mirror of
https://github.com/Ryujinx/libsoundio.git
synced 2024-12-22 23:45:26 +00:00
add JACK backend skeleton
This commit is contained in:
parent
5906bc93d9
commit
3dd9e513bc
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@ -23,6 +23,16 @@ else(Threads_FOUND)
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set(STATUS_THREADS "not found")
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endif(Threads_FOUND)
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find_package(JACK)
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if(JACK_FOUND)
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set(STATUS_JACK "OK")
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set(SOUNDIO_HAVE_JACK true)
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include_directories(${JACK_INCLUDE_DIR})
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else()
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set(STATUS_JACK "not found")
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set(SOUNDIO_HAVE_JACK false)
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set(JACK_LIBRARY "")
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endif()
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find_package(PulseAudio)
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if(PULSEAUDIO_FOUND)
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@ -71,6 +81,14 @@ set(TEST_SOURCES
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"${CMAKE_SOURCE_DIR}/src/ring_buffer.cpp"
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)
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if(SOUNDIO_HAVE_JACK)
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set(LIBSOUNDIO_SOURCES ${LIBSOUNDIO_SOURCES}
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"${CMAKE_SOURCE_DIR}/src/jack.cpp"
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)
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set(TEST_SOURCES ${TEST_SOURCES}
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"${CMAKE_SOURCE_DIR}/src/jack.cpp"
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)
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endif()
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if(SOUNDIO_HAVE_PULSEAUDIO)
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set(LIBSOUNDIO_SOURCES ${LIBSOUNDIO_SOURCES}
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"${CMAKE_SOURCE_DIR}/src/pulseaudio.cpp"
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@ -132,6 +150,7 @@ include_directories(
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${ALSA_INCLUDE_DIRS}
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)
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target_link_libraries(libsoundio_shared LINK_PUBLIC
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${JACK_LIBRARY}
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${PULSEAUDIO_LIBRARY}
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${ALSA_LIBRARIES}
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m
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@ -182,6 +201,7 @@ enable_testing()
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add_executable(unit_tests ${TEST_SOURCES})
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target_link_libraries(unit_tests LINK_PUBLIC
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${CMAKE_THREAD_LIBS_INIT}
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${JACK_LIBRARY}
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${PULSEAUDIO_LIBRARY}
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${ALSA_LIBRARIES}
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m
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@ -218,6 +238,7 @@ message(
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"System Dependencies\n"
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"-------------------\n"
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"* threads : ${STATUS_THREADS}\n"
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"* pulseaudio : ${STATUS_PULSEAUDIO}\n"
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"* ALSA : ${STATUS_ALSA}\n"
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"* JACK (optional) : ${STATUS_JACK}\n"
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"* PulseAudio (optional) : ${STATUS_PULSEAUDIO}\n"
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"* ALSA (optional) : ${STATUS_ALSA}\n"
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)
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20
README.md
20
README.md
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@ -232,25 +232,37 @@ view `coverage/index.html` in a browser.
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## Roadmap
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0. pipe record to playback example working with ALSA linux
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0. implement JACK backend, get examples working
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0. why does pulseaudio microphone use up all the CPU?
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0. merge in/out stream structures and functions?
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0. implement JACK backend, get examples working
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0. implement CoreAudio (OSX) backend, get examples working
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0. implement WASAPI (Windows) backend, get examples working
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0. implement ASIO (Windows) backend, get examples working
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0. Avoid calling `panic` in PulseAudio.
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0. Figure out a way to test prebuf. I suspect prebuf not working for ALSA
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which is why we have to pre-fill the ring buffer with silence for
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the microphone example.
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0. PulseAudio: when prebuf gets set to 0 need to pass `PA_STREAM_START_CORKED`.
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0. In ALSA do we need to wake up the poll when destroying the in or out stream?
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0. Create a test for clearing the playback buffer.
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0. Create a test for pausing and resuming input and output streams.
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0. implement ASIO (Windows) backend, get examples working
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0. Create a test for the latency / synchronization API.
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- Input is an audio file and some events indexed at particular frame - when
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listening the events should line up exactly with a beat or visual
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indicator, even when the latency is large.
