mirror of
https://github.com/Ryujinx/libsoundio.git
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406ffa668c
As done for other atomic types, we hide atomic_flag real type in order to use both the C and the C++ standard libraries.
965 lines
35 KiB
C
965 lines
35 KiB
C
/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#include "jack.h"
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#include "soundio_private.h"
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#include "list.h"
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#include <stdio.h>
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static struct SoundIoAtomicFlag global_msg_callback_flag = SOUNDIO_ATOMIC_FLAG_INIT;
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struct SoundIoJackPort {
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const char *full_name;
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int full_name_len;
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const char *name;
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int name_len;
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enum SoundIoChannelId channel_id;
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jack_latency_range_t latency_range;
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};
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struct SoundIoJackClient {
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const char *name;
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int name_len;
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bool is_physical;
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enum SoundIoDeviceAim aim;
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int port_count;
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struct SoundIoJackPort ports[SOUNDIO_MAX_CHANNELS];
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};
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SOUNDIO_MAKE_LIST_STRUCT(struct SoundIoJackClient, SoundIoListJackClient, SOUNDIO_LIST_STATIC)
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SOUNDIO_MAKE_LIST_DEF(struct SoundIoJackClient, SoundIoListJackClient, SOUNDIO_LIST_STATIC)
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static void split_str(const char *input_str, int input_str_len, char c,
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const char **out_1, int *out_len_1, const char **out_2, int *out_len_2)
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{
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*out_1 = input_str;
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while (*input_str) {
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if (*input_str == c) {
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*out_len_1 = input_str - *out_1;
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*out_2 = input_str + 1;
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*out_len_2 = input_str_len - 1 - *out_len_1;
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return;
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}
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input_str += 1;
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}
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}
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static struct SoundIoJackClient *find_or_create_client(struct SoundIoListJackClient *clients,
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enum SoundIoDeviceAim aim, bool is_physical, const char *client_name, int client_name_len)
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{
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for (int i = 0; i < clients->length; i += 1) {
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struct SoundIoJackClient *client = SoundIoListJackClient_ptr_at(clients, i);
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if (client->is_physical == is_physical &&
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client->aim == aim &&
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soundio_streql(client->name, client->name_len, client_name, client_name_len))
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{
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return client;
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}
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}
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int err;
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if ((err = SoundIoListJackClient_add_one(clients)))
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return NULL;
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struct SoundIoJackClient *client = SoundIoListJackClient_last_ptr(clients);
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client->is_physical = is_physical;
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client->aim = aim;
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client->name = client_name;
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client->name_len = client_name_len;
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client->port_count = 0;
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return client;
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}
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static void destruct_device(struct SoundIoDevicePrivate *dp) {
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struct SoundIoDeviceJack *dj = &dp->backend_data.jack;
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for (int i = 0; i < dj->port_count; i += 1) {
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struct SoundIoDeviceJackPort *djp = &dj->ports[i];
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free(djp->full_name);
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}
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free(dj->ports);
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}
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static int refresh_devices_bare(struct SoundIoPrivate *si) {
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struct SoundIo *soundio = &si->pub;
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struct SoundIoJack *sij = &si->backend_data.jack;
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if (sij->is_shutdown)
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return SoundIoErrorBackendDisconnected;
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struct SoundIoDevicesInfo *devices_info = ALLOCATE(struct SoundIoDevicesInfo, 1);
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if (!devices_info)
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return SoundIoErrorNoMem;
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devices_info->default_output_index = -1;
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devices_info->default_input_index = -1;
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const char **port_names = jack_get_ports(sij->client, NULL, NULL, 0);
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if (!port_names) {
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorNoMem;
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}
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struct SoundIoListJackClient clients = {0};
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const char **port_name_ptr = port_names;
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for (; *port_name_ptr; port_name_ptr += 1) {
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const char *client_and_port_name = *port_name_ptr;
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int client_and_port_name_len = strlen(client_and_port_name);
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jack_port_t *jport = jack_port_by_name(sij->client, client_and_port_name);
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if (!jport) {
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// This refresh devices scan is already outdated. Just give up and
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// let refresh_devices be called again.
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jack_free(port_names);
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorInterrupted;
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}
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int flags = jack_port_flags(jport);
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const char *port_type = jack_port_type(jport);
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if (strcmp(port_type, JACK_DEFAULT_AUDIO_TYPE) != 0) {
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// we don't know how to support such a port
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continue;
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}
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enum SoundIoDeviceAim aim = (flags & JackPortIsInput) ?
