mirror of
https://github.com/yuzu-emu/FasTC.git
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541 lines
16 KiB
C++
541 lines
16 KiB
C++
/* FasTC
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* Copyright (c) 2013 University of North Carolina at Chapel Hill.
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* All rights reserved.
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*
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for educational, research, and non-profit purposes, without
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* fee, and without a written agreement is hereby granted, provided that the
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* above copyright notice, this paragraph, and the following four paragraphs
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* appear in all copies.
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*
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* Permission to incorporate this software into commercial products may be
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* obtained by contacting the authors or the Office of Technology Development
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* at the University of North Carolina at Chapel Hill <otd@unc.edu>.
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*
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* This software program and documentation are copyrighted by the University of
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* North Carolina at Chapel Hill. The software program and documentation are
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* supplied "as is," without any accompanying services from the University of
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* North Carolina at Chapel Hill or the authors. The University of North
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* Carolina at Chapel Hill and the authors do not warrant that the operation of
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* the program will be uninterrupted or error-free. The end-user understands
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* that the program was developed for research purposes and is advised not to
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* rely exclusively on the program for any reason.
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*
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* IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL OR THE
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* AUTHORS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL,
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* OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF
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* THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF NORTH CAROLINA
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* AT CHAPEL HILL OR THE AUTHORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*
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* THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND THE AUTHORS SPECIFICALLY
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* DISCLAIM ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND ANY
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* STATUTORY WARRANTY OF NON-INFRINGEMENT. THE SOFTWARE PROVIDED HEREUNDER IS ON
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* AN "AS IS" BASIS, AND THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND
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* THE AUTHORS HAVE NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES,
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* ENHANCEMENTS, OR MODIFICATIONS.
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*
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* Please send all BUG REPORTS to <pavel@cs.unc.edu>.
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*
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* The authors may be contacted via:
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*
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* Pavel Krajcevski
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* Dept of Computer Science
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* 201 S Columbia St
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* Frederick P. Brooks, Jr. Computer Science Bldg
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* Chapel Hill, NC 27599-3175
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* USA
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*
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* <http://gamma.cs.unc.edu/FasTC/>
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*/
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#if _MSC_VER
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# define _CRT_SECURE_NO_WARNINGS
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# define snprintf _snprintf
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#endif
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#include "PVRTCImage.h"
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#include <algorithm>
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#include <cassert>
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#include <cstring>
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#include <cstdio>
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#include <cmath>
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#include "FasTC/Pixel.h"
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using FasTC::Pixel;
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#ifdef DEBUG_PVRTC_DECODER
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# include "../../IO/include/ImageFile.h"
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#endif
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#include "Indexer.h"
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template <typename T>
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inline T Clamp(const T &v, const T &a, const T &b) {
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return ::std::min(::std::max(a, v), b);
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}
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namespace PVRTCC {
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Image::Image(uint32 width, uint32 height)
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: FasTC::Image<FasTC::Pixel>(width, height)
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, m_FractionalPixels(new FasTC::Pixel[width * height]) {
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assert(width > 0);
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assert(height > 0);
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}
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Image::Image(uint32 width, uint32 height, const FasTC::Pixel *pixels)
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: FasTC::Image<FasTC::Pixel>(width, height, pixels)
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, m_FractionalPixels(new FasTC::Pixel[width * height]) {
