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406ffa668c
As done for other atomic types, we hide atomic_flag real type in order to use both the C and the C++ standard libraries.
66 lines
1.6 KiB
C
66 lines
1.6 KiB
C
/*
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* Copyright (c) 2015 Andrew Kelley
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*
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* This file is part of libsoundio, which is MIT licensed.
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* See http://opensource.org/licenses/MIT
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*/
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#ifndef SOUNDIO_PULSEAUDIO_H
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#define SOUNDIO_PULSEAUDIO_H
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#include "soundio_internal.h"
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#include "atomics.h"
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#include <pulse/pulseaudio.h>
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struct SoundIoPrivate;
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int soundio_pulseaudio_init(struct SoundIoPrivate *si);
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struct SoundIoDevicePulseAudio { int make_the_struct_not_empty; };
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struct SoundIoPulseAudio {
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int device_query_err;
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int connection_err;
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bool emitted_shutdown_cb;
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pa_context *pulse_context;
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bool device_scan_queued;
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// the one that we're working on building
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struct SoundIoDevicesInfo *current_devices_info;
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char *default_sink_name;
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char *default_source_name;
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// this one is ready to be read with flush_events. protected by mutex
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struct SoundIoDevicesInfo *ready_devices_info;
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bool ready_flag;
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pa_threaded_mainloop *main_loop;
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pa_proplist *props;
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};
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struct SoundIoOutStreamPulseAudio {
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pa_stream *stream;
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struct SoundIoAtomicBool stream_ready;
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pa_buffer_attr buffer_attr;
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char *write_ptr;
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size_t write_byte_count;
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struct SoundIoAtomicFlag clear_buffer_flag;
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struct SoundIoChannelArea areas[SOUNDIO_MAX_CHANNELS];
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};
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struct SoundIoInStreamPulseAudio {
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pa_stream *stream;
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struct SoundIoAtomicBool stream_ready;
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pa_buffer_attr buffer_attr;
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char *peek_buf;
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size_t peek_buf_index;
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size_t peek_buf_size;
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int peek_buf_frames_left;
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int read_frame_count;
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struct SoundIoChannelArea areas[SOUNDIO_MAX_CHANNELS];
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};
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#endif
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