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SoundIoDeviceAimOutput : SoundIoDeviceAimInput;
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bool is_physical = flags & JackPortIsPhysical;
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const char *client_name = NULL;
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const char *port_name = NULL;
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int client_name_len;
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int port_name_len;
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split_str(client_and_port_name, client_and_port_name_len, ':',
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&client_name, &client_name_len, &port_name, &port_name_len);
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if (!client_name || !port_name) {
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// device does not have colon, skip it
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continue;
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}
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struct SoundIoJackClient *client = find_or_create_client(&clients, aim, is_physical,
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client_name, client_name_len);
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if (!client) {
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jack_free(port_names);
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorNoMem;
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}
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if (client->port_count >= SOUNDIO_MAX_CHANNELS) {
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// we hit the channel limit, skip the leftovers
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continue;
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}
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struct SoundIoJackPort *port = &client->ports[client->port_count++];
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port->full_name = client_and_port_name;
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port->full_name_len = client_and_port_name_len;
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port->name = port_name;
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port->name_len = port_name_len;
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port->channel_id = soundio_parse_channel_id(port_name, port_name_len);
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jack_latency_callback_mode_t latency_mode = (aim == SoundIoDeviceAimOutput) ?
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JackPlaybackLatency : JackCaptureLatency;
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jack_port_get_latency_range(jport, latency_mode, &port->latency_range);
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}
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for (int i = 0; i < clients.length; i += 1) {
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struct SoundIoJackClient *client = SoundIoListJackClient_ptr_at(&clients, i);
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if (client->port_count <= 0)
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continue;
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struct SoundIoDevicePrivate *dev = ALLOCATE(struct SoundIoDevicePrivate, 1);
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if (!dev) {
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jack_free(port_names);
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorNoMem;
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}
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struct SoundIoDevice *device = &dev->pub;
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struct SoundIoDeviceJack *dj = &dev->backend_data.jack;
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int description_len = client->name_len + 3 + 2 * client->port_count;
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for (int port_index = 0; port_index < client->port_count; port_index += 1) {
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struct SoundIoJackPort *port = &client->ports[port_index];
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description_len += port->name_len;
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}
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dev->destruct = destruct_device;
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device->ref_count = 1;
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device->soundio = soundio;
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device->is_raw = false;
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device->aim = client->aim;
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device->id = soundio_str_dupe(client->name, client->name_len);
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device->name = ALLOCATE(char, description_len);
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device->current_format = SoundIoFormatFloat32NE;
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device->sample_rate_count = 1;
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device->sample_rates = &dev->prealloc_sample_rate_range;
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device->sample_rates[0].min = sij->sample_rate;
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device->sample_rates[0].max = sij->sample_rate;
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device->sample_rate_current = sij->sample_rate;
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device->software_latency_current = sij->period_size / (double) sij->sample_rate;
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device->software_latency_min = sij->period_size / (double) sij->sample_rate;
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device->software_latency_max = sij->period_size / (double) sij->sample_rate;
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dj->port_count = client->port_count;
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dj->ports = ALLOCATE(struct SoundIoDeviceJackPort, dj->port_count);
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if (!device->id || !device->name || !dj->ports) {
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jack_free(port_names);
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soundio_device_unref(device);
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorNoMem;
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}
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for (int port_index = 0; port_index < client->port_count; port_index += 1) {
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struct SoundIoJackPort *port = &client->ports[port_index];
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struct SoundIoDeviceJackPort *djp = &dj->ports[port_index];
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djp->full_name = soundio_str_dupe(port->full_name, port->full_name_len);
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djp->full_name_len = port->full_name_len;
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djp->channel_id = port->channel_id;
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djp->latency_range = port->latency_range;
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if (!djp->full_name) {
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jack_free(port_names);
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soundio_device_unref(device);
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorNoMem;
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}
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}
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memcpy(device->name, client->name, client->name_len);
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memcpy(&device->name[client->name_len], ": ", 2);
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int index = client->name_len + 2;
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for (int port_index = 0; port_index < client->port_count; port_index += 1) {
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struct SoundIoJackPort *port = &client->ports[port_index];
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memcpy(&device->name[index], port->name, port->name_len);
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index += port->name_len;
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if (port_index + 1 < client->port_count) {
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memcpy(&device->name[index], ", ", 2);
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index += 2;
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}
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}
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device->current_layout.channel_count = client->port_count;
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bool any_invalid = false;
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for (int port_index = 0; port_index < client->port_count; port_index += 1) {
