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https://github.com/Ryujinx/libsoundio.git
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CoreAudio skeleton
This commit is contained in:
parent
1829fbf073
commit
4c5742eb29
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@ -56,6 +56,18 @@ else()
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set(ALSA_LIBRARIES "")
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endif()
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find_package(CoreAudio)
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if(COREAUDIO_FOUND)
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set(STATUS_COREAUDIO "OK")
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set(SOUNDIO_HAVE_COREAUDIO true)
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include_directories(${COREAUDIO_INCLUDE_DIR})
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else()
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set(STATUS_COREAUDIO "not found")
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set(SOUNDIO_HAVE_COREAUDIO false)
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set(COREAUDIO_LIBRARY "")
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endif()
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set(LIBSOUNDIO_SOURCES
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"${CMAKE_SOURCE_DIR}/src/soundio.cpp"
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"${CMAKE_SOURCE_DIR}/src/util.cpp"
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@ -106,6 +118,14 @@ if(SOUNDIO_HAVE_ALSA)
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"${CMAKE_SOURCE_DIR}/src/alsa.cpp"
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)
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endif()
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if(SOUNDIO_HAVE_COREAUDIO)
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set(LIBSOUNDIO_SOURCES ${LIBSOUNDIO_SOURCES}
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"${CMAKE_SOURCE_DIR}/src/coreaudio.cpp"
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)
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set(TEST_SOURCES ${TEST_SOURCES}
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"${CMAKE_SOURCE_DIR}/src/coreaudio.cpp"
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)
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endif()
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# GTFO, -lstdc++ !!
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@ -153,6 +173,7 @@ target_link_libraries(libsoundio_shared LINK_PUBLIC
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${JACK_LIBRARY}
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${PULSEAUDIO_LIBRARY}
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${ALSA_LIBRARIES}
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${COREAUDIO_LIBRARY}
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m
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${CMAKE_THREAD_LIBS_INIT}
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)
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@ -205,7 +226,7 @@ target_link_libraries(unit_tests LINK_PUBLIC
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${CMAKE_THREAD_LIBS_INIT}
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${JACK_LIBRARY}
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${PULSEAUDIO_LIBRARY}
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${ALSA_LIBRARIES}
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${COREAUDIO_LIBRARY}
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m
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)
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set_target_properties(unit_tests PROPERTIES
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@ -252,4 +273,5 @@ message(
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"* JACK (optional) : ${STATUS_JACK}\n"
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"* PulseAudio (optional) : ${STATUS_PULSEAUDIO}\n"
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"* ALSA (optional) : ${STATUS_ALSA}\n"
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"* CoreAudio (optional) : ${STATUS_COREAUDIO}\n"
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)
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@ -23,8 +23,8 @@ behavior on every platform.
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- [JACK](http://jackaudio.org/)
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- [PulseAudio](http://www.freedesktop.org/wiki/Software/PulseAudio/)
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- [ALSA](http://www.alsa-project.org/)
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- Dummy (silence)
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- (planned) [CoreAudio](https://developer.apple.com/library/mac/documentation/MusicAudio/Conceptual/CoreAudioOverview/Introduction/Introduction.html)
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- Dummy (silence)
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- (planned) [WASAPI](https://msdn.microsoft.com/en-us/library/windows/desktop/dd371455%28v=vs.85%29.aspx)
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- (planned) [ASIO](http://www.asio4all.com/)
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* C library. Depends only on the respective backend API libraries and libc.
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16
cmake/FindCoreAudio.cmake
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16
cmake/FindCoreAudio.cmake
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@ -0,0 +1,16 @@
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# Copyright (c) 2015 Andrew Kelley
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# This file is MIT licensed.
