mirror of
https://github.com/Ryujinx/libsoundio.git
synced 2024-12-23 20:05:26 +00:00
722 lines
23 KiB
C++
722 lines
23 KiB
C++
/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#include "soundio.hpp"
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#include "util.hpp"
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#include "soundio/os.h"
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#include "config.h"
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#include <string.h>
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#include <assert.h>
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static const SoundIoBackend available_backends[] = {
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#ifdef SOUNDIO_HAVE_JACK
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SoundIoBackendJack,
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#endif
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#ifdef SOUNDIO_HAVE_PULSEAUDIO
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SoundIoBackendPulseAudio,
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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SoundIoBackendAlsa,
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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SoundIoBackendCoreAudio,
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#endif
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SoundIoBackendDummy,
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};
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static int (*backend_init_fns[])(SoundIoPrivate *) = {
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[SoundIoBackendNone] = nullptr,
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#ifdef SOUNDIO_HAVE_JACK
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[SoundIoBackendJack] = soundio_jack_init,
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#else
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[SoundIoBackendJack] = nullptr,
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#endif
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#ifdef SOUNDIO_HAVE_PULSEAUDIO
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[SoundIoBackendPulseAudio] = soundio_pulseaudio_init,
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#else
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[SoundIoBackendPulseAudio] = nullptr,
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#endif
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#ifdef SOUNDIO_HAVE_ALSA
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[SoundIoBackendAlsa] = soundio_alsa_init,
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#else
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[SoundIoBackendAlsa] = nullptr,
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#endif
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#ifdef SOUNDIO_HAVE_COREAUDIO
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[SoundIoBackendCoreAudio] = soundio_coreaudio_init,
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#else
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[SoundIoBackendCoreAudio] = nullptr,
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#endif
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[SoundIoBackendDummy] = soundio_dummy_init,
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};
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const char *soundio_strerror(int error) {
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switch ((enum SoundIoError)error) {
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case SoundIoErrorNone: return "(no error)";
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case SoundIoErrorNoMem: return "out of memory";
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case SoundIoErrorInitAudioBackend: return "unable to initialize audio backend";
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case SoundIoErrorSystemResources: return "system resource not available";
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case SoundIoErrorOpeningDevice: return "unable to open device";
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case SoundIoErrorNoSuchDevice: return "unable to open device";
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case SoundIoErrorInvalid: return "invalid value";
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case SoundIoErrorBackendUnavailable: return "backend unavailable";
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case SoundIoErrorStreaming: return "unrecoverable streaming failure";
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case SoundIoErrorIncompatibleDevice: return "incompatible device";
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case SoundIoErrorNoSuchClient: return "no such client";
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case SoundIoErrorIncompatibleBackend: return "incompatible backend";
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case SoundIoErrorBackendDisconnected: return "backend disconnected";
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case SoundIoErrorInterrupted: return "interrupted; try again";
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case SoundIoErrorUnderflow: return "buffer underflow";
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case SoundIoErrorEncodingString: return "failed to encode string";
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}
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return "(invalid error)";
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}
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int soundio_get_bytes_per_sample(enum SoundIoFormat format) {
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switch (format) {
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case SoundIoFormatU8: return 1;
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case SoundIoFormatS8: return 1;
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case SoundIoFormatS16LE: return 2;
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case SoundIoFormatS16BE: return 2;
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case SoundIoFormatU16LE: return 2;
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case SoundIoFormatU16BE: return 2;
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case SoundIoFormatS24LE: return 4;
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case SoundIoFormatS24BE: return 4;
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case SoundIoFormatU24LE: return 4;
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case SoundIoFormatU24BE: return 4;
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case SoundIoFormatS32LE: return 4;
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case SoundIoFormatS32BE: return 4;
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case SoundIoFormatU32LE: return 4;
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case SoundIoFormatU32BE: return 4;
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case SoundIoFormatFloat32LE: return 4;
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case SoundIoFormatFloat32BE: return 4;
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case SoundIoFormatFloat64LE: return 8;
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case SoundIoFormatFloat64BE: return 8;
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case SoundIoFormatInvalid: return -1;
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}
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return -1;
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}
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const char * soundio_format_string(enum SoundIoFormat format) {
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switch (format) {
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case SoundIoFormatU8: return "signed 8-bit";
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case SoundIoFormatS8: return "unsigned 8-bit";
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case SoundIoFormatS16LE: return "signed 16-bit LE";
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case SoundIoFormatS16BE: return "signed 16-bit BE";
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case SoundIoFormatU16LE: return "unsigned 16-bit LE";
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case SoundIoFormatU16BE: return "unsigned 16-bit LE";
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case SoundIoFormatS24LE: return "signed 24-bit LE";
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case SoundIoFormatS24BE: return "signed 24-bit BE";