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struct SoundIoJackPort *port = &client->ports[port_index];
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device->current_layout.channels[port_index] = port->channel_id;
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any_invalid = any_invalid || (port->channel_id == SoundIoChannelIdInvalid);
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}
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if (any_invalid) {
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const struct SoundIoChannelLayout *layout = soundio_channel_layout_get_default(client->port_count);
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if (layout)
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device->current_layout = *layout;
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} else {
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soundio_channel_layout_detect_builtin(&device->current_layout);
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}
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device->layout_count = 1;
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device->layouts = &device->current_layout;
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device->format_count = 1;
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device->formats = &dev->prealloc_format;
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device->formats[0] = device->current_format;
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struct SoundIoListDevicePtr *device_list;
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if (device->aim == SoundIoDeviceAimOutput) {
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device_list = &devices_info->output_devices;
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if (devices_info->default_output_index < 0 && client->is_physical)
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devices_info->default_output_index = device_list->length;
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} else {
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assert(device->aim == SoundIoDeviceAimInput);
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device_list = &devices_info->input_devices;
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if (devices_info->default_input_index < 0 && client->is_physical)
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devices_info->default_input_index = device_list->length;
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}
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if (SoundIoListDevicePtr_append(device_list, device)) {
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soundio_device_unref(device);
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soundio_destroy_devices_info(devices_info);
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return SoundIoErrorNoMem;
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}
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}
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jack_free(port_names);
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soundio_destroy_devices_info(si->safe_devices_info);
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si->safe_devices_info = devices_info;
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return 0;
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}
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static int refresh_devices(struct SoundIoPrivate *si) {
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int err = SoundIoErrorInterrupted;
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while (err == SoundIoErrorInterrupted)
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err = refresh_devices_bare(si);
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return err;
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}
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static void my_flush_events(struct SoundIoPrivate *si, bool wait) {
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struct SoundIo *soundio = &si->pub;
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struct SoundIoJack *sij = &si->backend_data.jack;
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int err;
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bool cb_shutdown = false;
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soundio_os_mutex_lock(sij->mutex);
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if (wait)
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soundio_os_cond_wait(sij->cond, sij->mutex);
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if (sij->is_shutdown && !sij->emitted_shutdown_cb) {
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sij->emitted_shutdown_cb = true;
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cb_shutdown = true;
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}
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soundio_os_mutex_unlock(sij->mutex);
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if (cb_shutdown) {
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soundio->on_backend_disconnect(soundio, SoundIoErrorBackendDisconnected);
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} else {
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if (!SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(sij->refresh_devices_flag)) {
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if ((err = refresh_devices(si))) {
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SOUNDIO_ATOMIC_FLAG_CLEAR(sij->refresh_devices_flag);
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} else {
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soundio->on_devices_change(soundio);
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}
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}
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}
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}
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static void flush_events_jack(struct SoundIoPrivate *si) {
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my_flush_events(si, false);
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}
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static void wait_events_jack(struct SoundIoPrivate *si) {
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my_flush_events(si, false);
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my_flush_events(si, true);
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}
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static void wakeup_jack(struct SoundIoPrivate *si) {
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struct SoundIoJack *sij = &si->backend_data.jack;
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soundio_os_mutex_lock(sij->mutex);
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soundio_os_cond_signal(sij->cond, sij->mutex);
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soundio_os_mutex_unlock(sij->mutex);
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}
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static void force_device_scan_jack(struct SoundIoPrivate *si) {
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struct SoundIo *soundio = &si->pub;
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struct SoundIoJack *sij = &si->backend_data.jack;
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SOUNDIO_ATOMIC_FLAG_CLEAR(sij->refresh_devices_flag);
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soundio_os_mutex_lock(sij->mutex);
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soundio_os_cond_signal(sij->cond, sij->mutex);
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soundio->on_events_signal(soundio);
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soundio_os_mutex_unlock(sij->mutex);
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}
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static int outstream_process_callback(jack_nframes_t nframes, void *arg) {
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struct SoundIoOutStreamPrivate *os = (struct SoundIoOutStreamPrivate *)arg;
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struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
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struct SoundIoOutStream *outstream = &os->pub;
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osj->frames_left = nframes;
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for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
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struct SoundIoOutStreamJackPort *osjp = &osj->ports[ch];
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osj->areas[ch].ptr = (char*)jack_port_get_buffer(osjp->source_port, nframes);
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osj->areas[ch].step = outstream->bytes_per_sample;
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}
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outstream->write_callback(outstream, osj->frames_left, osj->frames_left);
