WASAPI: get friendly name of devices

This commit is contained in:
Andrew Kelley 2015-08-10 23:18:08 -07:00
parent 97abe08f0e
commit 31e17477bc
3 changed files with 173 additions and 11 deletions

View file

@ -84,7 +84,6 @@ if(WASAPI_FOUND)
else()
set(STATUS_WASAPI "not found")
set(SOUNDIO_HAVE_WASAPI false)
set(WASAPI_LIBRARIES "")
endif()
@ -204,7 +203,6 @@ target_link_libraries(libsoundio_shared LINK_PUBLIC
${COREAUDIO_LIBRARY}
${COREFOUNDATION_LIBRARY}
${AUDIOUNIT_LIBRARY}
${WASAPI_LIBRARIES}
m
${CMAKE_THREAD_LIBS_INIT}
)
@ -261,7 +259,6 @@ target_link_libraries(unit_tests LINK_PUBLIC
${COREAUDIO_LIBRARY}
${COREFOUNDATION_LIBRARY}
${AUDIOUNIT_LIBRARY}
${WASAPI_LIBRARIES}
m
)
set_target_properties(unit_tests PROPERTIES

View file

@ -4,15 +4,12 @@
# WASAPI_FOUND
# WASAPI_INCLUDE_DIR
# WASAPI_LIBRARIES
if (WIN32)
find_path(WASAPI_INCLUDE_DIR NAMES audioclient.h)
set(WASAPI_LIBRARIES "")
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(WASAPI DEFAULT_MSG WASAPI_INCLUDE_DIR)
mark_as_advanced(WASAPI_INCLUDE_DIR WASAPI_LIBRARIES)
mark_as_advanced(WASAPI_INCLUDE_DIR)

