FasTC/Core/src/WorkerQueue.cpp
2016-08-17 16:49:13 -07:00

261 lines
6.4 KiB
C++

// Copyright 2016 The University of North Carolina at Chapel Hill
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Please send all BUG REPORTS to <pavel@cs.unc.edu>.
// <http://gamma.cs.unc.edu/FasTC/>
#include "WorkerQueue.h"
#include <algorithm>
#include <cstdlib>
#include <cstdio>
#include <cassert>
#include <iostream>
#include "FasTC/BPTCCompressor.h"
using FasTC::CompressionJob;
template <typename T>
static inline void clamp(T &x, const T &min, const T &max) {
if(x < min) x = min;
else if(x > max) x = max;
}
WorkerThread::WorkerThread(WorkerQueue * parent, uint32 idx)
: TCCallable()
, m_ThreadIdx(idx)
, m_Parent(parent)
{ }
void WorkerThread::operator()() {
if(!m_Parent) {
fprintf(stderr, "%s\n", "Illegal worker thread initialization -- parent is NULL.");
return;
}
CompressionFunc f = m_Parent->GetCompressionFunc();
CompressionFuncWithStats fStat = m_Parent->GetCompressionFuncWithStats();
std::ostream *logStream = m_Parent->GetLogStream();
if(!(f || (fStat && logStream))) {
fprintf(stderr, "%s\n", "Illegal worker queue initialization -- compression func is NULL.");
return;
}
bool quitFlag = false;
while(!quitFlag) {
switch(m_Parent->AcceptThreadData(m_ThreadIdx)) {
case eAction_Quit:
{
quitFlag = true;
break;
}
case eAction_Wait:
{
TCThread::Yield();
break;
}
case eAction_DoWork:
{
const CompressionJob &job = m_Parent->GetCompressionJob();
uint32 start[2];
m_Parent->GetStartForThread(m_ThreadIdx, start);
uint32 end[2];
m_Parent->GetEndForThread(m_ThreadIdx, end);
CompressionJob cj (job.Format(),
job.InBuf(), job.OutBuf(),
job.Width(), job.Height(),
start[0], start[1],
end[0], end[1]);
if(f)
(*f)(cj);
else
(*fStat)(cj, logStream);
break;
}
default:
{
fprintf(stderr, "Unrecognized thread command!\n");
quitFlag = true;
break;
}
}
}
m_Parent->NotifyWorkerFinished();
return;
}
WorkerQueue::WorkerQueue(
uint32 numCompressions,
uint32 numThreads,
uint32 jobSize,
const CompressionJob &job,
CompressionFunc func
)
: m_NumCompressions(0)
, m_TotalNumCompressions(std::max(uint32(1), numCompressions))
, m_NumThreads(numThreads)
, m_WaitingThreads(0)
, m_ActiveThreads(0)
, m_JobSize(std::max(uint32(1), jobSize))
, m_Job(job)
, m_NextBlock(0)
, m_CompressionFunc(func)
, m_CompressionFuncWithStats(NULL)
, m_LogStream(NULL)
{
clamp(m_NumThreads, uint32(1), uint32(kMaxNumWorkerThreads));
}
WorkerQueue::WorkerQueue(
uint32 numCompressions,
uint32 numThreads,
uint32 jobSize,
const CompressionJob &job,
CompressionFuncWithStats func,
std::ostream *logStream
)
: m_NumCompressions(0)
, m_TotalNumCompressions(std::max(uint32(1), numCompressions))
, m_NumThreads(numThreads)
, m_WaitingThreads(0)
, m_ActiveThreads(0)
, m_JobSize(std::max(uint32(1), jobSize))
, m_Job(job)
, m_NextBlock(0)
, m_CompressionFunc(NULL)
, m_CompressionFuncWithStats(func)
, m_LogStream(logStream)
{
clamp(m_NumThreads, uint32(1), uint32(kMaxNumWorkerThreads));
}
void WorkerQueue::Run() {
// Spawn a bunch of threads...
TCLock lock(m_Mutex);
for(uint32 i = 0; i < m_NumThreads; i++) {
m_Workers[i] = new WorkerThread(this, i);
m_ThreadHandles[m_ActiveThreads] = new TCThread(*m_Workers[i]);
m_ActiveThreads++;
}
m_StopWatch.Reset();
m_StopWatch.Start();
m_NextBlock = 0;
m_WaitingThreads = 0;
// Wait for them to finish...
while(m_ActiveThreads > 0) {
m_CV.Wait(lock);
}
m_StopWatch.Stop();
// Join them all together..
for(uint32 i = 0; i < m_NumThreads; i++) {
m_ThreadHandles[i]->Join();
delete m_ThreadHandles[i];
delete m_Workers[i];
}
}
void WorkerQueue::NotifyWorkerFinished() {
{
TCLock lock(m_Mutex);
m_ActiveThreads--;
}
m_CV.NotifyOne();
}
WorkerThread::EAction WorkerQueue::AcceptThreadData(uint32 threadIdx) {
if(threadIdx >= m_ActiveThreads) {
return WorkerThread::eAction_Quit;
}
// How many blocks total do we have?
uint32 blockDim[2];
GetBlockDimensions(m_Job.Format(), blockDim);
const uint32 totalBlocks = (m_Job.Width() * m_Job.Height()) / (blockDim[0] * blockDim[1]);
// Make sure we have exclusive access...
TCLock lock(m_Mutex);
// If we've completed all blocks, then mark the thread for
// completion.
if(m_NextBlock == totalBlocks) {
if(m_NumCompressions < m_TotalNumCompressions) {
if(++m_WaitingThreads == m_ActiveThreads) {
m_NextBlock = 0;
m_WaitingThreads = 0;
} else {
return WorkerThread::eAction_Wait;
}
}
else {
return WorkerThread::eAction_Quit;
}
}
// Otherwise, this thread's offset is the current block...
m_Offsets[threadIdx] = m_NextBlock;
// The number of blocks to process is either the job size
// or the number of blocks remaining.
int blocksProcessed = std::min(m_JobSize, totalBlocks - m_NextBlock);
m_NumBlocks[threadIdx] = blocksProcessed;
// Make sure the next block is updated.
m_NextBlock += blocksProcessed;
if(m_NextBlock == totalBlocks) {
++m_NumCompressions;
}
return WorkerThread::eAction_DoWork;
}
void WorkerQueue::GetStartForThread(const uint32 threadIdx, uint32 (&start)[2]) {
assert(threadIdx >= 0);
assert(threadIdx < m_NumThreads);
assert(m_Offsets[threadIdx] >= 0);
const uint32 blockIdx = m_Offsets[threadIdx];
m_Job.BlockIdxToCoords(blockIdx, start);
}
void WorkerQueue::GetEndForThread(const uint32 threadIdx, uint32 (&end)[2]) {
assert(threadIdx >= 0);
assert(threadIdx < m_NumThreads);
assert(m_Offsets[threadIdx] >= 0);
assert(m_NumBlocks[threadIdx] >= 0);
const uint32 blockIdx = m_Offsets[threadIdx] + m_NumBlocks[threadIdx];
m_Job.BlockIdxToCoords(blockIdx, end);
}