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return 0;
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}
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static void outstream_destroy_jack(struct SoundIoPrivate *is, struct SoundIoOutStreamPrivate *os) {
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struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
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jack_client_close(osj->client);
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osj->client = NULL;
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}
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static struct SoundIoDeviceJackPort *find_port_matching_channel(struct SoundIoDevice *device, enum SoundIoChannelId id) {
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struct SoundIoDevicePrivate *dev = (struct SoundIoDevicePrivate *)device;
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struct SoundIoDeviceJack *dj = &dev->backend_data.jack;
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for (int ch = 0; ch < device->current_layout.channel_count; ch += 1) {
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enum SoundIoChannelId chan_id = device->current_layout.channels[ch];
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if (chan_id == id)
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return &dj->ports[ch];
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}
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return NULL;
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}
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static int outstream_xrun_callback(void *arg) {
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struct SoundIoOutStreamPrivate *os = (struct SoundIoOutStreamPrivate *)arg;
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struct SoundIoOutStream *outstream = &os->pub;
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outstream->underflow_callback(outstream);
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return 0;
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}
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static int outstream_buffer_size_callback(jack_nframes_t nframes, void *arg) {
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struct SoundIoOutStreamPrivate *os = (struct SoundIoOutStreamPrivate *)arg;
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struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
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struct SoundIoOutStream *outstream = &os->pub;
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if ((jack_nframes_t)osj->period_size == nframes) {
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return 0;
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} else {
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outstream->error_callback(outstream, SoundIoErrorStreaming);
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return -1;
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}
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}
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static int outstream_sample_rate_callback(jack_nframes_t nframes, void *arg) {
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struct SoundIoOutStreamPrivate *os = (struct SoundIoOutStreamPrivate *)arg;
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struct SoundIoOutStream *outstream = &os->pub;
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if (nframes == (jack_nframes_t)outstream->sample_rate) {
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return 0;
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} else {
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outstream->error_callback(outstream, SoundIoErrorStreaming);
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return -1;
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}
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}
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static void outstream_shutdown_callback(void *arg) {
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struct SoundIoOutStreamPrivate *os = (struct SoundIoOutStreamPrivate *)arg;
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struct SoundIoOutStream *outstream = &os->pub;
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outstream->error_callback(outstream, SoundIoErrorStreaming);
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}
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static inline jack_nframes_t nframes_max(jack_nframes_t a, jack_nframes_t b) {
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return (a >= b) ? a : b;
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}
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static int outstream_open_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
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struct SoundIoJack *sij = &si->backend_data.jack;
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struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
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struct SoundIoOutStream *outstream = &os->pub;
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struct SoundIoDevice *device = outstream->device;
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struct SoundIoDevicePrivate *dev = (struct SoundIoDevicePrivate *)device;
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struct SoundIoDeviceJack *dj = &dev->backend_data.jack;
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if (sij->is_shutdown)
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return SoundIoErrorBackendDisconnected;
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if (!outstream->name)
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outstream->name = "SoundIoOutStream";
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outstream->software_latency = device->software_latency_current;
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osj->period_size = sij->period_size;
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jack_status_t status;
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osj->client = jack_client_open(outstream->name, JackNoStartServer, &status);
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if (!osj->client) {
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outstream_destroy_jack(si, os);
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assert(!(status & JackInvalidOption));
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if (status & JackShmFailure)
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return SoundIoErrorSystemResources;
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if (status & JackNoSuchClient)
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return SoundIoErrorNoSuchClient;
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return SoundIoErrorOpeningDevice;
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}
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int err;
|
|
if ((err = jack_set_process_callback(osj->client, outstream_process_callback, os))) {
|
|
outstream_destroy_jack(si, os);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
if ((err = jack_set_buffer_size_callback(osj->client, outstream_buffer_size_callback, os))) {
|
|
outstream_destroy_jack(si, os);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
if ((err = jack_set_sample_rate_callback(osj->client, outstream_sample_rate_callback, os))) {
|
|
outstream_destroy_jack(si, os);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
if ((err = jack_set_xrun_callback(osj->client, outstream_xrun_callback, os))) {
|
|
outstream_destroy_jack(si, os);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
jack_on_shutdown(osj->client, outstream_shutdown_callback, os);
|
|
|
|
|
|
jack_nframes_t max_port_latency = 0;
|
|
|
|
// register ports and map channels
|
|
int connected_count = 0;
|
|
for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
|
|
enum SoundIoChannelId my_channel_id = outstream->layout.channels[ch];
|
|
const char *channel_name = soundio_get_channel_name(my_channel_id);
|
|
unsigned long flags = JackPortIsOutput;
|
|
if (!outstream->non_terminal_hint)
|
|
flags |= JackPortIsTerminal;
|
|
jack_port_t *jport = jack_port_register(osj->client, channel_name, JACK_DEFAULT_AUDIO_TYPE, flags, 0);
|
|
if (!jport) {
|
|
outstream_destroy_jack(si, os);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
struct SoundIoOutStreamJackPort *osjp = &osj->ports[ch];
|
|
osjp->source_port = jport;
|
|
// figure out which dest port this connects to
|
|
struct SoundIoDeviceJackPort *djp = find_port_matching_channel(device, my_channel_id);
|
|
if (djp) {
|
|
osjp->dest_port_name = djp->full_name;
|
|
osjp->dest_port_name_len = djp->full_name_len;
|
|
connected_count += 1;
|
|
max_port_latency = nframes_max(max_port_latency, djp->latency_range.max);
|
|
}
|
|
}
|
|
// If nothing got connected, channel layouts aren't working. Just send the
|
|
// data in the order of the ports.
