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https://github.com/Ryujinx/libsoundio.git
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ability to pause and resume streams
and some cleanup
This commit is contained in:
parent
cee134eee8
commit
3999f57698
24
README.md
24
README.md
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@ -13,23 +13,25 @@ exposed.
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## Alternatives
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* [PortAudio](http://www.portaudio.com/)
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- It does not support [PulseAudio](http://www.freedesktop.org/wiki/Software/PulseAudio/).
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- It logs messages to stdio and you can't turn that off.
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- It does not support channel layouts / channel maps.
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- It is not written by me.
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- Does not support [PulseAudio](http://www.freedesktop.org/wiki/Software/PulseAudio/).
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- Logs messages to stdio and you can't turn that off.
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- Does not support channel layouts / channel maps.
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- Does not support emitting an event when available devices change.
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- Not written by me.
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* [rtaudio](https://www.music.mcgill.ca/~gary/rtaudio/)
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- It is not a C library.
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- It uses [exceptions](http://stackoverflow.com/questions/1736146/why-is-exception-handling-bad).
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- It does not support channel layouts / channel maps.
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- It is not written by me.
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- Does not support emitting an event when available devices change.
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- Not written by me.
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* [SDL](https://www.libsdl.org/)
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- It comes with a bunch of other baggage - display, windowing, input
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handling, and lots more.
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- It is not designed with real-time low latency audio in mind.
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- Comes with baggage: display, windowing, input handling, and lots more.
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- Not designed with real-time low latency audio in mind.
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- Listing audio devices is [broken](https://github.com/andrewrk/node-groove/issues/13).
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- It does not support recording devices.
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- It does not support channel layouts / channel maps.
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- It is not written by me.
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- Does not support recording devices.
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- Does not support channel layouts / channel maps.
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- Does not support emitting an event when available devices change.
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- Not written by me.
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## How It Works
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27
src/alsa.cpp
27
src/alsa.cpp
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@ -40,6 +40,10 @@ struct SoundIoOutStreamAlsa {
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SoundIoChannelArea areas[SOUNDIO_MAX_CHANNELS];
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};
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struct SoundIoInStreamAlsa {
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snd_pcm_t *handle;
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};
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static void wakeup_device_poll(SoundIoAlsa *sia) {
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ssize_t amt = write(sia->notify_pipe_fd[1], "a", 1);
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if (amt == -1) {
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@ -1013,9 +1017,8 @@ static int outstream_open_alsa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os)
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// write the hardware parameters to device
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if ((err = snd_pcm_hw_params(osa->handle, hwparams)) < 0) {
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//assert(err != -EINVAL);
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outstream_destroy_alsa(si, os);
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return SoundIoErrorOpeningDevice;
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return (err == -EINVAL) ? SoundIoErrorIncompatibleDevice : SoundIoErrorOpeningDevice;
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}
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// set channel map
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@ -1050,7 +1053,7 @@ static int outstream_open_alsa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os)
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// write the software parameters to device
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if ((err = snd_pcm_sw_params(osa->handle, swparams)) < 0) {
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outstream_destroy_alsa(si, os);
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return SoundIoErrorOpeningDevice;
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return (err == -EINVAL) ? SoundIoErrorIncompatibleDevice : SoundIoErrorOpeningDevice;
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}
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if ((err = snd_async_add_pcm_handler(&osa->ahandler, osa->handle, async_direct_callback, os)) < 0) {
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@ -1122,6 +1125,14 @@ static void outstream_clear_buffer_alsa(SoundIoPrivate *si,
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soundio_panic("TODO");
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}
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static int outstream_pause_alsa(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, bool pause) {
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SoundIoOutStreamAlsa *osa = (SoundIoOutStreamAlsa *) os->backend_data;
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int err;
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if ((err = snd_pcm_pause(osa->handle, pause)) < 0)
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return SoundIoErrorIncompatibleDevice;
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return 0;
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}
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static int instream_open_alsa(SoundIoPrivate *si, SoundIoInStreamPrivate *is) {
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soundio_panic("TODO");
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}
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@ -1148,6 +1159,14 @@ static void instream_clear_buffer_alsa(SoundIoPrivate *si, SoundIoInStreamPrivat
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soundio_panic("TODO");
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}
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static int instream_pause_alsa(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is, bool pause) {
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SoundIoInStreamAlsa *isa = (SoundIoInStreamAlsa *) is->backend_data;
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int err;
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if ((err = snd_pcm_pause(isa->handle, pause)) < 0)