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assert(width > 0);
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assert(height > 0);
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}
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Image::Image(const Image &other)
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: FasTC::Image<FasTC::Pixel>(other)
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, m_FractionalPixels(new FasTC::Pixel[other.GetWidth() * other.GetHeight()]) {
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memcpy(m_FractionalPixels, other.m_FractionalPixels, GetWidth() * GetHeight() * sizeof(FasTC::Pixel));
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}
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Image &Image::operator=(const Image &other) {
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FasTC::Image<FasTC::Pixel>::operator=(other);
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assert(m_FractionalPixels);
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delete m_FractionalPixels;
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m_FractionalPixels = new FasTC::Pixel[other.GetWidth() * other.GetHeight()];
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memcpy(m_FractionalPixels, other.m_FractionalPixels,
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GetWidth() * GetHeight() * sizeof(FasTC::Pixel));
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return *this;
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}
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Image::~Image() {
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assert(m_FractionalPixels);
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delete [] m_FractionalPixels;
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}
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#ifndef NDEBUG
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static bool CompareBitDepths(const uint8 (&depth1)[4],
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const uint8 (&depth2)[4]) {
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bool ok = true;
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for(uint32 i = 0; i < 4; i++) {
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ok = ok && depth1[i] == depth2[i];
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}
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return ok;
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}
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#endif
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void Image::BilinearUpscale(uint32 xtimes, uint32 ytimes,
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EWrapMode wrapMode) {
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const uint32 newWidth = GetWidth() << xtimes;
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const uint32 newHeight = GetHeight() << ytimes;
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const uint32 xscale = 1 << xtimes;
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const uint32 xoffset = xscale >> 1;
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const uint32 yscale = 1 << ytimes;
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const uint32 yoffset = yscale >> 1;
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FasTC::Pixel *upscaledPixels = new FasTC::Pixel[newWidth * newHeight];
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assert(m_FractionalPixels);
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delete m_FractionalPixels;
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m_FractionalPixels = new FasTC::Pixel[newWidth * newHeight];
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Indexer idxr(newWidth, newHeight, wrapMode);
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for(uint32 j = 0; j < newHeight; j++) {
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for(uint32 i = 0; i < newWidth; i++) {
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const uint32 pidx = idxr(i, j);
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FasTC::Pixel &p = upscaledPixels[pidx];
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FasTC::Pixel &fp = m_FractionalPixels[pidx];
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const int32 highXIdx = (i + xoffset) / xscale;
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const int32 lowXIdx = highXIdx - 1;
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const int32 highYIdx = (j + yoffset) / yscale;
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const int32 lowYIdx = highYIdx - 1;
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const uint32 highXWeight = (i + xoffset) % xscale;
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const uint32 lowXWeight = xscale - highXWeight;
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const uint32 highYWeight = (j + yoffset) % yscale;
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const uint32 lowYWeight = yscale - highYWeight;
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const uint32 topLeftWeight = lowXWeight * lowYWeight;
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const uint32 topRightWeight = highXWeight * lowYWeight;
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const uint32 bottomLeftWeight = lowXWeight * highYWeight;
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const uint32 bottomRightWeight = highXWeight * highYWeight;
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const FasTC::Pixel &topLeft = GetPixel(lowXIdx, lowYIdx, wrapMode);
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const FasTC::Pixel &topRight = GetPixel(highXIdx, lowYIdx, wrapMode);
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const FasTC::Pixel &bottomLeft = GetPixel(lowXIdx, highYIdx, wrapMode);
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const FasTC::Pixel &bottomRight = GetPixel(highXIdx, highYIdx, wrapMode);
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// Make sure the bit depth matches the original...
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uint8 bitDepth[4];
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topLeft.GetBitDepth(bitDepth);
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p.ChangeBitDepth(bitDepth);
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#ifndef NDEBUG
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uint8 debugDepth[4];
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topRight.GetBitDepth(debugDepth);
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assert(CompareBitDepths(bitDepth, debugDepth));
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bottomLeft.GetBitDepth(debugDepth);
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assert(CompareBitDepths(bitDepth, debugDepth));
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bottomRight.GetBitDepth(debugDepth);
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assert(CompareBitDepths(bitDepth, debugDepth));
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#endif // NDEBUG
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// bilerp each channel....