|
|
if (connected_count == 0) {
|
|
max_port_latency = 0;
|
|
outstream->layout_error = SoundIoErrorIncompatibleDevice;
|
|
|
|
int ch_count = soundio_int_min(outstream->layout.channel_count, dj->port_count);
|
|
for (int ch = 0; ch < ch_count; ch += 1) {
|
|
struct SoundIoOutStreamJackPort *osjp = &osj->ports[ch];
|
|
struct SoundIoDeviceJackPort *djp = &dj->ports[ch];
|
|
osjp->dest_port_name = djp->full_name;
|
|
osjp->dest_port_name_len = djp->full_name_len;
|
|
max_port_latency = nframes_max(max_port_latency, djp->latency_range.max);
|
|
}
|
|
}
|
|
|
|
osj->hardware_latency = max_port_latency / (double)outstream->sample_rate;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int outstream_pause_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os, bool pause) {
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
|
|
if (sij->is_shutdown)
|
|
return SoundIoErrorBackendDisconnected;
|
|
|
|
return SoundIoErrorIncompatibleBackend;
|
|
}
|
|
|
|
static int outstream_start_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
|
|
struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
|
|
struct SoundIoOutStream *outstream = &os->pub;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
int err;
|
|
|
|
if (sij->is_shutdown)
|
|
return SoundIoErrorBackendDisconnected;
|
|
|
|
if ((err = jack_activate(osj->client)))
|
|
return SoundIoErrorStreaming;
|
|
|
|
for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
|
|
struct SoundIoOutStreamJackPort *osjp = &osj->ports[ch];
|
|
const char *dest_port_name = osjp->dest_port_name;
|
|
// allow unconnected ports
|
|
if (!dest_port_name)
|
|
continue;
|
|
const char *source_port_name = jack_port_name(osjp->source_port);
|
|
if ((err = jack_connect(osj->client, source_port_name, dest_port_name)))
|
|
return SoundIoErrorStreaming;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int outstream_begin_write_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os,
|
|
struct SoundIoChannelArea **out_areas, int *frame_count)
|
|
{
|
|
struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
|
|
|
|
if (*frame_count != osj->frames_left)
|
|
return SoundIoErrorInvalid;
|
|
|
|
*out_areas = osj->areas;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int outstream_end_write_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
|
|
struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
|
|
osj->frames_left = 0;
|
|
return 0;
|
|
}
|
|
|
|
static int outstream_clear_buffer_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os) {
|
|
return SoundIoErrorIncompatibleBackend;
|
|
}
|
|
|
|
static int outstream_get_latency_jack(struct SoundIoPrivate *si, struct SoundIoOutStreamPrivate *os,
|
|
double *out_latency)
|
|
{
|
|
struct SoundIoOutStreamJack *osj = &os->backend_data.jack;
|
|
*out_latency = osj->hardware_latency;
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void instream_destroy_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
|
|
jack_client_close(isj->client);
|
|
isj->client = NULL;
|
|
}
|
|
|
|
static int instream_xrun_callback(void *arg) {
|
|
struct SoundIoInStreamPrivate *is = (struct SoundIoInStreamPrivate *)arg;
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
instream->overflow_callback(instream);
|
|
return 0;
|
|
}
|
|
|
|
static int instream_buffer_size_callback(jack_nframes_t nframes, void *arg) {
|
|
struct SoundIoInStreamPrivate *is = (struct SoundIoInStreamPrivate *)arg;
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
|
|
if ((jack_nframes_t)isj->period_size == nframes) {
|
|
return 0;
|
|
} else {
|
|
instream->error_callback(instream, SoundIoErrorStreaming);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static int instream_sample_rate_callback(jack_nframes_t nframes, void *arg) {
|
|
struct SoundIoInStreamPrivate *is = (struct SoundIoInStreamPrivate *)arg;
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
if (nframes == (jack_nframes_t)instream->sample_rate) {
|