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# See http://opensource.org/licenses/MIT
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# COREAUDIO_FOUND
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# COREAUDIO_INCLUDE_DIR
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# COREAUDIO_LIBRARY
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find_path(COREAUDIO_INCLUDE_DIR NAMES CoreAudio.h)
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find_library(COREAUDIO_LIBRARY NAMES CoreAudio)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(COREAUDIO DEFAULT_MSG COREAUDIO_LIBRARY COREAUDIO_INCLUDE_DIR)
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mark_as_advanced(COREAUDIO_INCLUDE_DIR COREAUDIO_LIBRARY)
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@ -108,6 +108,7 @@ enum SoundIoBackend {
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SoundIoBackendJack,
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SoundIoBackendPulseAudio,
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SoundIoBackendAlsa,
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SoundIoBackendCoreAudio,
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SoundIoBackendDummy,
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};
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@ -19,5 +19,6 @@
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#cmakedefine SOUNDIO_HAVE_JACK
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#cmakedefine SOUNDIO_HAVE_PULSEAUDIO
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#cmakedefine SOUNDIO_HAVE_ALSA
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#cmakedefine SOUNDIO_HAVE_COREAUDIO
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#endif
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102
src/coreaudio.cpp
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102
src/coreaudio.cpp
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@ -0,0 +1,102 @@
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#include "coreaudio.hpp"
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#include "soundio.hpp"
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static void destroy_ca(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static void flush_events_ca(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static void wait_events_ca(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static void wakeup_ca(struct SoundIoPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_open_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static void outstream_destroy_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_start_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_begin_write_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *,
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SoundIoChannelArea **out_areas, int *frame_count)
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{
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soundio_panic("TODO");
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}
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static int outstream_end_write_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *, int frame_count) {
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soundio_panic("TODO");
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}
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static int outstream_clear_buffer_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int outstream_pause_ca(struct SoundIoPrivate *, struct SoundIoOutStreamPrivate *, bool pause) {
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soundio_panic("TODO");
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}
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static int instream_open_ca(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static void instream_destroy_ca(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int instream_start_ca(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int instream_begin_read_ca(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *,
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SoundIoChannelArea **out_areas, int *frame_count)
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{
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soundio_panic("TODO");
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}
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static int instream_end_read_ca(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *) {
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soundio_panic("TODO");
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}
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static int instream_pause_ca(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *, bool pause) {
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soundio_panic("TODO");
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}
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int soundio_coreaudio_init(SoundIoPrivate *si) {
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si->destroy = destroy_ca;
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si->flush_events = flush_events_ca;
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si->wait_events = wait_events_ca;
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si->wakeup = wakeup_ca;
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si->outstream_open = outstream_open_ca;
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si->outstream_destroy = outstream_destroy_ca;
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si->outstream_start = outstream_start_ca;
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si->outstream_begin_write = outstream_begin_write_ca;
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si->outstream_end_write = outstream_end_write_ca;
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si->outstream_clear_buffer = outstream_clear_buffer_ca;
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si->outstream_pause = outstream_pause_ca;
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si->instream_open = instream_open_ca;
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si->instream_destroy = instream_destroy_ca;
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si->instream_start = instream_start_ca;
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si->instream_begin_read = instream_begin_read_ca;
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si->instream_end_read = instream_end_read_ca;
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si->instream_pause = instream_pause_ca;
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return 0;
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}
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33
src/coreaudio.hpp
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33
src/coreaudio.hpp
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/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#ifndef SOUNDIO_COREAUDIO_HPP
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#define SOUNDIO_COREAUDIO_HPP
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#include "soundio/soundio.h"
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int soundio_coreaudio_init(struct SoundIoPrivate *si);
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struct SoundIoDeviceCoreAudio {
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};
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struct SoundIoCoreAudio {
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};
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struct SoundIoOutStreamCoreAudioPort {
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};
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struct SoundIoOutStreamCoreAudio {
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};
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struct SoundIoInStreamCoreAudioPort {
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};
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struct SoundIoInStreamCoreAudio {
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};
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#endif
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@ -22,6 +22,9 @@ static const SoundIoBackend available_backends[] = {
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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SoundIoBackendAlsa,
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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SoundIoBackendCoreAudio,
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#endif
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SoundIoBackendDummy,
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};
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[SoundIoBackendAlsa] = soundio_alsa_init,
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#else
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[SoundIoBackendAlsa] = nullptr,
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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[SoundIoBackendCoreAudio] = soundio_coreaudio_init,
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#else
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[SoundIoBackendCoreAudio] = nullptr,
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#endif
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[SoundIoBackendDummy] = soundio_dummy_init,
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};
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case SoundIoBackendJack: return "JACK";
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case SoundIoBackendPulseAudio: return "PulseAudio";
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case SoundIoBackendAlsa: return "ALSA";
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case SoundIoBackendCoreAudio: return "CoreAudio";
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case SoundIoBackendDummy: return "Dummy";
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}
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return "(invalid backend)";
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#include "alsa.hpp"
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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#include "coreaudio.hpp"
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#endif
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#include "dummy.hpp"
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union SoundIoBackendData {
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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SoundIoAlsa alsa;
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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SoundIoCoreAudio coreaudio;
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#endif
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SoundIoDummy dummy;
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};
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@ -47,6 +54,9 @@ union SoundIoDeviceBackendData {
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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SoundIoDeviceAlsa alsa;
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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SoundIoDeviceCoreAudio coreaudio;
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#endif
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SoundIoDeviceDummy dummy;
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};
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@ -60,6 +70,9 @@ union SoundIoOutStreamBackendData {
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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SoundIoOutStreamAlsa alsa;
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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SoundIoOutStreamCoreAudio coreaudio;
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#endif
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SoundIoOutStreamDummy dummy;
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};
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@ -73,6 +86,9 @@ union SoundIoInStreamBackendData {
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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SoundIoInStreamAlsa alsa;
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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SoundIoInStreamCoreAudio coreaudio;
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#endif
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SoundIoInStreamDummy dummy;
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};
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@ -101,7 +117,6 @@ struct SoundIoPrivate {
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// Safe to read from a single thread without a mutex.
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struct SoundIoDevicesInfo *safe_devices_info;
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SoundIoBackendData backend_data;
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void (*destroy)(struct SoundIoPrivate *);
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void (*flush_events)(struct SoundIoPrivate *);
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void (*wait_events)(struct SoundIoPrivate *);
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SoundIoChannelArea **out_areas, int *frame_count);
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int (*instream_end_read)(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *);
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int (*instream_pause)(struct SoundIoPrivate *, struct SoundIoInStreamPrivate *, bool pause);
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SoundIoBackendData backend_data;
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};
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struct SoundIoDevicePrivate {
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