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const uint16 scaleMask = (xscale * yscale) - 1;
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uint8 fpDepths[4];
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for(uint32 c = 0; c < 4; c++) fpDepths[c] = xtimes + ytimes;
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fp.ChangeBitDepth(fpDepths);
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const FasTC::Pixel tl = topLeft * topLeftWeight;
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const FasTC::Pixel tr = topRight * topRightWeight;
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const FasTC::Pixel bl = bottomLeft * bottomLeftWeight;
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const FasTC::Pixel br = bottomRight * bottomRightWeight;
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const FasTC::Pixel sum = tl + tr + bl + br;
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for(uint32 c = 0; c < 4; c++) {
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fp.Component(c) = sum.Component(c) & scaleMask;
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}
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p = sum / (xscale * yscale);
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}
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}
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SetImageData(newWidth, newHeight, upscaledPixels);
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}
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static Pixel AveragePixels(const ::std::vector<Pixel> &pixels) {
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if(pixels.size() == 0) {
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return Pixel();
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}
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uint32 sum[4] = {0};
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::std::vector<Pixel>::const_iterator it;
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for(it = pixels.begin(); it != pixels.end(); it++) {
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for(uint32 c = 0; c < 4; c++) {
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sum[c] += (*it).Component(c);
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}
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}
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Pixel result;
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for(uint32 c = 0; c < 4; c++) {
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result.Component(c) = static_cast<uint16>(sum[c] / pixels.size());
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}
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return result;
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}
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void Image::AverageDownscale(uint32 xtimes, uint32 ytimes) {
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const uint32 w = GetWidth();
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const uint32 h = GetHeight();
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const uint32 newWidth = w >> xtimes;
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const uint32 newHeight = h >> ytimes;
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Pixel *downscaledPixels = new Pixel[newWidth * newHeight];
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uint8 bitDepth[4];
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GetPixel(0, 0).GetBitDepth(bitDepth);
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uint32 pixelsX = 1 << xtimes;
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uint32 pixelsY = 1 << ytimes;
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::std::vector<Pixel> toAvg;
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toAvg.reserve(pixelsX * pixelsY);
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for(uint32 j = 0; j < newHeight; j++) {
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for(uint32 i = 0; i < newWidth; i++) {
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uint32 newIdx = j * newWidth + i;
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toAvg.clear();
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for(uint32 y = j * pixelsY; y < (j+1) * pixelsY; y++) {
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for(uint32 x = i * pixelsX; x < (i+1) * pixelsX; x++) {
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toAvg.push_back((*this)(x, y));
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}
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}
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downscaledPixels[newIdx] = AveragePixels(toAvg);
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}
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}
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SetImageData(newWidth, newHeight, downscaledPixels);
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}
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void Image::ContentAwareDownscale(uint32 xtimes, uint32 ytimes,
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EWrapMode wrapMode, bool bOffsetNewPixels) {
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const uint32 w = GetWidth();
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const uint32 h = GetHeight();
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const uint32 newWidth = w >> xtimes;
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const uint32 newHeight = h >> ytimes;
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FasTC::Pixel *downscaledPixels = new FasTC::Pixel[newWidth * newHeight];
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const uint32 numDownscaledPixels = newWidth * newHeight;
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uint8 bitDepth[4];
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GetPixels()[0].GetBitDepth(bitDepth);
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for(uint32 i = 0; i < numDownscaledPixels; i++) {
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downscaledPixels[i].ChangeBitDepth(bitDepth);
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}
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// Allocate memory
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float *imgData = new float[19 * w * h];
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float *I = imgData;
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float *Ix[5] = {
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imgData + (w * h),
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imgData + (2 * w * h),
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imgData + (3 * w * h),
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imgData + (4 * w * h),
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imgData + (18 * w * h),
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};
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float *Iy = imgData + (5 * w * h);
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float *Ixx[4] = {
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imgData + (6 * w * h),
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imgData + (7 * w * h),
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imgData + (8 * w * h),
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imgData + (9 * w * h)
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};
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float *Iyy[4] = {
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imgData + (10 * w * h),
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imgData + (11 * w * h),
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imgData + (12 * w * h),
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imgData + (13 * w * h)
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};
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float *Ixy[4] = {
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imgData + (14 * w * h),
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imgData + (15 * w * h),
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imgData + (16 * w * h),
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imgData + (17 * w * h)
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};
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// Then, compute the intensity of the image
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for(uint32 i = 0; i < w * h; i++) {
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I[i] = GetPixels()[i].ToIntensity();
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}
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// Use central differences to calculate Ix, Iy, Ixx, Iyy...