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case SoundIoFormatU24LE: return "unsigned 24-bit LE";
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case SoundIoFormatU24BE: return "unsigned 24-bit BE";
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case SoundIoFormatS32LE: return "signed 32-bit LE";
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case SoundIoFormatS32BE: return "signed 32-bit BE";
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case SoundIoFormatU32LE: return "unsigned 32-bit LE";
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case SoundIoFormatU32BE: return "unsigned 32-bit BE";
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case SoundIoFormatFloat32LE: return "float 32-bit LE";
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case SoundIoFormatFloat32BE: return "float 32-bit BE";
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case SoundIoFormatFloat64LE: return "float 64-bit LE";
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case SoundIoFormatFloat64BE: return "float 64-bit BE";
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case SoundIoFormatInvalid:
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return "(invalid sample format)";
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}
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return "(invalid sample format)";
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}
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const char *soundio_backend_name(enum SoundIoBackend backend) {
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switch (backend) {
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case SoundIoBackendNone: return "(none)";
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case SoundIoBackendJack: return "JACK";
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case SoundIoBackendPulseAudio: return "PulseAudio";
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case SoundIoBackendAlsa: return "ALSA";
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case SoundIoBackendCoreAudio: return "CoreAudio";
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case SoundIoBackendDummy: return "Dummy";
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}
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return "(invalid backend)";
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}
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void soundio_destroy(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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if (!si)
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return;
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soundio_disconnect(soundio);
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free(si);
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}
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static void do_nothing_cb(struct SoundIo *) { }
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static void default_msg_callback(const char *msg) { }
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static void default_backend_disconnect_cb(struct SoundIo *, int err) {
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soundio_panic("libsoundio: backend disconnected: %s", soundio_strerror(err));
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}
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struct SoundIo *soundio_create(void) {
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int err;
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if ((err = soundio_os_init()))
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return nullptr;
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struct SoundIoPrivate *si = allocate<SoundIoPrivate>(1);
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if (!si)
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return nullptr;
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SoundIo *soundio = &si->pub;
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soundio->on_devices_change = do_nothing_cb;
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soundio->on_backend_disconnect = default_backend_disconnect_cb;
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soundio->on_events_signal = do_nothing_cb;
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soundio->app_name = "SoundIo";
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soundio->jack_info_callback = default_msg_callback;
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soundio->jack_error_callback = default_msg_callback;
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return soundio;
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}
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int soundio_connect(struct SoundIo *soundio) {
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int err = 0;
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for (int i = 0; i < array_length(available_backends); i += 1) {
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SoundIoBackend backend = available_backends[i];
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err = soundio_connect_backend(soundio, backend);
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if (!err)
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return 0;
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if (err != SoundIoErrorInitAudioBackend)
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return err;
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}
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return err;
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}
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int soundio_connect_backend(SoundIo *soundio, SoundIoBackend backend) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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if (soundio->current_backend)
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return SoundIoErrorInvalid;
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if (backend <= 0 || backend > SoundIoBackendDummy)
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return SoundIoErrorInvalid;
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int (*fn)(SoundIoPrivate *) = backend_init_fns[backend];
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if (!fn)
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return SoundIoErrorBackendUnavailable;
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int err;
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if ((err = backend_init_fns[backend](si))) {
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soundio_disconnect(soundio);
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return err;
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}
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soundio->current_backend = backend;
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return 0;
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}
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void soundio_disconnect(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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if (si->destroy)
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si->destroy(si);
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memset(&si->backend_data, 0, sizeof(SoundIoBackendData));
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soundio->current_backend = SoundIoBackendNone;
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soundio_destroy_devices_info(si->safe_devices_info);
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si->safe_devices_info = nullptr;
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si->destroy = nullptr;
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si->flush_events = nullptr;
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si->wait_events = nullptr;
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si->wakeup = nullptr;
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si->outstream_open = nullptr;
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si->outstream_destroy = nullptr;
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si->outstream_start = nullptr;
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si->outstream_begin_write = nullptr;
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si->outstream_end_write = nullptr;
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si->outstream_clear_buffer = nullptr;
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si->instream_open = nullptr;
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si->instream_destroy = nullptr;