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- Play the audio file, have the user press an input right at the beat. Find
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out what the frame index it thinks the user pressed it at and make sure
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that is correct.
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0. Expose JACK options in `jack_client_open`
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0. Allow calling functions from outside the callbacks as long as they first
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call lock and then unlock when done.
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0. Should pause/resume be callable from outside the callbacks?
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0. clean up API and improve documentation
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- make sure every function which can return an error documents which errors
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it can return
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0. use a documentation generator and host the docs somewhere
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0. -fvisibility=hidden and then explicitly export stuff
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0. -fvisibility=hidden and then explicitly export stuff, or
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explicitly make the unexported stuff private
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0. Integrate into libgroove and test with Groove Basin
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0. look at microphone example and determine if fewer memcpys can be done
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with the audio data
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16
cmake/FindJACK.cmake
Normal file
16
cmake/FindJACK.cmake
Normal file
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@ -0,0 +1,16 @@
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# Copyright (c) 2015 Andrew Kelley
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# This file is MIT licensed.
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# See http://opensource.org/licenses/MIT
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# JACK_FOUND
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# JACK_INCLUDE_DIR
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# JACK_LIBRARY
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find_path(JACK_INCLUDE_DIR NAMES jack/jack.h)
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find_library(JACK_LIBRARY NAMES jack)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(JACK DEFAULT_MSG JACK_LIBRARY JACK_INCLUDE_DIR)
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mark_as_advanced(JACK_INCLUDE_DIR JACK_LIBRARY)
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@ -49,15 +49,22 @@ static void panic(const char *format, ...) {
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struct SoundIoRingBuffer *ring_buffer = NULL;
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static int min_int(int a, int b) {
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return (a < b) ? a : b;
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}
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static void read_callback(struct SoundIoInStream *instream, int available_frame_count) {
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int err;
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struct SoundIoChannelArea *areas;
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char *write_ptr = soundio_ring_buffer_write_ptr(ring_buffer);
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int frames_left = available_frame_count;
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int free_bytes = soundio_ring_buffer_free_count(ring_buffer);
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int free_count = free_bytes / instream->bytes_per_frame;
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int write_count = min_int(available_frame_count, free_count);
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int frames_left = write_count;
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for (;;) {
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int frame_count = frames_left;
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struct SoundIoChannelArea *areas;
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if ((err = soundio_instream_begin_read(instream, &areas, &frame_count)))
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panic("begin read error: %s", soundio_strerror(err));
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@ -68,6 +75,7 @@ static void read_callback(struct SoundIoInStream *instream, int available_frame_
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// Due to an overflow there is a hole. Fill the ring buffer with
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// silence for the size of the hole.
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memset(write_ptr, 0, frame_count * instream->bytes_per_frame);
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fprintf(stderr, "Dropped %d frames due to internal overflow\n", frame_count);
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} else {
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for (int frame = 0; frame < frame_count; frame += 1) {
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for (int ch = 0; ch < instream->layout.channel_count; ch += 1) {
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@ -87,12 +95,12 @@ static void read_callback(struct SoundIoInStream *instream, int available_frame_
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break;
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}
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int advance_bytes = available_frame_count * instream->bytes_per_frame;
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int advance_bytes = write_count * instream->bytes_per_frame;
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soundio_ring_buffer_advance_write_ptr(ring_buffer, advance_bytes);
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}
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static int min_int(int a, int b) {
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return (a < b) ? a : b;
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int dropped_frames = available_frame_count - write_count;
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if (dropped_frames > 0)
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fprintf(stderr, "Dropped %d frames due to overflow\n", dropped_frames);
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}