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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uint32 xmhidx = GetPixelIndex(i-1, j);
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uint32 xphidx = GetPixelIndex(i+1, j);
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uint32 ymhidx = GetPixelIndex(i, j-1);
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uint32 yphidx = GetPixelIndex(i, j+1);
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uint32 idx = GetPixelIndex(i, j);
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uint32 upidx = GetPixelIndex(i + 1, j + 1);
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uint32 downidx = GetPixelIndex(i - 1, j - 1);
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Ix[4][idx] = (I[xphidx] - I[xmhidx]) / 2.0f;
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Iy[idx] = (I[yphidx] - I[ymhidx]) / 2.0f;
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for(uint32 c = 0; c <= 3; c++) {
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#define CPNT(dx) Pixel::ConvertChannelToFloat(static_cast<uint8>(GetPixels()[dx].Component(c)), bitDepth[c])
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Ix[c][idx] = (CPNT(xphidx) - CPNT(xmhidx)) / 2.0f;
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Ixx[c][idx] = (CPNT(xphidx) - 2.0f*CPNT(idx) + CPNT(xmhidx)) / 2.0f;
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Iyy[c][idx] = (CPNT(yphidx) - 2.0f*CPNT(idx) + CPNT(ymhidx)) / 2.0f;
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Ixy[c][idx] = (CPNT(upidx) - CPNT(xphidx) - CPNT(yphidx) + 2.0f*CPNT(idx) -
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CPNT(xmhidx) - CPNT(ymhidx) + CPNT(downidx)) / 2.0f;
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#undef CPNT
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}
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}
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}
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// Now, for each pixel that we take into consideration, use
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// a smoothing step that is taken from the anisotropic diffusion
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// equation:
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// I_t = (I_x^2I_yy - 2I_xyI_xI_y + I_y^2I_xx)(I_x^2 + I_y^2)
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for(uint32 j = 0; j < newHeight; j++) {
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for(uint32 i = 0; i < newWidth; i++) {
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// Map this new pixel back into the original space...
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uint32 scalex = 1 << xtimes;
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uint32 scaley = 1 << ytimes;
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uint32 x = scalex * i;
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uint32 y = scaley * j;
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if(bOffsetNewPixels) {
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x += scalex >> 1;
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y += scaley >> 1;
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}
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uint32 idx = GetPixelIndex(x, y);
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FasTC::Pixel current = GetPixels()[idx];
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FasTC::Pixel result;
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result.ChangeBitDepth(bitDepth);
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float Ixsq = Ix[4][idx] * Ix[4][idx];
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float Iysq = Iy[idx] * Iy[idx];
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float denom = Ixsq + Iysq;
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for(uint32 c = 0; c < 4; c++) {
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float I0 = Pixel::ConvertChannelToFloat(static_cast<uint8>(current.Component(c)), bitDepth[c]);
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float It = Ixx[c][idx] + Iyy[c][idx];
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if(fabs(denom) > 1e-6) {
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It -= (Ixsq * Ixx[c][idx] +
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2 * Ix[4][idx] * Iy[idx] * Ixy[c][idx] +
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Iysq * Iyy[c][idx]) / denom;
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}
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float scale = static_cast<float>((1 << bitDepth[c]) - 1);
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result.Component(c) = static_cast<uint8>(Clamp(I0 + 0.25f*It, 0.0f, 1.0f) * scale + 0.5f);
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}
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downscaledPixels[j * newWidth + i] = result;
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}
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}
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SetImageData(newWidth, newHeight, downscaledPixels);
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delete [] imgData;
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}
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void Image::ComputeHessianEigenvalues(::std::vector<float> &eigOne,
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::std::vector<float> &eigTwo,
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EWrapMode wrapMode) {
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const uint32 w = GetWidth();
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const uint32 h = GetHeight();
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assert(eigOne.size() == w * h);
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assert(eigTwo.size() == w * h);
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::std::vector<float> intensities(w * h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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intensities[j*w + i] = GetPixel(i, j).ToIntensity();
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}
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}
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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float I0 = intensities[GetPixelIndex(i, j, wrapMode)];
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float upright = intensities[GetPixelIndex(i+1, j+1, wrapMode)];
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float upleft = intensities[GetPixelIndex(i-1, j+1, wrapMode)];
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float downright = intensities[GetPixelIndex(i+1, j-1, wrapMode)];
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float downleft = intensities[GetPixelIndex(i-1, j-1, wrapMode)];
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float right = intensities[GetPixelIndex(i+1, j, wrapMode)];
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float left = intensities[GetPixelIndex(i-1, j, wrapMode)];
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float up = intensities[GetPixelIndex(i, j-1, wrapMode)];
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float down = intensities[GetPixelIndex(i, j+1, wrapMode)];
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float Ixx = (left + right - 2*I0)*0.5f;
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float Iyy = (up + down - 2*I0)*0.5f;
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float Ixy = (upright + downleft - upleft - downright) * 0.25f;
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// Eigenvalues are the solution of the following quadratic equation
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// that corresponds to the characteristic polynomial of the hessian:
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// A^2 - A * (Ixx + Iyy) - (Ixy ^ 2)
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float c = Ixy * Ixy;
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float b = Ixx + Iyy;
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float a = 1;
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float inner = b*b - 4*a*c;
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// Both of the eigenvalues are imaginary... treat them as
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// zeros.