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si->instream_start = nullptr;
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si->instream_begin_read = nullptr;
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si->instream_end_read = nullptr;
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}
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void soundio_flush_events(struct SoundIo *soundio) {
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assert(soundio->current_backend != SoundIoBackendNone);
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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si->flush_events(si);
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}
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int soundio_input_device_count(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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assert(si->safe_devices_info);
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if (!si->safe_devices_info)
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return -1;
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assert(soundio->current_backend != SoundIoBackendNone);
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if (soundio->current_backend == SoundIoBackendNone)
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return -1;
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return si->safe_devices_info->input_devices.length;
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}
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int soundio_output_device_count(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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assert(si->safe_devices_info);
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if (!si->safe_devices_info)
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return -1;
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assert(soundio->current_backend != SoundIoBackendNone);
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if (soundio->current_backend == SoundIoBackendNone)
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return -1;
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return si->safe_devices_info->output_devices.length;
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}
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int soundio_default_input_device_index(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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assert(si->safe_devices_info);
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if (!si->safe_devices_info)
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return -1;
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assert(soundio->current_backend != SoundIoBackendNone);
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if (soundio->current_backend == SoundIoBackendNone)
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return -1;
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return si->safe_devices_info->default_input_index;
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}
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int soundio_default_output_device_index(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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assert(si->safe_devices_info);
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if (!si->safe_devices_info)
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return -1;
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assert(soundio->current_backend != SoundIoBackendNone);
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if (soundio->current_backend == SoundIoBackendNone)
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return -1;
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return si->safe_devices_info->default_output_index;
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}
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struct SoundIoDevice *soundio_get_input_device(struct SoundIo *soundio, int index) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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assert(soundio->current_backend != SoundIoBackendNone);
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if (soundio->current_backend == SoundIoBackendNone)
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return nullptr;
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assert(si->safe_devices_info);
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if (!si->safe_devices_info)
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return nullptr;
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assert(index >= 0);
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assert(index < si->safe_devices_info->input_devices.length);
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if (index < 0 || index >= si->safe_devices_info->input_devices.length)
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return nullptr;
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SoundIoDevice *device = si->safe_devices_info->input_devices.at(index);
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soundio_device_ref(device);
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return device;
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}
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struct SoundIoDevice *soundio_get_output_device(struct SoundIo *soundio, int index) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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assert(soundio->current_backend != SoundIoBackendNone);
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if (soundio->current_backend == SoundIoBackendNone)
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return nullptr;
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assert(si->safe_devices_info);
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if (!si->safe_devices_info)
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return nullptr;
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assert(index >= 0);
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assert(index < si->safe_devices_info->output_devices.length);
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if (index < 0 || index >= si->safe_devices_info->output_devices.length)
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return nullptr;
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SoundIoDevice *device = si->safe_devices_info->output_devices.at(index);
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soundio_device_ref(device);
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return device;
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}
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void soundio_device_unref(struct SoundIoDevice *device) {
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if (!device)
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return;
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device->ref_count -= 1;
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assert(device->ref_count >= 0);
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if (device->ref_count == 0) {
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SoundIoDevicePrivate *dev = (SoundIoDevicePrivate *)device;
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if (dev->destruct)
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dev->destruct(dev);
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free(device->id);
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free(device->name);
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free(device->formats);
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free(device->layouts);
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if (device->sample_rates != &dev->prealloc_sample_rate_range)
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free(device->sample_rates);
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free(dev);
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}
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}
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void soundio_device_ref(struct SoundIoDevice *device) {
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assert(device);
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device->ref_count += 1;
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}
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void soundio_wait_events(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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si->wait_events(si);
