mirror of
https://github.com/Ryujinx/libsoundio.git
synced 2024-12-22 23:15:32 +00:00
fix build on linux
This commit is contained in:
parent
f77663399f
commit
c52e76928f
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@ -244,7 +244,6 @@ view `coverage/index.html` in a browser.
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0. implement CoreAudio (OSX) backend, get examples working
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0. Add some builtin channel layouts from
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https://developer.apple.com/library/mac/documentation/MusicAudio/Reference/CoreAudioDataTypesRef/#//apple_ref/doc/constant_group/Audio_Channel_Layout_Tags
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0. Add more PulseAudio channel ids
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0. Make sure PulseAudio can handle refresh devices crashing before
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block_until_have_devices
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0. implement WASAPI (Windows) backend, get examples working
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14
src/alsa.cpp
14
src/alsa.cpp
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@ -156,9 +156,10 @@ static int to_alsa_chmap_pos(SoundIoChannelId channel_id) {
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case SoundIoChannelIdBottomCenter: return SND_CHMAP_BC;
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case SoundIoChannelIdBottomLeftCenter: return SND_CHMAP_BLC;
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case SoundIoChannelIdBottomRightCenter: return SND_CHMAP_BRC;
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case SoundIoChannelIdInvalid: return SND_CHMAP_UNKNOWN;
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default:
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return SND_CHMAP_UNKNOWN;
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}
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return SND_CHMAP_UNKNOWN;
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}
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static void get_channel_layout(SoundIoChannelLayout *dest, snd_pcm_chmap_t *chmap) {
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@ -717,6 +718,7 @@ static void shutdown_backend(SoundIoPrivate *si, int err) {
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static void device_thread_run(void *arg) {
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SoundIoPrivate *si = (SoundIoPrivate *)arg;
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SoundIo *soundio = &si->pub;
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SoundIoAlsa *sia = &si->backend_data.alsa;
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// Some systems cannot read integer variables if they are not
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@ -808,8 +810,12 @@ static void device_thread_run(void *arg) {
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err = refresh_devices(si);
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if (err)
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shutdown_backend(si, err);
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if (!sia->have_devices_flag.exchange(true))
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soundio_os_cond_signal(sica->have_devices_cond, nullptr);
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if (!sia->have_devices_flag.exchange(true)) {
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soundio_os_mutex_lock(sia->mutex);
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soundio_os_cond_signal(sia->cond, sia->mutex);
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soundio->on_events_signal(soundio);
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soundio_os_mutex_unlock(sia->mutex);
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}
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if (err)
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return;
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}
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@ -470,6 +470,11 @@ static const char *channel_names[][channel_name_alias_count] = {
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdLfe2] = {
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"LFE 2",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdBottomCenter] = {
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"Bottom Center",
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nullptr,
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@ -485,6 +490,171 @@ static const char *channel_names[][channel_name_alias_count] = {
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdMsMid] = {
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"Mid/Side Mid",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdMsSide] = {
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"Mid/Side Side",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAmbisonicW] = {
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"Ambisonic W",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAmbisonicX] = {
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"Ambisonic X",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAmbisonicY] = {
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"Ambisonic Y",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAmbisonicZ] = {
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"Ambisonic Z",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdXyX] = {
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"X-Y X",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdXyY] = {
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"X-Y Y",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdHeadphonesLeft] = {
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"Headphones Left",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdHeadphonesRight] = {
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"Headphones Right",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdClickTrack] = {
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"Click Track",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdForeignLanguage] = {
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"Foreign Language",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdHearingImpaired] = {
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"Hearing Impaired",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdNarration] = {
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"Narration",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdHaptic] = {
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"Haptic",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdDialogCentricMix] = {
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"Dialog Centric Mix",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux] = {
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"Aux",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux0] = {
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"Aux 0",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux1] = {
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"Aux 1",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux2] = {