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return SoundIoErrorIncompatibleDevice;
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return 0;
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}
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int soundio_alsa_init(SoundIoPrivate *si) {
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int err;
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@ -1234,6 +1253,7 @@ int soundio_alsa_init(SoundIoPrivate *si) {
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si->outstream_begin_write = outstream_begin_write_alsa;
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si->outstream_write = outstream_write_alsa;
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si->outstream_clear_buffer = outstream_clear_buffer_alsa;
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si->outstream_pause = outstream_pause_alsa;
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si->instream_open = instream_open_alsa;
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si->instream_destroy = instream_destroy_alsa;
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@ -1241,6 +1261,7 @@ int soundio_alsa_init(SoundIoPrivate *si) {
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si->instream_peek = instream_peek_alsa;
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si->instream_drop = instream_drop_alsa;
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si->instream_clear_buffer = instream_clear_buffer_alsa;
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si->instream_pause = instream_pause_alsa;
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return 0;
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}
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@ -115,12 +115,10 @@ static void outstream_destroy_dummy(SoundIoPrivate *si, SoundIoOutStreamPrivate
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return;
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if (osd->thread) {
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if (osd->thread) {
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osd->abort_flag.clear();
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soundio_os_cond_signal(osd->cond, nullptr);
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soundio_os_thread_destroy(osd->thread);
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osd->thread = nullptr;
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}
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osd->abort_flag.clear();
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soundio_os_cond_signal(osd->cond, nullptr);
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soundio_os_thread_destroy(osd->thread);
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osd->thread = nullptr;
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}
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soundio_os_cond_destroy(osd->cond);
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osd->cond = nullptr;
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soundio_ring_buffer_clear(&osd->ring_buffer);
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}
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static int outstream_pause_dummy(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, bool pause) {
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soundio_panic("TODO");
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}
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static int instream_open_dummy(SoundIoPrivate *si, SoundIoInStreamPrivate *is) {
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soundio_panic("TODO");
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}
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soundio_panic("TODO");
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}
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static int instream_pause_dummy(SoundIoPrivate *si, SoundIoInStreamPrivate *is, bool pause) {
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soundio_panic("TODO");
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}
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static int set_all_device_formats(SoundIoDevice *device) {
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device->format_count = 18;
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device->formats = allocate<SoundIoFormat>(device->format_count);
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si->outstream_begin_write = outstream_begin_write_dummy;
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si->outstream_write = outstream_write_dummy;
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si->outstream_clear_buffer = outstream_clear_buffer_dummy;
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si->outstream_pause = outstream_pause_dummy;
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si->instream_open = instream_open_dummy;
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si->instream_destroy = instream_destroy_dummy;
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si->instream_peek = instream_peek_dummy;
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si->instream_drop = instream_drop_dummy;
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si->instream_clear_buffer = instream_clear_buffer_dummy;
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si->instream_pause = instream_pause_dummy;
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return 0;
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}
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@ -734,6 +734,10 @@ static void outstream_clear_buffer_pa(SoundIoPrivate *si,
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pa_threaded_mainloop_unlock(sipa->main_loop);
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}
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static int outstream_pause_pa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os, bool pause) {
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soundio_panic("TODO");
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}
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static void recording_stream_state_callback(pa_stream *stream, void *userdata) {
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SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate*)userdata;
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SoundIoInStreamPulseAudio *ispa = (SoundIoInStreamPulseAudio *)is->backend_data;
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pa_threaded_mainloop_unlock(sipa->main_loop);
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}
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static int instream_pause_pa(SoundIoPrivate *si, SoundIoInStreamPrivate *is, bool pause) {
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soundio_panic("TODO");
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}
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int soundio_pulseaudio_init(SoundIoPrivate *si) {
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assert(!si->backend_data);
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SoundIoPulseAudio *sipa = create<SoundIoPulseAudio>();
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si->outstream_begin_write = outstream_begin_write_pa;
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si->outstream_write = outstream_write_pa;
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si->outstream_clear_buffer = outstream_clear_buffer_pa;
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si->outstream_pause = outstream_pause_pa;
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si->instream_open = instream_open_pa;
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si->instream_destroy = instream_destroy_pa;
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si->instream_peek = instream_peek_pa;
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si->instream_drop = instream_drop_pa;
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si->instream_clear_buffer = instream_clear_buffer_pa;
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si->instream_pause = instream_pause_pa;
