Modify csproj indent
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@ -63,7 +63,7 @@
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<Reference Include="UnityEngine.UI">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ParticleSystemModule">
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<Reference Include="UnityEngine.ParticleSystemModule">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIModule">
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@ -72,27 +72,27 @@
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<Reference Include="UnityEngine.UnityWebRequestModule">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ImageConversionModule">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
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<Reference Include="UnityEngine.ImageConversionModule">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Addressables">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\Unity.Addressables.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ResourceManager">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\Unity.ResourceManager.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>$(ULTRAKILLPath)\BepInEx\core\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="HarmonyLib">
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<HintPath>$(ULTRAKILLPath)\BepInEx\core\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="NewBlood">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\NewBlood.LegacyInput.dll</HintPath>
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</Reference>
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<Reference Include="NewtonsoftJson">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Addressables">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\Unity.Addressables.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.ResourceManager">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\Unity.ResourceManager.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>$(ULTRAKILLPath)\BepInEx\core\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="HarmonyLib">
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<HintPath>$(ULTRAKILLPath)\BepInEx\core\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="NewBlood">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\NewBlood.LegacyInput.dll</HintPath>
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</Reference>
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<Reference Include="NewtonsoftJson">
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<HintPath>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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</ItemGroup>
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<PropertyGroup>
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<ManagedDir>$(ULTRAKILLPath)\ULTRAKILL_Data\Managed\</ManagedDir>
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