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CoreAudio: listen for changes to device properties
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@ -3,6 +3,84 @@
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#include <assert.h>
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static AudioObjectPropertyAddress device_listen_props[] = {
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{
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kAudioDevicePropertyDeviceHasChanged,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioObjectPropertyName,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyDeviceUID,
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kAudioObjectPropertyScopeGlobal,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyStreamConfiguration,
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kAudioObjectPropertyScopeInput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyStreamConfiguration,
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kAudioObjectPropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyPreferredChannelLayout,
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kAudioObjectPropertyScopeInput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyPreferredChannelLayout,
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kAudioObjectPropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyNominalSampleRate,
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kAudioObjectPropertyScopeInput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyNominalSampleRate,
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kAudioObjectPropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyAvailableNominalSampleRates,
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kAudioObjectPropertyScopeInput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyAvailableNominalSampleRates,
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kAudioObjectPropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyBufferFrameSize,
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kAudioObjectPropertyScopeInput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyBufferFrameSize,
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kAudioObjectPropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyBufferFrameSizeRange,
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kAudioObjectPropertyScopeInput,
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kAudioObjectPropertyElementMaster
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},
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{
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kAudioDevicePropertyBufferFrameSizeRange,
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kAudioObjectPropertyScopeOutput,
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kAudioObjectPropertyElementMaster
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},
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};
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static SoundIoDeviceAim aims[] = {
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SoundIoDeviceAimInput,
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SoundIoDeviceAimOutput,
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@ -32,10 +110,22 @@ static OSStatus on_service_restarted(AudioObjectID in_object_id, UInt32 in_numbe
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return noErr;
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}
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static void unsubscribe_device_listeners(SoundIoPrivate *si) {
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SoundIoCoreAudio *sica = &si->backend_data.coreaudio;
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for (int device_index = 0; device_index < sica->registered_listeners.length; device_index += 1) {
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AudioDeviceID device_id = sica->registered_listeners.at(device_index);
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for (int i = 0; i < array_length(device_listen_props); i += 1) {
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AudioObjectRemovePropertyListener(device_id, &device_listen_props[i],
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on_devices_changed, si);
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}
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}
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sica->registered_listeners.clear();
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}
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static void destroy_ca(struct SoundIoPrivate *si) {
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SoundIoCoreAudio *sica = &si->backend_data.coreaudio;
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int err;
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AudioObjectPropertyAddress prop_address = {
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kAudioHardwarePropertyDevices,
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kAudioObjectPropertyScopeGlobal,
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@ -46,6 +136,9 @@ static void destroy_ca(struct SoundIoPrivate *si) {
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prop_address.mSelector = kAudioHardwarePropertyServiceRestarted;
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AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop_address, on_service_restarted, si);
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unsubscribe_device_listeners(si);
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sica->registered_listeners.deinit();
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if (sica->thread) {
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sica->abort_flag.clear();
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soundio_os_cond_signal(sica->scan_devices_cond, nullptr);
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@ -93,21 +186,7 @@ static int aim_to_scope(SoundIoDeviceAim aim) {
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return (aim == SoundIoDeviceAimInput) ?
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kAudioObjectPropertyScopeInput : kAudioObjectPropertyScopeOutput;
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}
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// TODO subscribe to device property changes for every property we read and
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// trigger a rescan if anything changes. test with changing the preferredchannellayout
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// for the device
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// TODO
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/*
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*
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@constant kAudioDevicePropertyDeviceHasChanged
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The type of this property is a UInt32, but its value has no meaning. This
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property exists so that clients can listen to it and be told when the
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configuration of the AudioDevice has changed in ways that cannot otherwise
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be conveyed through other notifications. In response to this notification,
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clients should re-evaluate everything they need to know about the device,
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particularly the layout and values of the controls.
