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Small bug: don't allocate more memory than we have to.
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@ -304,10 +304,10 @@ namespace PVRTCC {
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// First, extract all of the block information...
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// First, extract all of the block information...
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std::vector<Block> blocks;
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std::vector<Block> blocks;
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blocks.reserve(w * h);
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const uint32 blocksW = bTwoBitMode? (w / 8) : (w / 4);
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const uint32 blocksW = bTwoBitMode? (w / 8) : (w / 4);
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const uint32 blocksH = h / 4;
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const uint32 blocksH = h / 4;
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blocks.reserve(blocksW * blocksH);
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for(uint32 j = 0; j < blocksH; j++) {
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for(uint32 j = 0; j < blocksH; j++) {
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for(uint32 i = 0; i < blocksW; i++) {
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for(uint32 i = 0; i < blocksW; i++) {
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