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There was a bug where certain blocks were not being written due to improper iterating over non power-of-two textures depending on the thread that got split across a newline of blocks. This should now be fixed. The offending command line arguments looked something like: CLTool/tc -q 0 -t 32 -j 32 /path/to/npot-texture.png |
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| .. | ||
| FileStreamUnix.cpp | ||
| FileStreamWin32.cpp | ||
| GLDefines.h | ||
| ImageFile.cpp | ||
| ImageLoader.cpp | ||
| ImageLoaderASTC.cpp | ||
| ImageLoaderASTC.h | ||
| ImageLoaderKTX.cpp | ||
| ImageLoaderKTX.h | ||
| ImageLoaderPNG.cpp | ||
| ImageLoaderPNG.h | ||
| ImageLoaderPVR.cpp | ||
| ImageLoaderPVR.h | ||
| ImageLoaderTGA.cpp | ||
| ImageLoaderTGA.h | ||
| ImageWriter.cpp | ||
| ImageWriterKTX.cpp | ||
| ImageWriterKTX.h | ||
| ImageWriterPNG.cpp | ||
| ImageWriterPNG.h | ||