JACK: fix infinite loop when refreshing devices

closes #9
This commit is contained in:
Andrew Kelley 2015-09-03 20:20:03 -07:00
parent 918183adc6
commit 9cc6495306

View file

@ -101,7 +101,7 @@ static int refresh_devices_bare(SoundIoPrivate *si) {
SoundIoList<SoundIoJackClient> clients = {0};
const char **port_name_ptr = port_names;
while (*port_name_ptr) {
for (; *port_name_ptr; port_name_ptr += 1) {
const char *client_and_port_name = *port_name_ptr;
int client_and_port_name_len = strlen(client_and_port_name);
jack_port_t *jport = jack_port_by_name(sij->client, client_and_port_name);
@ -155,8 +155,6 @@ static int refresh_devices_bare(SoundIoPrivate *si) {
jack_latency_callback_mode_t latency_mode = (aim == SoundIoDeviceAimOutput) ?
JackPlaybackLatency : JackCaptureLatency;
jack_port_get_latency_range(jport, latency_mode, &port->latency_range);
port_name_ptr += 1;
}
for (int i = 0; i < clients.length; i += 1) {