|
return 0;
|
|
} else {
|
|
instream->error_callback(instream, SoundIoErrorStreaming);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static void instream_shutdown_callback(void *arg) {
|
|
struct SoundIoInStreamPrivate *is = (struct SoundIoInStreamPrivate *)arg;
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
instream->error_callback(instream, SoundIoErrorStreaming);
|
|
}
|
|
|
|
static int instream_process_callback(jack_nframes_t nframes, void *arg) {
|
|
struct SoundIoInStreamPrivate *is = (struct SoundIoInStreamPrivate *)arg;
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
isj->frames_left = nframes;
|
|
for (int ch = 0; ch < instream->layout.channel_count; ch += 1) {
|
|
struct SoundIoInStreamJackPort *isjp = &isj->ports[ch];
|
|
isj->areas[ch].ptr = (char*)jack_port_get_buffer(isjp->dest_port, nframes);
|
|
isj->areas[ch].step = instream->bytes_per_sample;
|
|
}
|
|
instream->read_callback(instream, isj->frames_left, isj->frames_left);
|
|
return 0;
|
|
}
|
|
|
|
static int instream_open_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
struct SoundIoDevice *device = instream->device;
|
|
struct SoundIoDevicePrivate *dev = (struct SoundIoDevicePrivate *)device;
|
|
struct SoundIoDeviceJack *dj = &dev->backend_data.jack;
|
|
|
|
if (sij->is_shutdown)
|
|
return SoundIoErrorBackendDisconnected;
|
|
|
|
if (!instream->name)
|
|
instream->name = "SoundIoInStream";
|
|
|
|
instream->software_latency = device->software_latency_current;
|
|
isj->period_size = sij->period_size;
|
|
|
|
jack_status_t status;
|
|
isj->client = jack_client_open(instream->name, JackNoStartServer, &status);
|
|
if (!isj->client) {
|
|
instream_destroy_jack(si, is);
|
|
assert(!(status & JackInvalidOption));
|
|
if (status & JackShmFailure)
|
|
return SoundIoErrorSystemResources;
|
|
if (status & JackNoSuchClient)
|
|
return SoundIoErrorNoSuchClient;
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
|
|
int err;
|
|
if ((err = jack_set_process_callback(isj->client, instream_process_callback, is))) {
|
|
instream_destroy_jack(si, is);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
if ((err = jack_set_buffer_size_callback(isj->client, instream_buffer_size_callback, is))) {
|
|
instream_destroy_jack(si, is);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
if ((err = jack_set_sample_rate_callback(isj->client, instream_sample_rate_callback, is))) {
|
|
instream_destroy_jack(si, is);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
if ((err = jack_set_xrun_callback(isj->client, instream_xrun_callback, is))) {
|
|
instream_destroy_jack(si, is);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
jack_on_shutdown(isj->client, instream_shutdown_callback, is);
|
|
|
|
jack_nframes_t max_port_latency = 0;
|
|
|
|
// register ports and map channels
|
|
int connected_count = 0;
|
|
for (int ch = 0; ch < instream->layout.channel_count; ch += 1) {
|
|
enum SoundIoChannelId my_channel_id = instream->layout.channels[ch];
|
|
const char *channel_name = soundio_get_channel_name(my_channel_id);
|
|
unsigned long flags = JackPortIsInput;
|
|
if (!instream->non_terminal_hint)
|
|
flags |= JackPortIsTerminal;
|
|
jack_port_t *jport = jack_port_register(isj->client, channel_name, JACK_DEFAULT_AUDIO_TYPE, flags, 0);
|
|
if (!jport) {
|
|
instream_destroy_jack(si, is);
|
|
return SoundIoErrorOpeningDevice;
|
|
}
|
|
struct SoundIoInStreamJackPort *isjp = &isj->ports[ch];
|
|
isjp->dest_port = jport;
|
|
// figure out which source port this connects to
|
|
struct SoundIoDeviceJackPort *djp = find_port_matching_channel(device, my_channel_id);
|
|
if (djp) {
|
|
isjp->source_port_name = djp->full_name;
|
|
isjp->source_port_name_len = djp->full_name_len;
|
|
connected_count += 1;
|
|
max_port_latency = nframes_max(max_port_latency, djp->latency_range.max);
|
|
}
|
|
}
|
|
// If nothing got connected, channel layouts aren't working. Just send the
|
|
// data in the order of the ports.