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*/
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/*
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@constant kAudioDevicePropertyLatency
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A UInt32 containing the number of frames of latency in the AudioDevice. Note
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@ -310,6 +389,7 @@ static bool all_channels_invalid(const struct SoundIoChannelLayout *layout) {
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}
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struct RefreshDevices {
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SoundIoPrivate *si;
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SoundIoDevicesInfo *devices_info;
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int devices_size;
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AudioObjectID *devices;
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@ -322,9 +402,12 @@ struct RefreshDevices {
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char *device_uid;
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int device_uid_len;
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AudioValueRange *avr_array;
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bool ok;
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};
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static void deinit_refresh_devices(RefreshDevices *rd) {
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if (!rd->ok)
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unsubscribe_device_listeners(rd->si);
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destroy(rd->devices_info);
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deallocate((char*)rd->devices, rd->devices_size);
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if (rd->string_ref)
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@ -345,7 +428,10 @@ static int refresh_devices(struct SoundIoPrivate *si) {
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OSStatus os_err;
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int err;
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unsubscribe_device_listeners(si);
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RefreshDevices rd = {0};
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rd.si = si;
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if (!(rd.devices_info = create<SoundIoDevicesInfo>())) {
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deinit_refresh_devices(&rd);
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@ -407,6 +493,20 @@ static int refresh_devices(struct SoundIoPrivate *si) {
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for (int device_i = 0; device_i < device_count; device_i += 1) {
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AudioObjectID device_id = rd.devices[device_i];
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for (int i = 0; i < array_length(device_listen_props); i += 1) {
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if ((err = sica->registered_listeners.add_one())) {
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deinit_refresh_devices(&rd);
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return SoundIoErrorOpeningDevice;
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}
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if ((os_err = AudioObjectAddPropertyListener(device_id, &device_listen_props[i],
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on_devices_changed, si)))
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{
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deinit_refresh_devices(&rd);
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return SoundIoErrorOpeningDevice;
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}
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sica->registered_listeners.last() = device_id;
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}
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prop_address.mSelector = kAudioObjectPropertyName;
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prop_address.mScope = kAudioObjectPropertyScopeGlobal;
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prop_address.mElement = kAudioObjectPropertyElementMaster;
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@ -639,7 +739,6 @@ static int refresh_devices(struct SoundIoPrivate *si) {
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}
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}
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soundio_os_mutex_lock(sica->mutex);
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soundio_destroy_devices_info(sica->ready_devices_info);
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sica->ready_devices_info = rd.devices_info;
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@ -647,6 +746,7 @@ static int refresh_devices(struct SoundIoPrivate *si) {
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soundio_os_mutex_unlock(sica->mutex);
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rd.devices_info = nullptr;
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rd.ok = true;
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deinit_refresh_devices(&rd);
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return 0;
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@ -742,7 +842,7 @@ static void device_thread_run(void *arg) {
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static void outstream_destroy_ca(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
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SoundIoOutStreamCoreAudio *osca = &os->backend_data.coreaudio;
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if (osca->output_instance) {
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AudioOutputUnitStop(osca->output_instance)
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AudioOutputUnitStop(osca->output_instance);
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AudioComponentInstanceDispose(osca->output_instance);
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}
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}
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@ -764,6 +864,7 @@ static OSStatus write_callback_ca(void *userdata, AudioUnitRenderActionFlags *io
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}
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static int outstream_open_ca(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
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// TODO: use outstream->buffer_duration
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SoundIoOutStreamCoreAudio *osca = &os->backend_data.coreaudio;
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SoundIoOutStream *outstream = &os->pub;
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SoundIoDevice *device = outstream->device;
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@ -829,6 +930,22 @@ static int outstream_open_ca(struct SoundIoPrivate *si, struct SoundIoOutStreamP
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return 0;
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}
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static int outstream_pause_ca(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, bool pause) {
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SoundIoOutStreamCoreAudio *osca = &os->backend_data.coreaudio;
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OSStatus os_err;
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if (pause) {
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if ((os_err = AudioOutputUnitStop(osca->output_instance))) {
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return SoundIoErrorStreaming;
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}
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} else {
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if ((os_err = AudioOutputUnitStart(osca->output_instance))) {
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return SoundIoErrorStreaming;
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}
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}
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return 0;
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}
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static int outstream_start_ca(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
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return outstream_pause_ca(si, os, false);
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}
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return 0;
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}
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static int outstream_pause_ca(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, bool pause) {
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SoundIoOutStreamCoreAudio *osca = &os->backend_data.coreaudio;
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OSStatus os_err;
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if (pause) {
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if ((os_err = AudioOutputUnitStop(osca->output_instance))) {
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return SoundIoErrorStreaming;
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}
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} else {
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if ((os_err = AudioOutputUnitStart(osca->output_instance))) {
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return SoundIoErrorStreaming;
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}
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}
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return 0;
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}
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static int instream_open_ca(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
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@ -11,6 +11,7 @@
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#include "soundio/soundio.h"
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#include "soundio/os.h"
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#include "atomics.hpp"
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#include "list.hpp"
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#include <CoreAudio/CoreAudio.h>
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#include <AudioUnit/AudioUnit.h>
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atomic_bool have_devices_flag;
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SoundIoOsCond *have_devices_cond;
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SoundIoOsCond *scan_devices_cond;
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SoundIoList<AudioDeviceID> registered_listeners;
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atomic_bool device_scan_queued;
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atomic_bool service_restarted;
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@ -15,12 +15,7 @@
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template<typename T>
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struct SoundIoList {
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SoundIoList() {
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length = 0;
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capacity = 0;
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items = nullptr;
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}
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~SoundIoList() {
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void deinit() {
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deallocate(items, capacity);
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}
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int __attribute__((warn_unused_result)) append(T item) {
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@ -557,6 +557,9 @@ void soundio_destroy_devices_info(SoundIoDevicesInfo *devices_info) {
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for (int i = 0; i < devices_info->output_devices.length; i += 1)
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soundio_device_unref(devices_info->output_devices.at(i));
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devices_info->input_devices.deinit();
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devices_info->output_devices.deinit();
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destroy(devices_info);
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}
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