View file

@ -7,20 +7,75 @@
#define CINTERFACE
#define COBJMACROS
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmdeviceapi.h>
#include <functiondiscoverykeys_devpkey.h>
// converts a windows wide string to a UTF-8 encoded char *
// Possible errors:
// * SoundIoErrorNoMem
// * SoundIoErrorEncodingString
static int from_lpwstr(LPWSTR lpwstr, char **out_str, int *out_str_len) {
DWORD flags = 0;
int buf_size = WideCharToMultiByte(CP_UTF8, flags, lpwstr, -1, nullptr, 0, nullptr, nullptr);
if (buf_size == 0)
return SoundIoErrorEncodingString;
char *buf = allocate<char>(buf_size + 1);
if (!buf)
return SoundIoErrorNoMem;
if (WideCharToMultiByte(CP_UTF8, flags, lpwstr, -1, buf, buf_size, nullptr, nullptr) != buf_size) {
free(buf);
return SoundIoErrorEncodingString;
}
*out_str = buf;
*out_str_len = buf_size;
return 0;
}
static SoundIoDeviceAim data_flow_to_aim(EDataFlow data_flow) {
return (data_flow == eRender) ? SoundIoDeviceAimOutput : SoundIoDeviceAimInput;
}
struct RefreshDevices {
IMMDeviceCollection *collection;
IMMDevice *mm_device;
IMMEndpoint *endpoint;
IPropertyStore *prop_store;
LPWSTR lpwstr;
PROPVARIANT prop_variant_value;
bool prop_variant_value_inited;
SoundIoDevicesInfo *devices_info;
SoundIoDevice *device;
};
static void deinit_refresh_devices(RefreshDevices *rd) {
soundio_destroy_devices_info(rd->devices_info);
soundio_device_unref(rd->device);
if (rd->mm_device)
IMMDevice_Release(rd->mm_device);
if (rd->collection)
IMMDeviceCollection_Release(rd->collection);
if (rd->lpwstr)
CoTaskMemFree(rd->lpwstr);
if (rd->endpoint)
IMMEndpoint_Release(rd->endpoint);
if (rd->prop_store)
IPropertyStore_Release(rd->prop_store);
if (rd->prop_variant_value_inited)
PropVariantClear(&rd->prop_variant_value);
}
static int refresh_devices(SoundIoPrivate *si) {
SoundIo *soundio = &si->pub;
SoundIoWasapi *siw = &si->backend_data.wasapi;
RefreshDevices rd = {0};
int err;
HRESULT hr;
if (FAILED(hr = IMMDeviceEnumerator_EnumAudioEndpoints(siw->device_enumerator,
eAll, DEVICE_STATE_ACTIVE, &rd.collection)))
@ -29,14 +84,127 @@ static int refresh_devices(SoundIoPrivate *si) {
return SoundIoErrorOpeningDevice;
}
UINT device_count;
if (FAILED(hr = IMMDeviceCollection_GetCount(rd.collection, &device_count))) {
UINT unsigned_count;
if (FAILED(hr = IMMDeviceCollection_GetCount(rd.collection, &unsigned_count))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
// TODO
fprintf(stderr, "device count: %d\n", (int) device_count);
if (unsigned_count > (UINT)INT_MAX) {
deinit_refresh_devices(&rd);
return SoundIoErrorIncompatibleDevice;
}
int device_count = unsigned_count;
if (!(rd.devices_info = allocate<SoundIoDevicesInfo>(1))) {
deinit_refresh_devices(&rd);
return SoundIoErrorNoMem;
}
for (int device_i = 0; device_i < device_count; device_i += 1) {
if (rd.mm_device)
IMMDevice_Release(rd.mm_device);
if (FAILED(hr = IMMDeviceCollection_Item(rd.collection, device_i, &rd.mm_device))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
if (rd.lpwstr)
CoTaskMemFree(rd.lpwstr);
if (FAILED(hr = IMMDevice_GetId(rd.mm_device, &rd.lpwstr))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
SoundIoDevicePrivate *dev = allocate<SoundIoDevicePrivate>(1);
if (!dev) {
deinit_refresh_devices(&rd);
return SoundIoErrorNoMem;
}
assert(!rd.device);
rd.device = &dev->pub;
rd.device->ref_count = 1;
rd.device->soundio = soundio;
rd.device->is_raw = false; // TODO
int device_id_len;
if ((err = from_lpwstr(rd.lpwstr, &rd.device->id, &device_id_len))) {
deinit_refresh_devices(&rd);
return err;
}
if (rd.endpoint)
IMMEndpoint_Release(rd.endpoint);
if (FAILED(hr = IMMDevice_QueryInterface(rd.mm_device, IID_IMMEndpoint, (void**)&rd.endpoint))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
EDataFlow data_flow;
if (FAILED(hr = IMMEndpoint_GetDataFlow(rd.endpoint, &data_flow))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
rd.device->aim = data_flow_to_aim(data_flow);
if (rd.prop_store)
IPropertyStore_Release(rd.prop_store);
if (FAILED(hr = IMMDevice_OpenPropertyStore(rd.mm_device, STGM_READ, &rd.prop_store))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
if (rd.prop_variant_value_inited)
PropVariantClear(&rd.prop_variant_value);
PropVariantInit(&rd.prop_variant_value);
rd.prop_variant_value_inited = true;
if (FAILED(hr = IPropertyStore_GetValue(rd.prop_store,
PKEY_Device_FriendlyName, &rd.prop_variant_value)))
{
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
if (!rd.prop_variant_value.pwszVal) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
int device_name_len;
if ((err = from_lpwstr(rd.prop_variant_value.pwszVal, &rd.device->name, &device_name_len))) {
deinit_refresh_devices(&rd);
return SoundIoErrorOpeningDevice;
}
// TODO
SoundIoList<SoundIoDevice *> *device_list;
if (rd.device->aim == SoundIoDeviceAimOutput) {
device_list = &rd.devices_info->output_devices;
// TODO default detection
} else {
assert(rd.device->aim == SoundIoDeviceAimInput);
device_list = &rd.devices_info->input_devices;
// TODO default detection
}
if ((err = device_list->append(rd.device))) {
deinit_refresh_devices(&rd);
return err;
}
rd.device = nullptr;
}
soundio_os_mutex_lock(siw->mutex);
soundio_destroy_devices_info(siw->ready_devices_info);
siw->ready_devices_info = rd.devices_info;
soundio->on_events_signal(soundio);
soundio_os_mutex_unlock(siw->mutex);
rd.devices_info = nullptr;
deinit_refresh_devices(&rd);
return 0;
}