|
|
if (connected_count == 0) {
|
|
max_port_latency = 0;
|
|
instream->layout_error = SoundIoErrorIncompatibleDevice;
|
|
|
|
int ch_count = soundio_int_min(instream->layout.channel_count, dj->port_count);
|
|
for (int ch = 0; ch < ch_count; ch += 1) {
|
|
struct SoundIoInStreamJackPort *isjp = &isj->ports[ch];
|
|
struct SoundIoDeviceJackPort *djp = &dj->ports[ch];
|
|
isjp->source_port_name = djp->full_name;
|
|
isjp->source_port_name_len = djp->full_name_len;
|
|
max_port_latency = nframes_max(max_port_latency, djp->latency_range.max);
|
|
}
|
|
}
|
|
|
|
isj->hardware_latency = max_port_latency / (double)instream->sample_rate;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int instream_pause_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is, bool pause) {
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
|
|
if (sij->is_shutdown)
|
|
return SoundIoErrorBackendDisconnected;
|
|
|
|
return SoundIoErrorIncompatibleBackend;
|
|
}
|
|
|
|
static int instream_start_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
struct SoundIoInStream *instream = &is->pub;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
int err;
|
|
|
|
if (sij->is_shutdown)
|
|
return SoundIoErrorBackendDisconnected;
|
|
|
|
if ((err = jack_activate(isj->client)))
|
|
return SoundIoErrorStreaming;
|
|
|
|
for (int ch = 0; ch < instream->layout.channel_count; ch += 1) {
|
|
struct SoundIoInStreamJackPort *isjp = &isj->ports[ch];
|
|
const char *source_port_name = isjp->source_port_name;
|
|
// allow unconnected ports
|
|
if (!source_port_name)
|
|
continue;
|
|
const char *dest_port_name = jack_port_name(isjp->dest_port);
|
|
if ((err = jack_connect(isj->client, source_port_name, dest_port_name)))
|
|
return SoundIoErrorStreaming;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int instream_begin_read_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is,
|
|
struct SoundIoChannelArea **out_areas, int *frame_count)
|
|
{
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
|
|
if (*frame_count != isj->frames_left)
|
|
return SoundIoErrorInvalid;
|
|
|
|
*out_areas = isj->areas;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int instream_end_read_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is) {
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
isj->frames_left = 0;
|
|
return 0;
|
|
}
|
|
|
|
static int instream_get_latency_jack(struct SoundIoPrivate *si, struct SoundIoInStreamPrivate *is,
|
|
double *out_latency)
|
|
{
|
|
struct SoundIoInStreamJack *isj = &is->backend_data.jack;
|
|
*out_latency = isj->hardware_latency;
|
|
return 0;
|
|
}
|
|
|
|
static void notify_devices_change(struct SoundIoPrivate *si) {
|
|
struct SoundIo *soundio = &si->pub;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
SOUNDIO_ATOMIC_FLAG_CLEAR(sij->refresh_devices_flag);
|
|
soundio_os_mutex_lock(sij->mutex);
|
|
soundio_os_cond_signal(sij->cond, sij->mutex);
|
|
soundio->on_events_signal(soundio);
|
|
soundio_os_mutex_unlock(sij->mutex);
|
|
}
|
|
|
|
static int buffer_size_callback(jack_nframes_t nframes, void *arg) {
|
|
struct SoundIoPrivate *si = (struct SoundIoPrivate *)arg;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
sij->period_size = nframes;
|
|
notify_devices_change(si);
|
|
return 0;
|
|
}
|
|
|
|
static int sample_rate_callback(jack_nframes_t nframes, void *arg) {
|
|
struct SoundIoPrivate *si = (struct SoundIoPrivate *)arg;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
sij->sample_rate = nframes;
|
|
notify_devices_change(si);
|
|
return 0;
|
|
}
|
|
|
|
static void port_registration_callback(jack_port_id_t port_id, int reg, void *arg) {
|
|
struct SoundIoPrivate *si = (struct SoundIoPrivate *)arg;
|
|
notify_devices_change(si);
|
|
}
|
|
|
|
static void port_rename_calllback(jack_port_id_t port_id,
|
|
const char *old_name, const char *new_name, void *arg)
|
|
{
|
|
struct SoundIoPrivate *si = (struct SoundIoPrivate *)arg;
|
|
notify_devices_change(si);
|
|
}
|
|
|
|
static void shutdown_callback(void *arg) {
|
|