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}
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void soundio_wakeup(struct SoundIo *soundio) {
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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si->wakeup(si);
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}
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int soundio_outstream_begin_write(struct SoundIoOutStream *outstream,
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SoundIoChannelArea **areas, int *frame_count)
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{
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SoundIo *soundio = outstream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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assert(*frame_count > 0);
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return si->outstream_begin_write(si, os, areas, frame_count);
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}
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int soundio_outstream_end_write(struct SoundIoOutStream *outstream) {
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SoundIo *soundio = outstream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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return si->outstream_end_write(si, os);
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}
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static void default_outstream_error_callback(struct SoundIoOutStream *os, int err) {
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soundio_panic("libsoundio: %s", soundio_strerror(err));
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}
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static void default_underflow_callback(struct SoundIoOutStream *outstream) { }
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struct SoundIoOutStream *soundio_outstream_create(struct SoundIoDevice *device) {
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SoundIoOutStreamPrivate *os = allocate<SoundIoOutStreamPrivate>(1);
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SoundIoOutStream *outstream = &os->pub;
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if (!os)
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return nullptr;
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if (!device)
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return nullptr;
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outstream->device = device;
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soundio_device_ref(device);
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outstream->error_callback = default_outstream_error_callback;
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outstream->underflow_callback = default_underflow_callback;
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return outstream;
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}
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int soundio_outstream_open(struct SoundIoOutStream *outstream) {
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SoundIoDevice *device = outstream->device;
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if (device->aim != SoundIoDeviceAimOutput)
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return SoundIoErrorInvalid;
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if (outstream->format <= SoundIoFormatInvalid)
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return SoundIoErrorInvalid;
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if (device->probe_error)
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return device->probe_error;
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if (outstream->format == SoundIoFormatInvalid) {
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outstream->format = soundio_device_supports_format(device, SoundIoFormatFloat32NE) ?
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SoundIoFormatFloat32NE : device->formats[0];
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}
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if (!outstream->layout.channel_count) {
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const SoundIoChannelLayout *stereo = soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdStereo);
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outstream->layout = soundio_device_supports_layout(device, stereo) ? *stereo : device->layouts[0];
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}
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if (!outstream->sample_rate)
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outstream->sample_rate = soundio_device_nearest_sample_rate(device, 48000);
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if (!outstream->name)
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outstream->name = "SoundIoOutStream";
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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outstream->bytes_per_frame = soundio_get_bytes_per_frame(outstream->format, outstream->layout.channel_count);
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outstream->bytes_per_sample = soundio_get_bytes_per_sample(outstream->format);
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SoundIo *soundio = device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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return si->outstream_open(si, os);
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}
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void soundio_outstream_destroy(SoundIoOutStream *outstream) {
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if (!outstream)
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return;
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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SoundIo *soundio = outstream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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if (si->outstream_destroy)
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si->outstream_destroy(si, os);
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soundio_device_unref(outstream->device);
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free(os);
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}
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int soundio_outstream_start(struct SoundIoOutStream *outstream) {
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SoundIo *soundio = outstream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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return si->outstream_start(si, os);
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}
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int soundio_outstream_pause(struct SoundIoOutStream *outstream, bool pause) {
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SoundIo *soundio = outstream->device->soundio;
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SoundIoPrivate *si = (SoundIoPrivate *)soundio;
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SoundIoOutStreamPrivate *os = (SoundIoOutStreamPrivate *)outstream;
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return si->outstream_pause(si, os, pause);
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}
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static void default_instream_error_callback(struct SoundIoInStream *is, int err) {
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soundio_panic("libsoundio: %s", soundio_strerror(err));
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}
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struct SoundIoInStream *soundio_instream_create(struct SoundIoDevice *device) {
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SoundIoInStreamPrivate *is = allocate<SoundIoInStreamPrivate>(1);
|
|
SoundIoInStream *instream = &is->pub;
|
|
|
|
if (!is)
|
|
return nullptr;
|
|
if (!device)
|
|
return nullptr;
|
|
|
|
instream->device = device;
|
|
soundio_device_ref(device);
|
|
|
|
instream->error_callback = default_instream_error_callback;
|
|
|
|
return instream;
|
|
}
|
|
|
|
int soundio_instream_open(struct SoundIoInStream *instream) {
|
|
SoundIoDevice *device = instream->device;
|
|
if (device->aim != SoundIoDeviceAimInput)
|
|
return SoundIoErrorInvalid;
|
|
|
|
if (instream->format <= SoundIoFormatInvalid)
|
|
return SoundIoErrorInvalid;
|
|
|
|
if (device->probe_error)
|
|
return device->probe_error;
|
|
|
|
if (instream->format == SoundIoFormatInvalid) {
|
|
instream->format = soundio_device_supports_format(device, SoundIoFormatFloat32NE) ?