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"Aux 2",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux3] = {
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"Aux 3",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux4] = {
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"Aux 4",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux5] = {
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"Aux 5",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux6] = {
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"Aux 6",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux7] = {
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"Aux 7",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux8] = {
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"Aux 8",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux9] = {
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"Aux 9",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux10] = {
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"Aux 10",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux11] = {
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"Aux 11",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux12] = {
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"Aux 12",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux13] = {
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"Aux 13",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux14] = {
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"Aux 14",
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nullptr,
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nullptr,
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},
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[SoundIoChannelIdAux15] = {
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"Aux 15",
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nullptr,
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nullptr,
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},
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};
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const char *soundio_get_channel_name(enum SoundIoChannelId id) {
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@ -151,17 +151,17 @@ static SoundIoChannelId from_channel_descr(const AudioChannelDescription *descr)
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case kAudioChannelLabel_Right: return SoundIoChannelIdFrontRight;
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case kAudioChannelLabel_Center: return SoundIoChannelIdFrontCenter;
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case kAudioChannelLabel_LFEScreen: return SoundIoChannelIdLfe;
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case kAudioChannelLabel_LeftSurround: return SoundIoChannelIdSideLeft;
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case kAudioChannelLabel_RightSurround: return SoundIoChannelIdSideRight;
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case kAudioChannelLabel_LeftCenter: return SoundIoChannelIdSideLeft;
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case kAudioChannelLabel_RightCenter: return SoundIoChannelIdSideRight;
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case kAudioChannelLabel_LeftSurround: return SoundIoChannelIdBackLeft;
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case kAudioChannelLabel_RightSurround: return SoundIoChannelIdBackRight;
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case kAudioChannelLabel_LeftCenter: return SoundIoChannelIdFrontLeftCenter;
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case kAudioChannelLabel_RightCenter: return SoundIoChannelIdFrontRightCenter;
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case kAudioChannelLabel_CenterSurround: return SoundIoChannelIdBackCenter;
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case kAudioChannelLabel_LeftSurroundDirect: return SoundIoChannelIdSideLeft;
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case kAudioChannelLabel_RightSurroundDirect: return SoundIoChannelIdSideRight;
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case kAudioChannelLabel_TopCenterSurround: return SoundIoChannelIdTopCenter;
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case kAudioChannelLabel_VerticalHeightLeft: return SoundIoChannelIdTopSideLeft;
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case kAudioChannelLabel_VerticalHeightCenter: return SoundIoChannelIdTopCenter;
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case kAudioChannelLabel_VerticalHeightRight: return SoundIoChannelIdTopSideRight;
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case kAudioChannelLabel_VerticalHeightLeft: return SoundIoChannelIdTopFrontLeft;
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case kAudioChannelLabel_VerticalHeightCenter: return SoundIoChannelIdTopFrontCenter;
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case kAudioChannelLabel_VerticalHeightRight: return SoundIoChannelIdTopFrontRight;
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case kAudioChannelLabel_TopBackLeft: return SoundIoChannelIdTopBackLeft;
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case kAudioChannelLabel_TopBackCenter: return SoundIoChannelIdTopBackCenter;
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case kAudioChannelLabel_TopBackRight: return SoundIoChannelIdTopBackRight;
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@ -629,6 +629,7 @@ static void wakeup_ca(struct SoundIoPrivate *si) {
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static void device_thread_run(void *arg) {
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SoundIoPrivate *si = (SoundIoPrivate *)arg;
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SoundIo *soundio = &si->pub;
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SoundIoCoreAudio *sica = &si->backend_data.coreaudio;
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int err;
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@ -643,8 +644,10 @@ static void device_thread_run(void *arg) {
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err = refresh_devices(si);
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if (err)
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shutdown_backend(si, err);
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if (!sica->have_devices_flag.exchange(true))
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if (!sica->have_devices_flag.exchange(true)) {
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soundio_os_cond_signal(sica->have_devices_cond, nullptr);
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soundio->on_events_signal(soundio);
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}
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if (err)
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return;
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soundio_os_cond_signal(sica->cond, nullptr);
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@ -128,6 +128,23 @@ static SoundIoChannelId from_pulseaudio_channel_pos(pa_channel_position_t pos) {
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case PA_CHANNEL_POSITION_TOP_REAR_RIGHT: return SoundIoChannelIdTopBackRight;
