mirror of
https://github.com/Ryujinx/libsoundio.git
synced 2024-12-22 18:45:29 +00:00
JACK deal with the global msg callbacks
This commit is contained in:
parent
3dd9e513bc
commit
447a241c2e
|
@ -10,7 +10,7 @@ exposed.
|
|||
|
||||
**This library is a work-in-progress.**
|
||||
|
||||
## Features
|
||||
## Features and Limitations
|
||||
|
||||
* Supported backends:
|
||||
- [PulseAudio](http://www.freedesktop.org/wiki/Software/PulseAudio/)
|
||||
|
|
23
src/jack.cpp
23
src/jack.cpp
|
@ -7,10 +7,13 @@
|
|||
|
||||
#include "jack.hpp"
|
||||
#include "soundio.hpp"
|
||||
#include "atomics.hpp"
|
||||
|
||||
#include <jack/jack.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static atomic_flag global_msg_callback_flag = ATOMIC_FLAG_INIT;
|
||||
|
||||
struct SoundIoJack {
|
||||
jack_client_t *client;
|
||||
};
|
||||
|
@ -96,16 +99,17 @@ static void destroy_jack(SoundIoPrivate *si) {
|
|||
si->backend_data = nullptr;
|
||||
}
|
||||
|
||||
static void error_callback(const char *msg) {
|
||||
//fprintf(stderr, "JACK error: %s\n", msg);
|
||||
}
|
||||
|
||||
static void info_callback(const char *msg) {
|
||||
//fprintf(stderr, "JACK info: %s\n", msg);
|
||||
}
|
||||
|
||||
int soundio_jack_init(struct SoundIoPrivate *si) {
|
||||
SoundIo *soundio = &si->pub;
|
||||
|
||||
if (!global_msg_callback_flag.test_and_set()) {
|
||||
if (soundio->jack_error_callback)
|
||||
jack_set_error_function(soundio->jack_error_callback);
|
||||
if (soundio->jack_info_callback)
|
||||
jack_set_info_function(soundio->jack_info_callback);
|
||||
global_msg_callback_flag.clear();
|
||||
}
|
||||
|
||||
assert(!si->backend_data);
|
||||
SoundIoJack *sij = create<SoundIoJack>();
|
||||
if (!sij) {
|
||||
|
@ -114,9 +118,6 @@ int soundio_jack_init(struct SoundIoPrivate *si) {
|
|||
}
|
||||
si->backend_data = sij;
|
||||
|
||||
jack_set_error_function(error_callback);
|
||||
jack_set_info_function(info_callback);
|
||||
|
||||
jack_status_t status;
|
||||
sij->client = jack_client_open(soundio->app_name, JackNoStartServer, &status);
|
||||
if (!sij->client) {
|
||||
|
|
|
@ -154,6 +154,7 @@ void soundio_destroy(struct SoundIo *soundio) {
|
|||
|
||||
static void default_on_devices_change(struct SoundIo *) { }
|
||||
static void default_on_events_signal(struct SoundIo *) { }
|
||||
static void default_msg_callback(const char *msg) { }
|
||||
|
||||
struct SoundIo * soundio_create(void) {
|
||||
soundio_os_init();
|
||||
|
@ -164,6 +165,8 @@ struct SoundIo * soundio_create(void) {
|
|||
soundio->on_devices_change = default_on_devices_change;
|
||||
soundio->on_events_signal = default_on_events_signal;
|
||||
soundio->app_name = "SoundIo";
|
||||
soundio->jack_info_callback = default_msg_callback;
|
||||
soundio->jack_error_callback = default_msg_callback;
|
||||
return soundio;
|
||||
}
|
||||
|
||||
|
|
|
@ -212,6 +212,13 @@ struct SoundIo {
|
|||
// PulseAudio uses this for "application name".
|
||||
// JACK uses this for `client_name`.
|
||||
const char *app_name;
|
||||
|
||||
// Optional: JACK info and error callbacks.
|
||||
// By default, libsoundio sets these to empty functions in order to
|
||||
// silence stdio messages from JACK. You may override the behavior by
|
||||
// setting these to `NULL` or providing your own function.
|
||||
void (*jack_info_callback)(const char *msg);
|
||||
void (*jack_error_callback)(const char *msg);
|
||||
};
|
||||
|
||||
// The size of this struct is not part of the API or ABI.
|
||||
|
@ -426,11 +433,10 @@ struct SoundIo * soundio_create(void);
|
|||
void soundio_destroy(struct SoundIo *soundio);
|
||||
|
||||
|
||||
// Provided these backends were compiled in, this tries JACK, then PulseAudio,
|
||||
// then ALSA, then CoreAudio, then ASIO, then DirectSound, then OSS, then Dummy.
|
||||
// This is a convenience function you could implement yourself if you wanted
|
||||
// to. It tries `soundio_connect_backend` on all available backends in order.
|
||||
int soundio_connect(struct SoundIo *soundio);
|
||||
// Instead of calling `soundio_connect` you may call this function to try a
|
||||
// specific backend.
|
||||
int soundio_connect_backend(struct SoundIo *soundio, enum SoundIoBackend backend);
|
||||
void soundio_disconnect(struct SoundIo *soundio);
|
||||
|
||||
|
|
Loading…
Reference in a new issue