struct SoundIoPrivate *si = (struct SoundIoPrivate *)arg;
|
|
struct SoundIo *soundio = &si->pub;
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
soundio_os_mutex_lock(sij->mutex);
|
|
sij->is_shutdown = true;
|
|
soundio_os_cond_signal(sij->cond, sij->mutex);
|
|
soundio->on_events_signal(soundio);
|
|
soundio_os_mutex_unlock(sij->mutex);
|
|
}
|
|
|
|
static void destroy_jack(struct SoundIoPrivate *si) {
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
|
|
if (sij->client)
|
|
jack_client_close(sij->client);
|
|
|
|
if (sij->cond)
|
|
soundio_os_cond_destroy(sij->cond);
|
|
|
|
if (sij->mutex)
|
|
soundio_os_mutex_destroy(sij->mutex);
|
|
}
|
|
|
|
int soundio_jack_init(struct SoundIoPrivate *si) {
|
|
struct SoundIoJack *sij = &si->backend_data.jack;
|
|
struct SoundIo *soundio = &si->pub;
|
|
|
|
if (!SOUNDIO_ATOMIC_FLAG_TEST_AND_SET(global_msg_callback_flag)) {
|
|
if (soundio->jack_error_callback)
|
|
jack_set_error_function(soundio->jack_error_callback);
|
|
if (soundio->jack_info_callback)
|
|
jack_set_info_function(soundio->jack_info_callback);
|
|
SOUNDIO_ATOMIC_FLAG_CLEAR(global_msg_callback_flag);
|
|
}
|
|
|
|
sij->mutex = soundio_os_mutex_create();
|
|
if (!sij->mutex) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorNoMem;
|
|
}
|
|
|
|
sij->cond = soundio_os_cond_create();
|
|
if (!sij->cond) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorNoMem;
|
|
}
|
|
|
|
// We pass JackNoStartServer due to
|
|
// https://github.com/jackaudio/jack2/issues/138
|
|
jack_status_t status;
|
|
sij->client = jack_client_open(soundio->app_name, JackNoStartServer, &status);
|
|
if (!sij->client) {
|
|
destroy_jack(si);
|
|
assert(!(status & JackInvalidOption));
|
|
if (status & JackShmFailure)
|
|
return SoundIoErrorSystemResources;
|
|
if (status & JackNoSuchClient)
|
|
return SoundIoErrorNoSuchClient;
|
|
|
|
return SoundIoErrorInitAudioBackend;
|
|
}
|
|
|
|
int err;
|
|
if ((err = jack_set_buffer_size_callback(sij->client, buffer_size_callback, si))) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorInitAudioBackend;
|
|
}
|
|
if ((err = jack_set_sample_rate_callback(sij->client, sample_rate_callback, si))) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorInitAudioBackend;
|
|
}
|
|
if ((err = jack_set_port_registration_callback(sij->client, port_registration_callback, si))) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorInitAudioBackend;
|
|
}
|
|
if ((err = jack_set_port_rename_callback(sij->client, port_rename_calllback, si))) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorInitAudioBackend;
|
|
}
|
|
jack_on_shutdown(sij->client, shutdown_callback, si);
|
|
|
|
SOUNDIO_ATOMIC_FLAG_CLEAR(sij->refresh_devices_flag);
|
|
sij->period_size = jack_get_buffer_size(sij->client);
|
|
sij->sample_rate = jack_get_sample_rate(sij->client);
|
|
|
|
if ((err = jack_activate(sij->client))) {
|
|
destroy_jack(si);
|
|
return SoundIoErrorInitAudioBackend;
|
|
}
|
|
|
|
if ((err = refresh_devices(si))) {
|
|
destroy_jack(si);
|
|
return err;
|
|
}
|
|
|
|
si->destroy = destroy_jack;
|
|
si->flush_events = flush_events_jack;
|
|
si->wait_events = wait_events_jack;
|
|
si->wakeup = wakeup_jack;
|
|
si->force_device_scan = force_device_scan_jack;
|
|
|
|
si->outstream_open = outstream_open_jack;
|
|
si->outstream_destroy = outstream_destroy_jack;
|
|
si->outstream_start = outstream_start_jack;
|
|
si->outstream_begin_write = outstream_begin_write_jack;
|
|
si->outstream_end_write = outstream_end_write_jack;
|
|
si->outstream_clear_buffer = outstream_clear_buffer_jack;
|
|
si->outstream_pause = outstream_pause_jack;
|
|
si->outstream_get_latency = outstream_get_latency_jack;
|
|
|
|
si->instream_open = instream_open_jack;
|
|
si->instream_destroy = instream_destroy_jack;
|
|
si->instream_start = instream_start_jack;
|
|
si->instream_begin_read = instream_begin_read_jack;
|
|
si->instream_end_read = instream_end_read_jack;
|
|
si->instream_pause = instream_pause_jack;
|
|
si->instream_get_latency = instream_get_latency_jack;
|
|
|
|
return 0;
|
|
}
|