mirror of
https://github.com/Ryujinx/libsoundio.git
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107 lines
3.2 KiB
C
107 lines
3.2 KiB
C
/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#include <soundio.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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__attribute__ ((cold))
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__attribute__ ((noreturn))
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__attribute__ ((format (printf, 1, 2)))
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static void panic(const char *format, ...) {
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va_list ap;
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va_start(ap, format);
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vfprintf(stderr, format, ap);
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fprintf(stderr, "\n");
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va_end(ap);
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abort();
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}
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static const float PI = 3.1415926535f;
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static float seconds_offset = 0.0f;
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static void write_callback(struct SoundIoOutputDevice *output_device, int requested_frame_count) {
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//device->bytes_per_frame;
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float float_sample_rate = output_device->device->default_sample_rate;
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float seconds_per_frame = 1.0f / float_sample_rate;
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while (requested_frame_count > 0) {
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char *data;
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int frame_count = requested_frame_count;
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soundio_output_device_begin_write(output_device, &data, &frame_count);
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// clear everything to 0
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memset(data, 0, frame_count * output_device->bytes_per_frame);
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const struct SoundIoChannelLayout *channel_layout = &output_device->device->channel_layout;
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float *ptr = (float *)data;
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// 69 is A 440
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float pitch = 440.0f;
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float radians_per_second = pitch * 2.0f * PI;
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for (int frame = 0; frame < frame_count; frame += 1) {
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float sample = sinf((seconds_offset + frame * seconds_per_frame) * radians_per_second);
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for (int channel = 0; channel < channel_layout->channel_count; channel += 1) {
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*ptr += sample;
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ptr += 1;
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}
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}
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seconds_offset += seconds_per_frame * frame_count;
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soundio_output_device_write(output_device, data, frame_count);
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requested_frame_count -= frame_count;
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}
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}
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static void underrun_callback(struct SoundIoOutputDevice *device) {
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static int count = 0;
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fprintf(stderr, "underrun %d\n", count++);
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}
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int main(int argc, char **argv) {
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struct SoundIo *soundio = soundio_create();
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if (!soundio)
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panic("out of memory");
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int err;
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if ((err = soundio_connect(soundio)))
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panic("error connecting: %s", soundio_error_string(err));
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int default_out_device_index = soundio_get_default_output_device_index(soundio);
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if (default_out_device_index < 0)
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panic("no output device found");
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struct SoundIoDevice *device = soundio_get_output_device(soundio, default_out_device_index);
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if (!device)
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panic("could not get output device: out of memory");
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fprintf(stderr, "Output device: %s: %s\n",
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soundio_device_name(device),
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soundio_device_description(device));
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struct SoundIoOutputDevice *output_device;
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soundio_output_device_create(device, SoundIoSampleFormatFloat, 0.1, NULL,
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write_callback, underrun_callback, &output_device);
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if ((err = soundio_output_device_start(output_device)))
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panic("unable to start device: %s", soundio_error_string(err));
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for (;;)
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soundio_wait_events(soundio);
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soundio_output_device_destroy(output_device);
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soundio_device_unref(device);
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soundio_destroy(soundio);
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return 0;
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}
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