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https://github.com/Ryujinx/libsoundio.git
synced 2024-12-22 22:35:28 +00:00
dummy: implement prebuffering
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@ -231,7 +231,6 @@ view `coverage/index.html` in a browser.
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## Roadmap
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0. pipe record to playback example working with dummy osx, windows
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0. pipe record to playback example working with ALSA linux
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0. expose prebuf
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0. why does pulseaudio microphone use up all the CPU?
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@ -248,9 +247,7 @@ view `coverage/index.html` in a browser.
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0. Integrate into libgroove and test with Groove Basin
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0. look at microphone example and determine if fewer memcpys can be done
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with the audio data
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- pulseaudio has peek() drop() which sucks, but what if libsoundio lets you
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specify how much to peek() and if you don't peek all of it, save the
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unused to a buffer for you.
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- test that sending the frame count to begin read works with PulseAudio
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0. add len arguments to APIs that have char *
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0. Test in an app that needs to synchronize video to test the
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latency/synchronization API.
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@ -70,6 +70,11 @@ static void write_callback(struct SoundIoOutStream *outstream, int requested_fra
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}
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}
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static void underflow_callback(struct SoundIoOutStream *outstream) {
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static int count = 0;
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fprintf(stderr, "underflow %d\n", count++);
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}
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int main(int argc, char **argv) {
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char *exe = argv[0];
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enum SoundIoBackend backend = SoundIoBackendNone;
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@ -109,6 +114,7 @@ int main(int argc, char **argv) {
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struct SoundIoOutStream *outstream = soundio_outstream_create(device);
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outstream->format = SoundIoFormatFloat32NE;
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outstream->write_callback = write_callback;
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outstream->underflow_callback = underflow_callback;
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if ((err = soundio_outstream_open(outstream)))
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panic("unable to open device: %s", soundio_strerror(err));
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@ -1029,6 +1029,8 @@ static int outstream_open_alsa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os)
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outstream->period_duration = clamp(device->period_duration_min,
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outstream->buffer_duration / 2.0, device->period_duration_max);
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}
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if (outstream->prebuf_duration == -1.0)
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outstream->prebuf_duration = outstream->buffer_duration;
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SoundIoOutStreamAlsa *osa = create<SoundIoOutStreamAlsa>();
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if (!osa) {
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@ -1144,7 +1146,8 @@ static int outstream_open_alsa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os)
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return SoundIoErrorOpeningDevice;
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}
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if ((err = snd_pcm_sw_params_set_start_threshold(osa->handle, swparams, buffer_size_frames)) < 0) {
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snd_pcm_uframes_t prebuf_frames = ceil(outstream->prebuf_duration * (double)outstream->sample_rate);
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if ((err = snd_pcm_sw_params_set_start_threshold(osa->handle, swparams, prebuf_frames)) < 0) {
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outstream_destroy_alsa(si, os);
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return SoundIoErrorOpeningDevice;
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}
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@ -21,6 +21,10 @@ struct SoundIoOutStreamDummy {
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atomic_flag abort_flag;
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int buffer_frame_count;
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struct SoundIoRingBuffer ring_buffer;
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int prebuf_frame_count;
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int prebuf_frames_left;
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long frames_consumed;
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double playback_start_time;
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SoundIoChannelArea areas[SOUNDIO_MAX_CHANNELS];
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};
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@ -46,35 +50,47 @@ static void playback_thread_run(void *arg) {
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SoundIoOutStream *outstream = &os->pub;
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SoundIoOutStreamDummy *osd = (SoundIoOutStreamDummy *)os->backend_data;
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long frames_consumed = 0;
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double start_time = soundio_os_get_time();
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osd->playback_start_time = start_time;
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osd->frames_consumed = 0;
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int fill_bytes = soundio_ring_buffer_fill_count(&osd->ring_buffer);
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int free_bytes = soundio_ring_buffer_capacity(&osd->ring_buffer) - fill_bytes;
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int fill_frames = fill_bytes / outstream->bytes_per_frame;
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int free_frames = free_bytes / outstream->bytes_per_frame;
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osd->prebuf_frames_left = osd->prebuf_frame_count - fill_frames;
