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microphone example: no more glitches
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@ -233,13 +233,15 @@ view `coverage/index.html` in a browser.
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## Roadmap
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0. pipe record to playback example working with ALSA linux
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0. expose prebuf
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0. why does pulseaudio microphone use up all the CPU?
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0. merge in/out stream structures and functions?
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0. implement JACK backend, get examples working
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0. implement CoreAudio (OSX) backend, get examples working
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0. implement WASAPI (Windows) backend, get examples working
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0. Avoid calling `panic` in PulseAudio.
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0. Figure out a way to test prebuf. I suspect prebuf not working for ALSA
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which is why we have to pre-fill the ring buffer with silence for
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the microphone example.
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0. implement ASIO (Windows) backend, get examples working
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0. clean up API and improve documentation
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- make sure every function which can return an error documents which errors
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@ -87,21 +87,22 @@ static void read_callback(struct SoundIoInStream *instream, int available_frame_
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break;
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}
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int advance_frames = available_frame_count * instream->bytes_per_frame;
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soundio_ring_buffer_advance_write_ptr(ring_buffer, advance_frames);
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int advance_bytes = available_frame_count * instream->bytes_per_frame;
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soundio_ring_buffer_advance_write_ptr(ring_buffer, advance_bytes);
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}
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static int min_int(int a, int b) {
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return (a < b) ? a : b;
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}
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static void write_callback(struct SoundIoOutStream *outstream, int requested_frame_count) {
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int err;
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struct SoundIoChannelArea *areas;
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char *read_ptr = soundio_ring_buffer_read_ptr(ring_buffer);
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int fill_count = soundio_ring_buffer_fill_count(ring_buffer) / outstream->bytes_per_frame;
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int frames_left = requested_frame_count;
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int silence_count = frames_left - fill_count;
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if (silence_count < 0)
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silence_count = 0;
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int total_read_count = requested_frame_count - silence_count;
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int fill_bytes = soundio_ring_buffer_fill_count(ring_buffer);
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int fill_count = fill_bytes / outstream->bytes_per_frame;
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int read_frames = min_int(requested_frame_count, fill_count);
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int frames_left = read_frames;
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for (;;) {
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int frame_count = frames_left;
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@ -112,17 +113,7 @@ static void write_callback(struct SoundIoOutStream *outstream, int requested_fra
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if (frame_count <= 0)
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break;
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int silence_frame_count = (silence_count < frame_count) ? silence_count : frame_count;
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int read_count = frame_count - silence_frame_count;
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for (int frame = 0; frame < silence_frame_count; frame += 1) {
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for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
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memset(areas[ch].ptr, 0, outstream->bytes_per_sample);
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areas[ch].ptr += areas[ch].step;
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}
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}
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for (int frame = 0; frame < read_count; frame += 1) {
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for (int frame = 0; frame < frame_count; frame += 1) {
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for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
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memcpy(areas[ch].ptr, read_ptr, outstream->bytes_per_sample);
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areas[ch].ptr += areas[ch].step;
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@ -139,7 +130,7 @@ static void write_callback(struct SoundIoOutStream *outstream, int requested_fra
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break;
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}
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soundio_ring_buffer_advance_read_ptr(ring_buffer, total_read_count * outstream->bytes_per_frame);
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soundio_ring_buffer_advance_read_ptr(ring_buffer, read_frames * outstream->bytes_per_frame);
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}
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static void underflow_callback(struct SoundIoOutStream *outstream) {
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@ -273,7 +264,8 @@ int main(int argc, char **argv) {
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instream->format = *fmt;
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instream->sample_rate = sample_rate;
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instream->layout = *layout;
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instream->period_duration = 0.1;
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instream->buffer_duration = 1.0;
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instream->period_duration = 0.05;
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instream->read_callback = read_callback;
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if ((err = soundio_instream_open(instream)))
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@ -286,17 +278,21 @@ int main(int argc, char **argv) {
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outstream->sample_rate = sample_rate;
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outstream->layout = *layout;
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outstream->buffer_duration = 0.1;
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outstream->period_duration = out_device->period_duration_min;
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outstream->period_duration = 0.25;
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outstream->write_callback = write_callback;
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outstream->underflow_callback = underflow_callback;
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if ((err = soundio_outstream_open(outstream)))
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panic("unable to open output stream: %s", soundio_strerror(err));
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int capacity = outstream->buffer_duration * 2 * instream->sample_rate * instream->bytes_per_frame;
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int capacity = instream->buffer_duration * instream->sample_rate * instream->bytes_per_frame;
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ring_buffer = soundio_ring_buffer_create(soundio, capacity);
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if (!ring_buffer)
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panic("unable to create ring buffer: out of memory");
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char *write_ptr = soundio_ring_buffer_write_ptr(ring_buffer);
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int bytes_to_fill = outstream->buffer_duration * outstream->sample_rate * outstream->bytes_per_frame;
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memset(write_ptr, 0, bytes_to_fill);
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soundio_ring_buffer_advance_write_ptr(ring_buffer, bytes_to_fill);
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if ((err = soundio_instream_start(instream)))
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panic("unable to start input device: %s", soundio_strerror(err));
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