Command-fix/src/common.ts

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import state from './state';
import * as data from './data';
import logger from './logging';
import UserBan from './models/UserBan';
import discord = require('discord.js');
export function ban(user: discord.User, moderator: discord.User, guild: discord.Guild | null) {
const count = state.warnings.filter(x => x.id === user.id && !x.cleared).length || 0;
logger.info(`${moderator.toString()} has banned ${user.toString()} ${user} ${user.username}.`);
state.logChannel?.send(`${moderator.toString()} has banned ${user} ${user.toString()} [${count}].`);
state.bans.push(new UserBan(user.id, user.username, moderator.id, moderator.username, count));
let member = guild?.member(user);
if (!member) {
state.logChannel?.send(`Error banning ${user} ${user.username}: user not found.`);
logger.error(`User not found: ${user.toString()} ${user} ${user.username} when executing a ban`);
// we don't need a return here, because of the optional chaining below
}
member?.ban().catch(function (error) {
state.logChannel?.send(`Error banning ${user.toString()} ${user.username}`);
logger.error(`Error banning ${user.toString()} ${user} ${user.username}.`, error);
});
data.flushBans();
}