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https://github.com/yuzu-emu/FasTC.git
synced 2025-01-08 06:25:31 +00:00
Add command line options to invoke worker queue.
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parent
c7bb6170f3
commit
54cb951f71
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@ -18,6 +18,7 @@ int main(int argc, char **argv) {
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exit(1);
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}
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int numJobs = 0;
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int quality = 50;
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int numThreads = 1;
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int numCompressions = 1;
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@ -69,6 +70,18 @@ int main(int argc, char **argv) {
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knowArg = true;
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}
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if(strcmp(argv[fileArg], "-j") == 0) {
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fileArg++;
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if(fileArg == argc || (numJobs = atoi(argv[fileArg])) < 0) {
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PrintUsage();
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exit(1);
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}
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fileArg++;
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knowArg = true;
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}
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} while(knowArg);
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if(fileArg == argc) {
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@ -88,6 +101,7 @@ int main(int argc, char **argv) {
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settings.iNumThreads = numThreads;
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settings.iQuality = quality;
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settings.iNumCompressions = numCompressions;
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settings.iJobSize = numJobs;
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CompressedImage *ci = img->Compress(settings);
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if(NULL == ci) {
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@ -1,3 +1,6 @@
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#ifndef __TEXCOMP_STOP_WATCH_H__
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#define __TEXCOMP_STOP_WATCH_H__
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//--------------------------------------------------------------------------------------
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// Copyright 2011 Intel Corporation
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// All Rights Reserved
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@ -41,3 +44,5 @@ public:
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private:
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StopWatchImpl *impl;
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};
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#endif // __TEXCOMP_STOP_WATCH_H__
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@ -135,6 +135,7 @@ static double CompressImageWithWorkerQueue(
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unsigned char *outBuf
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) {
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WorkerQueue wq (
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settings.iNumCompressions,
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settings.iNumThreads,
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settings.iJobSize,
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imgData,
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@ -144,6 +145,9 @@ static double CompressImageWithWorkerQueue(
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);
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wq.Run();
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return wq.GetStopWatch().TimeInMilliseconds() /
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double(settings.iNumCompressions);
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}
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bool CompressImageData(
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@ -59,6 +59,7 @@ void WorkerThread::operator()() {
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}
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WorkerQueue::WorkerQueue(
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uint32 numCompressions,
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uint32 numThreads,
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uint32 jobSize,
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const uint8 *inBuf,
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@ -66,7 +67,9 @@ WorkerQueue::WorkerQueue(
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CompressionFunc func,
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uint8 *outBuf
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)
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: m_NumThreads(numThreads)
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: m_NumCompressions(0)
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, m_TotalNumCompressions(max(uint32(1), numCompressions))
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, m_NumThreads(numThreads)
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, m_ActiveThreads(0)
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, m_JobSize(max(uint32(1), jobSize))
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, m_InBufSz(inBufSz)
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@ -74,7 +77,7 @@ WorkerQueue::WorkerQueue(
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, m_OutBuf(outBuf)
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, m_CompressionFunc(func)
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{
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clamp(m_NumThreads, uint32(1), kMaxNumWorkerThreads);
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clamp(m_NumThreads, uint32(1), uint32(kMaxNumWorkerThreads));
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#ifndef NDEBUG
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if(m_InBufSz % 64) {
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@ -93,11 +96,16 @@ void WorkerQueue::Run() {
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m_ActiveThreads++;
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}
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m_StopWatch.Reset();
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m_StopWatch.Start();
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// Wait for them to finish...
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while(m_ActiveThreads > 0) {
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m_CV.wait(lock);
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}
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m_StopWatch.Stop();
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// Join them all together..
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for(int i = 0; i < m_NumThreads; i++) {
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m_ThreadHandles[i]->join();
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@ -141,6 +149,10 @@ WorkerThread::EAction WorkerQueue::AcceptThreadData(uint32 threadIdx) {
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// Make sure the next block is updated.
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m_NextBlock += blocksProcessed;
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if(m_NextBlock == totalBlocks && ++m_NumCompressions < m_TotalNumCompressions) {
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m_NextBlock = 0;
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}
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return WorkerThread::eAction_DoWork;
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}
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@ -12,6 +12,7 @@ namespace boost {
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#include "TexComp.h"
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition_variable.hpp>
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#include "StopWatch.h"
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struct WorkerThread {
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friend class WorkerQueue;
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@ -36,6 +37,7 @@ class WorkerQueue {
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friend class WorkerThread;
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public:
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WorkerQueue(
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uint32 numCompressions,
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uint32 numThreads,
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uint32 jobSize,
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const uint8 *inBuf,
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@ -48,9 +50,12 @@ class WorkerQueue {
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// Runs the workers
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void Run();
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const StopWatch &GetStopWatch() const { return m_StopWatch; }
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private:
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uint32 m_NumCompressions;
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const uint32 m_TotalNumCompressions;
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uint32 m_NumThreads;
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uint32 m_ActiveThreads;
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uint32 m_JobSize;
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@ -62,7 +67,7 @@ class WorkerQueue {
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boost::mutex m_Mutex;
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uint32 m_NextBlock;
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static const uint32 kMaxNumWorkerThreads = 256;
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static const int kMaxNumWorkerThreads = 256;
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uint32 m_Offsets[kMaxNumWorkerThreads];
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uint32 m_NumBlocks[kMaxNumWorkerThreads];
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@ -75,6 +80,8 @@ class WorkerQueue {
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const CompressionFunc m_CompressionFunc;
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CompressionFunc GetCompressionFunc() const { return m_CompressionFunc; }
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StopWatch m_StopWatch;
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WorkerThread::EAction AcceptThreadData(uint32 threadIdx);
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void NotifyWorkerFinished();
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};
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