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static void write_callback(struct SoundIoOutStream *outstream, int requested_frame_count) {
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@ -134,10 +142,8 @@ static void write_callback(struct SoundIoOutStream *outstream, int requested_fra
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}
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static void underflow_callback(struct SoundIoOutStream *outstream) {
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char *write_ptr = soundio_ring_buffer_write_ptr(ring_buffer);
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int bytes_to_fill = outstream->buffer_duration * outstream->sample_rate * outstream->bytes_per_frame;
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memset(write_ptr, 0, bytes_to_fill);
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soundio_ring_buffer_advance_write_ptr(ring_buffer, bytes_to_fill);
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static int count = 0;
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fprintf(stderr, "underflow %d\n", ++count);
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}
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static int usage(char *exe) {
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@ -279,8 +285,8 @@ int main(int argc, char **argv) {
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outstream->format = *fmt;
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outstream->sample_rate = sample_rate;
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outstream->layout = *layout;
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outstream->buffer_duration = 0.1;
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outstream->period_duration = 0.25;
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outstream->buffer_duration = 0.2;
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outstream->period_duration = 0.1;
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outstream->write_callback = write_callback;
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outstream->underflow_callback = underflow_callback;
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@ -1013,11 +1013,13 @@ void outstream_thread_run(void *arg) {
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}
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continue;
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case SND_PCM_STATE_PREPARED:
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{
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if ((err = snd_pcm_start(osa->handle)) < 0) {
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outstream->error_callback(outstream, SoundIoErrorStreaming);
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return;
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}
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continue;
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}
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case SND_PCM_STATE_RUNNING:
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{
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if ((err = wait_for_poll(osa)) < 0) {
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@ -16,7 +16,8 @@
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#cmakedefine SOUNDIO_OS_BIG_ENDIAN
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#cmakedefine SOUNDIO_OS_LITTLE_ENDIAN
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#cmakedefine SOUNDIO_HAVE_ALSA
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#cmakedefine SOUNDIO_HAVE_JACK
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#cmakedefine SOUNDIO_HAVE_PULSEAUDIO
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#cmakedefine SOUNDIO_HAVE_ALSA
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#endif
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157
src/jack.cpp
Normal file
157
src/jack.cpp
Normal file
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@ -0,0 +1,157 @@
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/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#include "jack.hpp"
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#include "soundio.hpp"
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#include <jack/jack.h>
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#include <stdio.h>
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struct SoundIoJack {
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jack_client_t *client;
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};
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static void flush_events_jack(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static void wait_events_jack(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static void wakeup_jack(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_open_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static void outstream_destroy_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_start_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_begin_write_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *,
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SoundIoChannelArea **out_areas, int *frame_count)
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{
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soundio_panic("TODO");
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}
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static int outstream_end_write_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *, int frame_count) {
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soundio_panic("TODO");
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}
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static int outstream_clear_buffer_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_pause_jack(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *, bool pause) {
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soundio_panic("TODO");
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}
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static int instream_open_jack(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static void instream_destroy_jack(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int instream_start_jack(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int instream_begin_read_jack(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *,
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SoundIoChannelArea **out_areas, int *frame_count)
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{
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soundio_panic("TODO");
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}
