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https://github.com/Ryujinx/libsoundio.git
synced 2024-12-23 01:15:35 +00:00
refactor connect/disconnect API
This commit is contained in:
parent
6a5db549f5
commit
70e956abdf
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@ -87,9 +87,14 @@ int main(int argc, char **argv) {
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}
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}
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struct SoundIo *soundio = soundio_create();
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if (!soundio) {
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fprintf(stderr, "out of memory\n");
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return 1;
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}
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int err;
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struct SoundIo *soundio;
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if ((err = soundio_create(&soundio))) {
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if ((err = soundio_connect(soundio))) {
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fprintf(stderr, "%s\n", soundio_error_string(err));
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return err;
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}
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@ -89,15 +89,8 @@ static void destroy_dummy(SoundIo *soundio) {
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if (sid->mutex)
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soundio_os_mutex_destroy(sid->mutex);
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if (soundio->safe_devices_info) {
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for (int i = 0; i < soundio->safe_devices_info->input_devices.length; i += 1)
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soundio_device_unref(soundio->safe_devices_info->input_devices.at(i));
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for (int i = 0; i < soundio->safe_devices_info->output_devices.length; i += 1)
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soundio_device_unref(soundio->safe_devices_info->output_devices.at(i));
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destroy(soundio->safe_devices_info);
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soundio->safe_devices_info = nullptr;
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}
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destroy(sid);
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soundio->backend_data = nullptr;
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}
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static void flush_events(SoundIo *soundio) {
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@ -379,4 +372,3 @@ int soundio_dummy_init(SoundIo *soundio) {
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return 0;
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}
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@ -54,6 +54,7 @@ const char * soundio_sample_format_string(enum SoundIoSampleFormat sample_format
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const char *soundio_backend_name(enum SoundIoBackend backend) {
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switch (backend) {
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case SoundIoBackendNone: return "(none)";
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case SoundIoBackendPulseAudio: return "PulseAudio";
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case SoundIoBackendDummy: return "Dummy";
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}
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@ -64,39 +65,78 @@ void soundio_destroy(struct SoundIo *soundio) {
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if (!soundio)
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return;
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if (soundio->destroy)
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soundio->destroy(soundio);
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soundio_disconnect(soundio);
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destroy(soundio);
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}
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int soundio_create(struct SoundIo **out_soundio) {
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*out_soundio = NULL;
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struct SoundIo * soundio_create(void) {
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struct SoundIo *soundio = create<SoundIo>();
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if (!soundio) {
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soundio_destroy(soundio);
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return SoundIoErrorNoMem;
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return NULL;
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}
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return soundio;
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}
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int soundio_connect(struct SoundIo *soundio) {
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int err;
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soundio->current_backend = SoundIoBackendPulseAudio;
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err = soundio_pulseaudio_init(soundio);
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if (err != SoundIoErrorInitAudioBackend) {
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soundio_destroy(soundio);
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soundio_disconnect(soundio);
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return err;
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}
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soundio->current_backend = SoundIoBackendDummy;
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err = soundio_dummy_init(soundio);
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if (err) {
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soundio_destroy(soundio);
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soundio_disconnect(soundio);
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return err;
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}
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*out_soundio = soundio;
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return 0;
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}
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void soundio_disconnect(struct SoundIo *soundio) {
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if (soundio->destroy)
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soundio->destroy(soundio);
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assert(!soundio->backend_data);
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soundio->current_backend = SoundIoBackendNone;
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if (soundio->safe_devices_info) {
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for (int i = 0; i < soundio->safe_devices_info->input_devices.length; i += 1)
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soundio_device_unref(soundio->safe_devices_info->input_devices.at(i));
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for (int i = 0; i < soundio->safe_devices_info->output_devices.length; i += 1)
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soundio_device_unref(soundio->safe_devices_info->output_devices.at(i));
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destroy(soundio->safe_devices_info);
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soundio->safe_devices_info = nullptr;
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}
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soundio->destroy = nullptr;
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soundio->flush_events = nullptr;
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soundio->wait_events = nullptr;
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soundio->wakeup = nullptr;
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soundio->refresh_devices = nullptr;
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soundio->output_device_init = nullptr;
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soundio->output_device_destroy = nullptr;
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soundio->output_device_start = nullptr;
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soundio->output_device_free_count = nullptr;
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soundio->output_device_begin_write = nullptr;
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soundio->output_device_write = nullptr;
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soundio->output_device_clear_buffer = nullptr;
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soundio->input_device_init = nullptr;
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soundio->input_device_destroy = nullptr;
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soundio->input_device_start = nullptr;
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soundio->input_device_peek = nullptr;
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soundio->input_device_drop = nullptr;
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soundio->input_device_clear_buffer = nullptr;
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}
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void soundio_flush_events(struct SoundIo *soundio) {
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if (soundio->flush_events)
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soundio->flush_events(soundio);
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@ -88,6 +88,7 @@ enum SoundIoChannelLayoutId {
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};
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enum SoundIoBackend {
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SoundIoBackendNone,
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SoundIoBackendPulseAudio,
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SoundIoBackendDummy,
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};
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@ -145,7 +146,6 @@ struct SoundIoInputDevice {
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struct SoundIo {
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enum SoundIoBackend current_backend;
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void *backend_data;
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// safe to read without a mutex from a single thread
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struct SoundIoDevicesInfo *safe_devices_info;
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@ -154,6 +154,8 @@ struct SoundIo {
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void (*on_devices_change)(struct SoundIo *);
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void (*on_events_signal)(struct SoundIo *);
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void *backend_data;
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void (*destroy)(struct SoundIo *);
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void (*flush_events)(struct SoundIo *);
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void (*wait_events)(struct SoundIo *);
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@ -184,10 +186,12 @@ struct SoundIo {
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// Create a SoundIo context.
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// Returns an error code.
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int soundio_create(struct SoundIo **out_soundio);
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struct SoundIo * soundio_create(void);
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void soundio_destroy(struct SoundIo *soundio);
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int soundio_connect(struct SoundIo *soundio);
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void soundio_disconnect(struct SoundIo *soundio);
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const char *soundio_error_string(int error);
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const char *soundio_backend_name(enum SoundIoBackend backend);
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