|
|
SoundIoFormatFloat32NE : device->formats[0];
|
|
}
|
|
|
|
if (!instream->layout.channel_count) {
|
|
const SoundIoChannelLayout *stereo = soundio_channel_layout_get_builtin(SoundIoChannelLayoutIdStereo);
|
|
instream->layout = soundio_device_supports_layout(device, stereo) ? *stereo : device->layouts[0];
|
|
}
|
|
|
|
if (!instream->sample_rate)
|
|
instream->sample_rate = soundio_device_nearest_sample_rate(device, 48000);
|
|
|
|
if (!instream->name)
|
|
instream->name = "SoundIoInStream";
|
|
|
|
|
|
instream->bytes_per_frame = soundio_get_bytes_per_frame(instream->format, instream->layout.channel_count);
|
|
instream->bytes_per_sample = soundio_get_bytes_per_sample(instream->format);
|
|
SoundIo *soundio = device->soundio;
|
|
SoundIoPrivate *si = (SoundIoPrivate *)soundio;
|
|
SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
|
|
return si->instream_open(si, is);
|
|
}
|
|
|
|
int soundio_instream_start(struct SoundIoInStream *instream) {
|
|
SoundIo *soundio = instream->device->soundio;
|
|
SoundIoPrivate *si = (SoundIoPrivate *)soundio;
|
|
SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
|
|
return si->instream_start(si, is);
|
|
}
|
|
|
|
void soundio_instream_destroy(struct SoundIoInStream *instream) {
|
|
if (!instream)
|
|
return;
|
|
|
|
SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
|
|
SoundIo *soundio = instream->device->soundio;
|
|
SoundIoPrivate *si = (SoundIoPrivate *)soundio;
|
|
|
|
if (si->instream_destroy)
|
|
si->instream_destroy(si, is);
|
|
|
|
soundio_device_unref(instream->device);
|
|
free(is);
|
|
}
|
|
|
|
int soundio_instream_pause(struct SoundIoInStream *instream, bool pause) {
|
|
SoundIo *soundio = instream->device->soundio;
|
|
SoundIoPrivate *si = (SoundIoPrivate *)soundio;
|
|
SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
|
|
return si->instream_pause(si, is, pause);
|
|
}
|
|
|
|
int soundio_instream_begin_read(struct SoundIoInStream *instream,
|
|
struct SoundIoChannelArea **areas, int *frame_count)
|
|
{
|
|
SoundIo *soundio = instream->device->soundio;
|
|
SoundIoPrivate *si = (SoundIoPrivate *)soundio;
|
|
SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
|
|
return si->instream_begin_read(si, is, areas, frame_count);
|
|
}
|
|
|
|
int soundio_instream_end_read(struct SoundIoInStream *instream) {
|
|
SoundIo *soundio = instream->device->soundio;
|
|
SoundIoPrivate *si = (SoundIoPrivate *)soundio;
|
|
SoundIoInStreamPrivate *is = (SoundIoInStreamPrivate *)instream;
|
|
return si->instream_end_read(si, is);
|
|
}
|
|
|
|
void soundio_destroy_devices_info(SoundIoDevicesInfo *devices_info) {
|
|
if (!devices_info)
|
|
return;
|
|
|
|
for (int i = 0; i < devices_info->input_devices.length; i += 1)
|
|
soundio_device_unref(devices_info->input_devices.at(i));
|
|
for (int i = 0; i < devices_info->output_devices.length; i += 1)
|
|
soundio_device_unref(devices_info->output_devices.at(i));
|
|
|
|
devices_info->input_devices.deinit();
|
|
devices_info->output_devices.deinit();
|
|
|
|
free(devices_info);
|
|
}
|
|
|
|
bool soundio_have_backend(SoundIoBackend backend) {
|
|
assert(backend > 0);
|
|
assert(backend <= SoundIoBackendDummy);
|
|
return backend_init_fns[backend];
|
|
}
|
|
|
|
int soundio_backend_count(struct SoundIo *soundio) {
|
|
return array_length(available_backends);
|
|
}
|
|
|
|