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static int instream_end_read_jack(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int instream_pause_jack(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *, bool pause) {
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soundio_panic("TODO");
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}
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static void destroy_jack(SoundIoPrivate *si) {
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SoundIoJack *sij = (SoundIoJack *)si->backend_data;
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if (!sij)
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return;
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destroy(sij);
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si->backend_data = nullptr;
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}
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static void error_callback(const char *msg) {
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//fprintf(stderr, "JACK error: %s\n", msg);
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}
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static void info_callback(const char *msg) {
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//fprintf(stderr, "JACK info: %s\n", msg);
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}
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int soundio_jack_init(struct SoundIoPrivate *si) {
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SoundIo *soundio = &si->pub;
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assert(!si->backend_data);
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SoundIoJack *sij = create<SoundIoJack>();
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if (!sij) {
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destroy_jack(si);
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return SoundIoErrorNoMem;
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}
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si->backend_data = sij;
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jack_set_error_function(error_callback);
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jack_set_info_function(info_callback);
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jack_status_t status;
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sij->client = jack_client_open(soundio->app_name, JackNoStartServer, &status);
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if (!sij->client) {
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destroy_jack(si);
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assert(!(status & JackInvalidOption));
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if (status & JackNameNotUnique)
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return SoundIoErrorNameNotUnique;
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if (status & JackShmFailure)
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return SoundIoErrorSystemResources;
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if (status & JackNoSuchClient)
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return SoundIoErrorNoSuchClient;
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return SoundIoErrorInitAudioBackend;
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}
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si->destroy = destroy_jack;
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si->flush_events = flush_events_jack;
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si->wait_events = wait_events_jack;
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si->wakeup = wakeup_jack;
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si->outstream_open = outstream_open_jack;
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si->outstream_destroy = outstream_destroy_jack;
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si->outstream_start = outstream_start_jack;
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si->outstream_begin_write = outstream_begin_write_jack;
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si->outstream_end_write = outstream_end_write_jack;
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si->outstream_clear_buffer = outstream_clear_buffer_jack;
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si->outstream_pause = outstream_pause_jack;
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si->instream_open = instream_open_jack;
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si->instream_destroy = instream_destroy_jack;
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si->instream_start = instream_start_jack;
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si->instream_begin_read = instream_begin_read_jack;
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si->instream_end_read = instream_end_read_jack;
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si->instream_pause = instream_pause_jack;
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return 0;
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}
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14
src/jack.hpp
Normal file
14
src/jack.hpp
Normal file
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@ -0,0 +1,14 @@
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/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#ifndef SOUNDIO_JACK_HPP
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#define SOUNDIO_JACK_HPP
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int soundio_jack_init(struct SoundIoPrivate *si);
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#endif
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@ -11,6 +11,10 @@
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#include "os.hpp"
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#include "config.h"
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#ifdef SOUNDIO_HAVE_JACK
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#include "jack.hpp"
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#endif
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#ifdef SOUNDIO_HAVE_PULSEAUDIO
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#include "pulseaudio.hpp"
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#endif
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@ -23,6 +27,9 @@
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#include <assert.h>
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static const SoundIoBackend available_backends[] = {
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#ifdef SOUNDIO_HAVE_JACK
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SoundIoBackendJack,
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#endif