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return 0;
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}
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@ -430,6 +430,13 @@ int soundio_outstream_start(struct SoundIoOutStream *outstream) {
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return si->outstream_start(si, os);
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}
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int soundio_outstream_pause(struct SoundIoOutStream *outstream, bool pause) {
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SoundIo *soundio = outstream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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return si->outstream_pause(si, os, pause);
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}
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struct SoundIoInStream *soundio_instream_create(struct SoundIoDevice *device) {
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SoundIoInStreamPrivate *is = create<SoundIoInStreamPrivate>();
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if (!is)
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destroy(is);
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}
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int soundio_instream_pause(struct SoundIoInStream *instream, bool pause) {
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SoundIo *soundio = instream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
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return si->instream_pause(si, is, pause);
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}
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void soundio_destroy_devices_info(SoundIoDevicesInfo *devices_info) {
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if (!devices_info)
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return;
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@ -304,7 +304,7 @@ struct SoundIoOutStream {
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// Defaults to `buffer_duration / 2` (and then clamped into range).
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double period_duration;
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// Defaults to NULL.
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// Defaults to NULL. Put whatever you want here.
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void *userdata;
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// `err` is SoundIoErrorUnderflow or SoundIoErrorStreaming.
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// SoundIoErrorUnderflow means that the sound device ran out of buffered
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// SoundIoErrorStreaming is an unrecoverable error. The stream is in an
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// invalid state and must be destroyed.
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void (*error_callback)(struct SoundIoOutStream *, int err);
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// `frame_count` is the number of requested frames to write.
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void (*write_callback)(struct SoundIoOutStream *, int frame_count);
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void (*write_callback)(struct SoundIoOutStream *, int requested_frame_count);
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// computed automatically when you call soundio_outstream_open
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int bytes_per_frame;
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// Defaults to `buffer_duration / 8`.
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double period_duration;
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// Defaults to NULL. Put whatever you want here.
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void *userdata;
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void (*read_callback)(struct SoundIoInStream *);
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// The size of this struct is not part of the API or ABI.
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struct SoundIo {
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// Defaults to NULL. Put whatever you want here.
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void *userdata;
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void (*on_devices_change)(struct SoundIo *);
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void (*on_events_signal)(struct SoundIo *);
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// return the number of available backends
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int soundio_backend_count(struct SoundIo *soundio);
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// get the backend at the specified index (0 <= index < soundio_backend_count)
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// get the available backend at the specified index (0 <= index < soundio_backend_count)
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enum SoundIoBackend soundio_get_backend(struct SoundIo *soundio, int index);
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// when you call this, the on_devices_change and on_events_signal callbacks
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void soundio_outstream_clear_buffer(struct SoundIoOutStream *outstream);
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// If the underyling device supports pausing, this pauses the stream and
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// prevents `write_callback` from being called. Otherwise this returns
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// `SoundIoErrorIncompatibleDevice`.
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int soundio_outstream_pause(struct SoundIoOutStream *outstream, bool pause);
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// Input Streams
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void soundio_instream_clear_buffer(struct SoundIoInStream *instream);
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// If the underyling device supports pausing, this pauses the stream and
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// prevents `read_callback` from being called. Otherwise this returns
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// `SoundIoErrorIncompatibleDevice`.
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int soundio_instream_pause(struct SoundIoInStream *instream, bool pause);
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// Ring Buffer
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struct SoundIoRingBuffer;
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@ -51,6 +51,7 @@ struct SoundIoPrivate {
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SoundIoChannelArea **out_areas, int *frame_count);
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int (*outstream_write)(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *, int frame_count);
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void (*outstream_clear_buffer)(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *);
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int (*outstream_pause)(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *, bool pause);
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int (*instream_open)(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *);
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const char **data, int *frame_count);
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void (*instream_drop)(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *);
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void (*instream_clear_buffer)(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *);
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int (*instream_pause)(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *, bool pause);
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};
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void soundio_destroy_devices_info(struct SoundIoDevicesInfo *devices_info);
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