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outstream->write_callback(outstream, free_frames);
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while (osd->abort_flag.test_and_set()) {
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double now = soundio_os_get_time();
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double total_time = now - start_time;
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long total_frames = total_time * outstream->sample_rate;
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int frames_to_kill = total_frames - frames_consumed;
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int fill_count = soundio_ring_buffer_fill_count(&osd->ring_buffer);
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int frames_in_buffer = fill_count / outstream->bytes_per_frame;
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int read_count = min(frames_to_kill, frames_in_buffer);
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int frames_left = frames_to_kill - read_count;
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int byte_count = read_count * outstream->bytes_per_frame;
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soundio_ring_buffer_advance_read_ptr(&osd->ring_buffer, byte_count);
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frames_consumed += read_count;
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if (frames_left > 0) {
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outstream->underflow_callback(outstream);
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// TODO delete this and simulate prebuf
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soundio_ring_buffer_advance_write_ptr(&osd->ring_buffer,
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soundio_ring_buffer_free_count(&osd->ring_buffer));
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} else if (read_count > 0) {
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outstream->write_callback(outstream, read_count);
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}
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now = soundio_os_get_time();
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double time_passed = now - start_time;
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double next_period = start_time +
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ceil(time_passed / outstream->period_duration) * outstream->period_duration;
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double relative_time = next_period - now;
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soundio_os_cond_timed_wait(osd->cond, nullptr, relative_time);
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int fill_bytes = soundio_ring_buffer_fill_count(&osd->ring_buffer);
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int free_bytes = soundio_ring_buffer_capacity(&osd->ring_buffer) - fill_bytes;
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int fill_frames = fill_bytes / outstream->bytes_per_frame;
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int free_frames = free_bytes / outstream->bytes_per_frame;
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if (osd->prebuf_frames_left > 0) {
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outstream->write_callback(outstream, free_frames);
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continue;
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}
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double total_time = soundio_os_get_time() - osd->playback_start_time;
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long total_frames = total_time * outstream->sample_rate;
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int frames_to_kill = total_frames - osd->frames_consumed;
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int read_count = min(frames_to_kill, fill_frames);
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int byte_count = read_count * outstream->bytes_per_frame;
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soundio_ring_buffer_advance_read_ptr(&osd->ring_buffer, byte_count);
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osd->frames_consumed += read_count;
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if (frames_to_kill > read_count) {
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osd->prebuf_frames_left = osd->prebuf_frame_count;
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outstream->underflow_callback(outstream);
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} else if (free_frames > 0) {
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outstream->write_callback(outstream, free_frames);
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}
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}
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}
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@ -93,13 +109,12 @@ static void capture_thread_run(void *arg) {
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int free_bytes = soundio_ring_buffer_free_count(&isd->ring_buffer);
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int free_frames = free_bytes / instream->bytes_per_frame;
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int write_count = min(frames_to_kill, free_frames);
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int frames_left = frames_to_kill - write_count;
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int frames_left = max(frames_to_kill - write_count, 0);
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int byte_count = write_count * instream->bytes_per_frame;
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soundio_ring_buffer_advance_write_ptr(&isd->ring_buffer, byte_count);
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frames_consumed += write_count;
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if (frames_left > 0)
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isd->hole_size += frames_left;
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isd->hole_size += frames_left;
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if (write_count > 0)
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instream->read_callback(instream, write_count);
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now = soundio_os_get_time();
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@ -194,6 +209,11 @@ static int outstream_open_dummy(SoundIoPrivate *si, SoundIoOutStreamPrivate *os)
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osd->buffer_frame_count = actual_capacity / outstream->bytes_per_frame;
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outstream->buffer_duration = osd->buffer_frame_count / (double) outstream->sample_rate;
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if (outstream->prebuf_duration == -1.0)
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outstream->prebuf_duration = outstream->buffer_duration;
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outstream->prebuf_duration = min(outstream->prebuf_duration, outstream->buffer_duration);
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osd->prebuf_frame_count = ceil(outstream->prebuf_duration * (double) outstream->sample_rate);
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osd->cond = soundio_os_cond_create();
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if (!osd->cond) {