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#ifdef SOUNDIO_HAVE_PULSEAUDIO
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SoundIoBackendPulseAudio,
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#endif
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@ -32,6 +39,26 @@ static const SoundIoBackend available_backends[] = {
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SoundIoBackendDummy,
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};
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static int (*backend_init_fns[])(SoundIoPrivate *) = {
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nullptr, // SoundIoBackendNone
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#ifdef SOUNDIO_HAVE_JACK
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soundio_jack_init,
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#else
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nullptr,
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#endif
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#ifdef SOUNDIO_HAVE_PULSEAUDIO
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soundio_pulseaudio_init,
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#else
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nullptr,
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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soundio_alsa_init,
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#else
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nullptr,
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#endif
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soundio_dummy_init,
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};
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const char *soundio_strerror(int error) {
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switch ((enum SoundIoError)error) {
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case SoundIoErrorNone: return "(no error)";
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|
@ -43,6 +70,8 @@ const char *soundio_strerror(int error) {
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case SoundIoErrorBackendUnavailable: return "backend unavailable";
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case SoundIoErrorStreaming: return "unrecoverable streaming failure";
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case SoundIoErrorIncompatibleDevice: return "incompatible device";
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case SoundIoErrorNameNotUnique: return "name not unique";
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case SoundIoErrorNoSuchClient: return "no such client";
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}
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soundio_panic("invalid error enum value: %d", error);
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}
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@ -105,6 +134,7 @@ const char * soundio_format_string(enum SoundIoFormat format) {
|
|||
const char *soundio_backend_name(enum SoundIoBackend backend) {
|
||||
switch (backend) {
|
||||
case SoundIoBackendNone: return "(none)";
|
||||
case SoundIoBackendJack: return "JACK";
|
||||
case SoundIoBackendPulseAudio: return "PulseAudio";
|
||||
case SoundIoBackendAlsa: return "ALSA";
|
||||
case SoundIoBackendDummy: return "Dummy";
|
||||
|
@ -158,41 +188,20 @@ int soundio_connect_backend(SoundIo *soundio, SoundIoBackend backend) {
|
|||
if (si->current_backend)
|
||||
return SoundIoErrorInvalid;
|
||||
|
||||
int err;
|
||||
switch (backend) {
|
||||
case SoundIoBackendPulseAudio:
|
||||
#ifdef SOUNDIO_HAVE_PULSEAUDIO
|
||||
si->current_backend = SoundIoBackendPulseAudio;
|
||||
if ((err = soundio_pulseaudio_init(si))) {
|
||||
soundio_disconnect(soundio);
|
||||
return err;
|
||||
}
|
||||
return 0;
|
||||
#else
|
||||
return SoundIoErrorBackendUnavailable;
|
||||
#endif
|
||||
case SoundIoBackendAlsa:
|
||||
#ifdef SOUNDIO_HAVE_ALSA
|
||||
si->current_backend = SoundIoBackendAlsa;
|
||||
if ((err = soundio_alsa_init(si))) {
|
||||
soundio_disconnect(soundio);
|
||||
return err;
|
||||
}
|
||||
return 0;
|
||||
#else
|
||||
return SoundIoErrorBackendUnavailable;
|
||||
#endif
|
||||
case SoundIoBackendDummy:
|
||||
si->current_backend = SoundIoBackendDummy;
|
||||
if ((err = soundio_dummy_init(si))) {
|
||||
soundio_disconnect(soundio);
|
||||
return err;
|
||||
}
|
||||
return 0;
|
||||
case SoundIoBackendNone:
|
||||
if (backend <= 0 || backend > SoundIoBackendDummy)
|
||||
return SoundIoErrorInvalid;
|
||||
|
||||
int (*fn)(SoundIoPrivate *) = backend_init_fns[backend];
|
||||
|
||||
if (!fn)
|
||||
return SoundIoErrorBackendUnavailable;
|
||||
|
||||
int err;
|
||||
if ((err = backend_init_fns[backend](si))) {
|
||||
soundio_disconnect(soundio);
|
||||
return err;
|
||||
}
|
||||
return SoundIoErrorInvalid;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void soundio_disconnect(struct SoundIo *soundio) {
|
||||
|
@ -528,25 +537,9 @@ void soundio_destroy_devices_info(SoundIoDevicesInfo *devices_info) {
|
|||
}
|
||||
|
||||
bool soundio_have_backend(SoundIoBackend backend) {
|
||||
switch (backend) {
|
||||
case SoundIoBackendPulseAudio:
|
||||
#ifdef SOUNDIO_HAVE_PULSEAUDIO
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
case SoundIoBackendAlsa:
|
||||
#ifdef SOUNDIO_HAVE_ALSA
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
case SoundIoBackendDummy:
|
||||
return true;
|
||||
case SoundIoBackendNone:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
assert(backend > 0);
|
||||
assert(backend <= SoundIoBackendDummy);
|
||||
return backend_init_fns[backend];
|
||||
}
|
||||
|
||||
int soundio_backend_count(struct SoundIo *soundio) {
|
||||
|
|
|
@ -26,6 +26,8 @@ enum SoundIoError {
|
|||
SoundIoErrorBackendUnavailable,
|
||||
SoundIoErrorStreaming,
|
||||
SoundIoErrorIncompatibleDevice,
|
||||
SoundIoErrorNameNotUnique,
|
||||
SoundIoErrorNoSuchClient,
|
||||
};
|
||||
|
||||
enum SoundIoChannelId {
|
||||
|
@ -98,6 +100,7 @@ enum SoundIoChannelLayoutId {
|
|||
|
||||
enum SoundIoBackend {
|
||||
SoundIoBackendNone,
|
||||
SoundIoBackendJack,
|
||||
SoundIoBackendPulseAudio,
|
||||
SoundIoBackendAlsa,
|
||||
SoundIoBackendDummy,
|
||||
|
@ -205,7 +208,9 @@ struct SoundIo {
|
|||
// variable to wake up. Called when soundio_wait_events would be woken up.
|
||||
void (*on_events_signal)(struct SoundIo *);
|
||||
|
||||
// Optional: Application name. Used by PulseAudio. Defaults to "SoundIo".
|
||||
// Optional: Application name.
|
||||
// PulseAudio uses this for "application name".
|
||||
// JACK uses this for `client_name`.
|
||||
const char *app_name;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue