don't write more than capacity
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@ -730,3 +730,10 @@ int soundio_device_nearest_sample_rate(struct SoundIoDevice *device, int sample_
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}
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return best_rate;
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}
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bool soundio_device_equal(
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const struct SoundIoDevice *a,
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const struct SoundIoDevice *b)
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{
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return a->is_raw == b->is_raw && a->aim == b->aim && strcmp(a->id, b->id) == 0;
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}
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