2013-08-27 22:25:15 +00:00
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/* FasTC
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* Copyright (c) 2013 University of North Carolina at Chapel Hill.
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* All rights reserved.
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*
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for educational, research, and non-profit purposes, without
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* fee, and without a written agreement is hereby granted, provided that the
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* above copyright notice, this paragraph, and the following four paragraphs
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* appear in all copies.
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*
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* Permission to incorporate this software into commercial products may be
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* obtained by contacting the authors or the Office of Technology Development
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* at the University of North Carolina at Chapel Hill <otd@unc.edu>.
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*
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* This software program and documentation are copyrighted by the University of
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* North Carolina at Chapel Hill. The software program and documentation are
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* supplied "as is," without any accompanying services from the University of
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* North Carolina at Chapel Hill or the authors. The University of North
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* Carolina at Chapel Hill and the authors do not warrant that the operation of
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* the program will be uninterrupted or error-free. The end-user understands
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* that the program was developed for research purposes and is advised not to
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* rely exclusively on the program for any reason.
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*
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* IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL OR THE
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* AUTHORS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL,
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* OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF
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* THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF NORTH CAROLINA
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* AT CHAPEL HILL OR THE AUTHORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND THE AUTHORS SPECIFICALLY
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* DISCLAIM ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND ANY
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* STATUTORY WARRANTY OF NON-INFRINGEMENT. THE SOFTWARE PROVIDED HEREUNDER IS ON
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* AN "AS IS" BASIS, AND THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND
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* THE AUTHORS HAVE NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES,
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* ENHANCEMENTS, OR MODIFICATIONS.
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*
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* Please send all BUG REPORTS to <pavel@cs.unc.edu>.
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*
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* The authors may be contacted via:
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*
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* Pavel Krajcevski
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* Dept of Computer Science
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* 201 S Columbia St
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* Frederick P. Brooks, Jr. Computer Science Bldg
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* Chapel Hill, NC 27599-3175
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* USA
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*
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* <http://gamma.cs.unc.edu/FasTC/>
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*/
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#include "PVRTCCompressor.h"
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2013-08-29 22:35:15 +00:00
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#include <cassert>
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#include <vector>
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#include "Pixel.h"
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#include "Block.h"
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#include "Image.h"
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2013-08-27 22:25:15 +00:00
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namespace PVRTCC {
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2013-09-05 00:18:03 +00:00
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static uint32 Interleave(uint16 inx, uint16 iny) {
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// Taken from:
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// http://graphics.stanford.edu/~seander/bithacks.html#InterleaveBMN
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static const uint32 B[] = {0x55555555, 0x33333333, 0x0F0F0F0F, 0x00FF00FF};
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static const uint32 S[] = {1, 2, 4, 8};
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uint32 x = static_cast<uint32>(inx);
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uint32 y = static_cast<uint32>(iny);
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x = (x | (x << S[3])) & B[3];
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x = (x | (x << S[2])) & B[2];
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x = (x | (x << S[1])) & B[1];
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x = (x | (x << S[0])) & B[0];
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y = (y | (y << S[3])) & B[3];
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y = (y | (y << S[2])) & B[2];
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y = (y | (y << S[1])) & B[1];
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y = (y | (y << S[0])) & B[0];
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return x | (y << 1);
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}
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2013-09-06 05:53:10 +00:00
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void Decompress(const DecompressionJob &dcj,
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const EWrapMode wrapMode,
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bool bDebugImages) {
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const uint32 w = dcj.width;
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const uint32 h = dcj.height;
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assert(w > 0);
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assert(h > 0);
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assert(w % 4 == 0);
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assert(h % 4 == 0);
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// First, extract all of the block information...
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std::vector<Block> blocks;
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blocks.reserve(w * h);
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const uint32 blocksW = w / 4;
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const uint32 blocksH = h / 4;
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const uint32 blockSz = 8;
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for(uint32 j = 0; j < blocksH; j++) {
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for(uint32 i = 0; i < blocksW; i++) {
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// The blocks are initially arranged in morton order. Let's
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// linearize them...
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uint32 idx = Interleave(j, i);
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uint32 offset = idx * blockSz;
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blocks.push_back( Block(dcj.inBuf + offset) );
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}
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}
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2013-09-05 00:18:43 +00:00
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assert(blocks.size() > 0);
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2013-08-29 22:35:15 +00:00
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// Extract the endpoints into A and B images
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Image imgA(blocksH, blocksW);
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Image imgB(blocksH, blocksW);
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for(uint32 j = 0; j < blocksH; j++) {
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for(uint32 i = 0; i < blocksW; i++) {
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2013-09-06 05:55:06 +00:00
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uint32 idx = j * blocksW + i;
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assert(idx < static_cast<uint32>(blocks.size()));
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Block &b = blocks[idx];
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imgA(i, j) = b.GetColorA();
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imgB(i, j) = b.GetColorB();
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}
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}
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// Change the pixel mode so that all of the pixels are at the same
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// bit depth.