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outstream_destroy_dummy(si, os);
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@ -225,11 +245,6 @@ static int outstream_pause_dummy(struct SoundIoPrivate *si, struct SoundIoOutStr
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}
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static int outstream_start_dummy(SoundIoPrivate *si, SoundIoOutStreamPrivate *os) {
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SoundIoOutStreamDummy *osd = (SoundIoOutStreamDummy *)os->backend_data;
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// TODO delete this and simulate prebuf
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soundio_ring_buffer_advance_write_ptr(&osd->ring_buffer, soundio_ring_buffer_free_count(&osd->ring_buffer));
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return outstream_pause_dummy(si, os, false);
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}
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@ -265,6 +280,13 @@ static int outstream_end_write_dummy(SoundIoPrivate *si, SoundIoOutStreamPrivate
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SoundIoOutStream *outstream = &os->pub;
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int byte_count = frame_count * outstream->bytes_per_frame;
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soundio_ring_buffer_advance_write_ptr(&osd->ring_buffer, byte_count);
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if (osd->prebuf_frames_left > 0) {
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osd->prebuf_frames_left -= frame_count;
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if (osd->prebuf_frames_left <= 0) {
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osd->playback_start_time = soundio_os_get_time();
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osd->frames_consumed = 0;
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}
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}
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return 0;
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}
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@ -696,14 +696,20 @@ static int outstream_open_pa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os) {
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ospa->buffer_attr.minreq = UINT32_MAX;
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ospa->buffer_attr.fragsize = UINT32_MAX;
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int bytes_per_second = outstream->bytes_per_frame * outstream->sample_rate;
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if (outstream->buffer_duration > 0.0) {
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int bytes_per_second = outstream->bytes_per_frame * outstream->sample_rate;
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int buffer_length = outstream->bytes_per_frame *
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ceil(outstream->buffer_duration * bytes_per_second / (double)outstream->bytes_per_frame);
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ospa->buffer_attr.maxlength = buffer_length;
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ospa->buffer_attr.tlength = buffer_length;
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}
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if (outstream->prebuf_duration >= 0.0) {
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int prebuf_length = outstream->bytes_per_frame *
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ceil(outstream->prebuf_duration * bytes_per_second / (double)outstream->bytes_per_frame);
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ospa->buffer_attr.prebuf = prebuf_length;
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}
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pa_threaded_mainloop_unlock(sipa->main_loop);
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@ -733,6 +739,8 @@ static int outstream_start_pa(SoundIoPrivate *si, SoundIoOutStreamPrivate *os) {
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const pa_buffer_attr *attr = pa_stream_get_buffer_attr(ospa->stream);
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outstream->buffer_duration = (attr->maxlength /
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(double)outstream->bytes_per_frame) / (double)outstream->sample_rate;
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outstream->prebuf_duration = (attr->prebuf /
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(double)outstream->bytes_per_frame) / (double)outstream->sample_rate;
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pa_threaded_mainloop_unlock(sipa->main_loop);
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@ -903,10 +911,6 @@ static int instream_open_pa(SoundIoPrivate *si, SoundIoInStreamPrivate *is) {
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int bytes_per_second = instream->bytes_per_frame * instream->sample_rate;
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int buffer_length = instream->bytes_per_frame *
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ceil(instream->period_duration * bytes_per_second / (double)instream->bytes_per_frame);
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ispa->buffer_attr.maxlength = UINT32_MAX;
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ispa->buffer_attr.tlength = UINT32_MAX;
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ispa->buffer_attr.prebuf = UINT32_MAX;
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ispa->buffer_attr.minreq = UINT32_MAX;
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ispa->buffer_attr.fragsize = buffer_length;
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}
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@ -351,6 +351,8 @@ struct SoundIoOutStream *soundio_outstream_create(struct SoundIoDevice *device)
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outstream->error_callback = default_outstream_error_callback;
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outstream->underflow_callback = default_underflow_callback;
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outstream->prebuf_duration = -1.0;
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return outstream;
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}
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@ -327,6 +327,11 @@ struct SoundIoOutStream {
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// sets `PA_STREAM_ADJUST_LATENCY` and is the value used for `fragsize`.
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double period_duration;
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// How many seconds need to be in the buffer before playback will commence.
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// If a buffer underflow occurs, this prebuffering will be again enabled.
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// This value defaults to being the same as `buffer_duration`.
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double prebuf_duration;
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// Defaults to NULL. Put whatever you want here.
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void *userdata;
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// In this callback, you call `soundio_outstream_begin_write` and
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