SoundIoBackend soundio_get_backend(struct SoundIo *soundio, int index) {
|
|
return available_backends[index];
|
|
}
|
|
|
|
static bool layout_contains(const SoundIoChannelLayout *available_layouts, int available_layouts_count,
|
|
const SoundIoChannelLayout *target_layout)
|
|
{
|
|
for (int i = 0; i < available_layouts_count; i += 1) {
|
|
const SoundIoChannelLayout *available_layout = &available_layouts[i];
|
|
if (soundio_channel_layout_equal(target_layout, available_layout))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const struct SoundIoChannelLayout *soundio_best_matching_channel_layout(
|
|
const struct SoundIoChannelLayout *preferred_layouts, int preferred_layouts_count,
|
|
const struct SoundIoChannelLayout *available_layouts, int available_layouts_count)
|
|
{
|
|
for (int i = 0; i < preferred_layouts_count; i += 1) {
|
|
const SoundIoChannelLayout *preferred_layout = &preferred_layouts[i];
|
|
if (layout_contains(available_layouts, available_layouts_count, preferred_layout))
|
|
return preferred_layout;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static int compare_layouts(const void *a, const void *b) {
|
|
const SoundIoChannelLayout *layout_a = *((SoundIoChannelLayout **)a);
|
|
const SoundIoChannelLayout *layout_b = *((SoundIoChannelLayout **)b);
|
|
if (layout_a->channel_count > layout_b->channel_count)
|
|
return -1;
|
|
else if (layout_a->channel_count < layout_b->channel_count)
|
|
return 1;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
void soundio_sort_channel_layouts(struct SoundIoChannelLayout *layouts, int layouts_count) {
|
|
if (!layouts)
|
|
return;
|
|
|
|
qsort(layouts, layouts_count, sizeof(SoundIoChannelLayout), compare_layouts);
|
|
}
|
|
|
|
void soundio_device_sort_channel_layouts(struct SoundIoDevice *device) {
|
|
soundio_sort_channel_layouts(device->layouts, device->layout_count);
|
|
}
|
|
|
|
bool soundio_device_supports_format(struct SoundIoDevice *device, enum SoundIoFormat format) {
|
|
for (int i = 0; i < device->format_count; i += 1) {
|
|
if (device->formats[i] == format)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool soundio_device_supports_layout(struct SoundIoDevice *device,
|
|
const struct SoundIoChannelLayout *layout)
|
|
{
|
|
for (int i = 0; i < device->layout_count; i += 1) {
|
|
if (soundio_channel_layout_equal(&device->layouts[i], layout))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool soundio_device_supports_sample_rate(struct SoundIoDevice *device, int sample_rate) {
|
|
for (int i = 0; i < device->sample_rate_count; i += 1) {
|
|
SoundIoSampleRateRange *range = &device->sample_rates[i];
|
|
if (sample_rate >= range->min && sample_rate <= range->max)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int soundio_device_nearest_sample_rate(struct SoundIoDevice *device, int sample_rate) {
|
|
int best_rate = -1;
|
|
int best_delta = -1;
|
|
for (int i = 0; i < device->sample_rate_count; i += 1) {
|
|
SoundIoSampleRateRange *range = &device->sample_rates[i];
|
|
if (sample_rate < range->min) {
|
|
int delta = range->min - sample_rate;
|
|
if (best_delta == -1 || delta < best_delta) {
|
|
best_delta = delta;
|
|
best_rate = range->min;
|
|
}
|
|
} else if (best_rate == -1 && sample_rate > range->max) {
|
|
best_rate = range->max;
|
|
} else {
|
|
return sample_rate;
|
|
}
|
|
}
|
|
return best_rate;
|
|
}
|