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const uint8 scaleDepths[4] = { 4, 5, 5, 5 };
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imgA.ChangeBitDepth(scaleDepths);
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if(bDebugImages)
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imgA.DebugOutput("UnscaledImgA");
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2013-08-29 22:35:15 +00:00
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imgB.ChangeBitDepth(scaleDepths);
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2013-09-06 05:53:10 +00:00
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if(bDebugImages)
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imgB.DebugOutput("UnscaledImgB");
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2013-08-29 22:35:15 +00:00
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2013-09-10 17:22:53 +00:00
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// Go through and change the alpha value of any pixel that came from
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// a transparent block. For some reason, alpha is not treated the same
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// as the other channels (to minimize hardware costs?) and the channels
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// do not their MSBs replicated.
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for(uint32 j = 0; j < blocksH; j++) {
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for(uint32 i = 0; i < blocksW; i++) {
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const uint32 blockIdx = j * blocksW + i;
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Block &b = blocks[blockIdx];
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uint8 bitDepths[4];
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b.GetColorA().GetBitDepth(bitDepths);
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if(bitDepths[0] > 0) {
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Pixel &p = imgA(i, j);
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p.A() = p.A() & 0xFE;
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}
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b.GetColorB().GetBitDepth(bitDepths);
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if(bitDepths[0] > 0) {
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Pixel &p = imgB(i, j);
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p.A() = p.A() & 0xFE;
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}
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}
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}
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2013-08-29 22:35:15 +00:00
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// Bilinearly upscale the images.
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2013-09-12 18:44:54 +00:00
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imgA.BilinearUpscale(2, 2, wrapMode);
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imgB.BilinearUpscale(2, 2, wrapMode);
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// Change the bitdepth to full resolution
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imgA.ExpandTo8888();
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if(bDebugImages)
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imgA.DebugOutput("ScaledImgA");
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imgB.ExpandTo8888();
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if(bDebugImages)
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imgB.DebugOutput("ScaledImgB");
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2013-08-29 22:35:15 +00:00
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// Pack the pixels based on their modulation into the resulting buffer
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// in RGBA format...
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Image modulation(h, w);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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const uint32 blockIdx = (j/4) * blocksW + (i / 4);
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const Block &b = blocks[blockIdx];
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const uint32 texelIndex = (j % 4) * 4 + (i % 4);
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const Pixel &pa = imgA(i, j);
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const Pixel &pb = imgB(i, j);
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Pixel result;
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bool punchThrough = false;
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uint8 lerpVal = 0;
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2013-08-29 22:35:15 +00:00
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if(b.GetModeBit()) {
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2013-09-06 05:53:10 +00:00
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const uint8 lerpVals[3] = { 8, 4, 0 };
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2013-08-29 22:35:15 +00:00
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uint8 modVal = b.GetLerpValue(texelIndex);
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2013-09-09 18:16:45 +00:00
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if(modVal >= 2) {
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if(modVal == 2) {
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punchThrough = true;
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}
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modVal -= 1;
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}
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2013-09-06 05:53:10 +00:00
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lerpVal = lerpVals[modVal];
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} else {
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const uint8 lerpVals[4] = { 8, 5, 3, 0 };
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lerpVal = lerpVals[b.GetLerpValue(texelIndex)];
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}
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2013-08-29 22:35:15 +00:00
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2013-09-06 05:53:10 +00:00
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for(uint32 c = 0; c < 4; c++) {
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uint16 va = static_cast<uint16>(pa.Component(c));
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uint16 vb = static_cast<uint16>(pb.Component(c));
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2013-09-06 05:53:10 +00:00
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uint16 res = (va * (8 - lerpVal) + vb * lerpVal) / 8;
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result.Component(c) = static_cast<uint8>(res);
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}
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if(bDebugImages) {
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Pixel iv;
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const uint8 modDepth[4] = { 8, 3, 3, 3 };
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iv.ChangeBitDepth(modDepth);
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iv.A() = punchThrough? 0 : 0xFF;
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for(int i = 1; i < 4; i++) {
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if(lerpVal == 8) {
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iv.Component(i) = 7;
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} else {
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iv.Component(i) = lerpVal;
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}
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}
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modulation(i, j) = iv;
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}
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if(punchThrough) {
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result.A() = 0;
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2013-08-29 22:35:15 +00:00
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}
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uint32 *outPixels = reinterpret_cast<uint32 *>(dcj.outBuf);
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2013-09-06 05:55:25 +00:00
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outPixels[(j * w) + i] = result.PackRGBA();
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}
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}
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2013-09-06 05:53:10 +00:00
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if(bDebugImages) {
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modulation.DebugOutput("DebugModulation");
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}
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2013-08-27 22:25:15 +00:00
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}
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} // namespace PVRTCC
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