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sio_sine: add phase wrap around
closes #110 Thanks to @iskunk for the fix.
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@ -95,7 +95,8 @@ static void write_callback(struct SoundIoOutStream *outstream,
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*ptr = sample;
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*ptr = sample;
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}
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}
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}
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}
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seconds_offset += seconds_per_frame * frame_count;
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seconds_offset = fmodf(seconds_offset +
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seconds_per_frame * frame_count, 1.0f);
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if ((err = soundio_outstream_end_write(outstream))) {
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if ((err = soundio_outstream_end_write(outstream))) {
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fprintf(stderr, "%s\n", soundio_strerror(err));
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fprintf(stderr, "%s\n", soundio_strerror(err));
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@ -77,13 +77,13 @@ static void write_callback(struct SoundIoOutStream *outstream, int frame_count_m
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double pitch = 440.0;
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double pitch = 440.0;
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double radians_per_second = pitch * 2.0 * PI;
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double radians_per_second = pitch * 2.0 * PI;
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for (int frame = 0; frame < frame_count; frame += 1) {
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for (int frame = 0; frame < frame_count; frame += 1) {
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double sample = sinf((seconds_offset + frame * seconds_per_frame) * radians_per_second);
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double sample = sin((seconds_offset + frame * seconds_per_frame) * radians_per_second);
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for (int channel = 0; channel < layout->channel_count; channel += 1) {
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for (int channel = 0; channel < layout->channel_count; channel += 1) {
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write_sample(areas[channel].ptr, sample);
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write_sample(areas[channel].ptr, sample);
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areas[channel].ptr += areas[channel].step;
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areas[channel].ptr += areas[channel].step;
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}
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}
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}
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}
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seconds_offset += seconds_per_frame * frame_count;
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seconds_offset = fmod(seconds_offset + seconds_per_frame * frame_count, 1.0);
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if ((err = soundio_outstream_end_write(outstream))) {
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if ((err = soundio_outstream_end_write(outstream))) {
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if (err == SoundIoErrorUnderflow)
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if (err == SoundIoErrorUnderflow)
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