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case PA_CHANNEL_POSITION_TOP_REAR_CENTER: return SoundIoChannelIdTopBackCenter;
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case PA_CHANNEL_POSITION_AUX0: return SoundIoChannelIdAux0;
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case PA_CHANNEL_POSITION_AUX1: return SoundIoChannelIdAux1;
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case PA_CHANNEL_POSITION_AUX2: return SoundIoChannelIdAux2;
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case PA_CHANNEL_POSITION_AUX3: return SoundIoChannelIdAux3;
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case PA_CHANNEL_POSITION_AUX4: return SoundIoChannelIdAux4;
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case PA_CHANNEL_POSITION_AUX5: return SoundIoChannelIdAux5;
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case PA_CHANNEL_POSITION_AUX6: return SoundIoChannelIdAux6;
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case PA_CHANNEL_POSITION_AUX7: return SoundIoChannelIdAux7;
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case PA_CHANNEL_POSITION_AUX8: return SoundIoChannelIdAux8;
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case PA_CHANNEL_POSITION_AUX9: return SoundIoChannelIdAux9;
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case PA_CHANNEL_POSITION_AUX10: return SoundIoChannelIdAux10;
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case PA_CHANNEL_POSITION_AUX11: return SoundIoChannelIdAux11;
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case PA_CHANNEL_POSITION_AUX12: return SoundIoChannelIdAux12;
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case PA_CHANNEL_POSITION_AUX13: return SoundIoChannelIdAux13;
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case PA_CHANNEL_POSITION_AUX14: return SoundIoChannelIdAux14;
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case PA_CHANNEL_POSITION_AUX15: return SoundIoChannelIdAux15;
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default: return SoundIoChannelIdInvalid;
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}
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}
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@ -562,26 +579,26 @@ static pa_channel_position_t to_pulseaudio_channel_pos(SoundIoChannelId channel_
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case SoundIoChannelIdTopBackCenter: return PA_CHANNEL_POSITION_TOP_REAR_CENTER;
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case SoundIoChannelIdTopBackRight: return PA_CHANNEL_POSITION_TOP_REAR_RIGHT;
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case SoundIoChannelIdInvalid:
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case SoundIoChannelIdBackLeftCenter:
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case SoundIoChannelIdBackRightCenter:
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case SoundIoChannelIdFrontLeftWide:
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case SoundIoChannelIdFrontRightWide:
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case SoundIoChannelIdFrontLeftHigh:
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case SoundIoChannelIdFrontCenterHigh:
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case SoundIoChannelIdFrontRightHigh:
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case SoundIoChannelIdTopFrontLeftCenter:
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case SoundIoChannelIdTopFrontRightCenter:
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case SoundIoChannelIdTopSideLeft:
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case SoundIoChannelIdTopSideRight:
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case SoundIoChannelIdLeftLfe:
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case SoundIoChannelIdRightLfe:
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case SoundIoChannelIdBottomCenter:
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case SoundIoChannelIdBottomLeftCenter:
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case SoundIoChannelIdBottomRightCenter:
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case SoundIoChannelIdAux0: return PA_CHANNEL_POSITION_AUX0;
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case SoundIoChannelIdAux1: return PA_CHANNEL_POSITION_AUX1;
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case SoundIoChannelIdAux2: return PA_CHANNEL_POSITION_AUX2;
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case SoundIoChannelIdAux3: return PA_CHANNEL_POSITION_AUX3;
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case SoundIoChannelIdAux4: return PA_CHANNEL_POSITION_AUX4;
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case SoundIoChannelIdAux5: return PA_CHANNEL_POSITION_AUX5;
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case SoundIoChannelIdAux6: return PA_CHANNEL_POSITION_AUX6;
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case SoundIoChannelIdAux7: return PA_CHANNEL_POSITION_AUX7;
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case SoundIoChannelIdAux8: return PA_CHANNEL_POSITION_AUX8;
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case SoundIoChannelIdAux9: return PA_CHANNEL_POSITION_AUX9;
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case SoundIoChannelIdAux10: return PA_CHANNEL_POSITION_AUX10;
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case SoundIoChannelIdAux11: return PA_CHANNEL_POSITION_AUX11;
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case SoundIoChannelIdAux12: return PA_CHANNEL_POSITION_AUX12;
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case SoundIoChannelIdAux13: return PA_CHANNEL_POSITION_AUX13;
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case SoundIoChannelIdAux14: return PA_CHANNEL_POSITION_AUX14;
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case SoundIoChannelIdAux15: return PA_CHANNEL_POSITION_AUX15;
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default:
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return PA_CHANNEL_POSITION_INVALID;
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}
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return PA_CHANNEL_POSITION_INVALID;
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}
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static pa_channel_map to_pulseaudio_channel_map(const SoundIoChannelLayout *channel_layout) {
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@ -30,6 +30,7 @@ static void test_create_outstream(void) {
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struct SoundIo *soundio = soundio_create();
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assert(soundio);
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ok_or_panic(soundio_connect(soundio));
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soundio_flush_events(soundio);
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int default_out_device_index = soundio_default_output_device_index(soundio);
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assert(default_out_device_index >= 0);
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struct SoundIoDevice *device = soundio_get_output_device(soundio, default_out_device_index);
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Loading…
Reference in a new issue