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uint32 idx = j*w+i;
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if(inner < 0) {
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eigOne[idx] = 0.0f;
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eigTwo[idx] = 0.0f;
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continue;
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}
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float sqr = sqrt(inner);
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eigOne[idx] = (-b + sqr) * 0.5f;
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eigTwo[idx] = (-b - sqr) * 0.5f;
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}
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}
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}
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void Image::ChangeBitDepth(const uint8 (&depths)[4]) {
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for(uint32 j = 0; j < GetHeight(); j++) {
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for(uint32 i = 0; i < GetWidth(); i++) {
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(*this)(i, j).ChangeBitDepth(depths);
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|
}
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|
}
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|
}
|
|
|
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void Image::ExpandTo8888() {
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|
uint8 currentDepth[4];
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|
GetPixels()[0].GetBitDepth(currentDepth);
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|
|
|
uint8 fractionDepth[4];
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|
const uint8 fullDepth[4] = { 8, 8, 8, 8 };
|
|
|
|
for(uint32 j = 0; j < GetHeight(); j++) {
|
|
for(uint32 i = 0; i < GetWidth(); i++) {
|
|
|
|
FasTC::Pixel &p = (*this)(i, j);
|
|
p.ChangeBitDepth(fullDepth);
|
|
|
|
uint32 pidx = j * GetWidth() + i;
|
|
m_FractionalPixels[pidx].GetBitDepth(fractionDepth);
|
|
|
|
for(uint32 c = 0; c < 4; c++) {
|
|
uint32 denominator = (1 << currentDepth[c]);
|
|
uint32 numerator = denominator + 1;
|
|
|
|
uint32 shift = fractionDepth[c] - (fullDepth[c] - currentDepth[c]);
|
|
uint32 fractionBits = m_FractionalPixels[pidx].Component(c) >> shift;
|
|
|
|
uint32 component = p.Component(c);
|
|
component += ((fractionBits * numerator) / denominator);
|
|
|
|
p.Component(c) = component;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const FasTC::Pixel &Image::GetPixel(int32 i, int32 j, EWrapMode wrapMode) const {
|
|
return GetPixels()[GetPixelIndex(i, j, wrapMode)];
|
|
}
|
|
|
|
uint32 Image::GetPixelIndex(int32 i, int32 j, EWrapMode wrapMode) const {
|
|
Indexer idxr(GetWidth(), GetHeight(), wrapMode);
|
|
return idxr(i, j);
|
|
}
|
|
|
|
#ifdef DEBUG_PVRTC_DECODER
|
|
void Image::DebugOutput(const char *filename) const {
|
|
uint32 *outPixels = new uint32[GetWidth() * GetHeight()];
|
|
const uint8 fullDepth[4] = { 8, 8, 8, 8 };
|
|
for(uint32 j = 0; j < GetHeight(); j++) {
|
|
for(uint32 i = 0; i < GetWidth(); i++) {
|
|
FasTC::Pixel p = (*this)(i, j);
|
|
p.ChangeBitDepth(fullDepth);
|
|
p.A() = 255;
|
|
|
|
outPixels[j*GetWidth() + i] = p.Pack();
|
|
}
|
|
}
|
|
|
|
FasTC::Image<> img(GetWidth(), GetHeight(), outPixels);
|
|
|
|
char debugFilename[256];
|
|
snprintf(debugFilename, sizeof(debugFilename), "%s.png", filename);
|
|
|
|
::ImageFile imgFile(debugFilename, eFileFormat_PNG, img);
|
|
imgFile.Write();
|
|
}
|
|
#else
|
|
void Image::DebugOutput(const char *filename) const { }
|
|
#endif // DEBUG_PVRTC_DECODER
|
|
|
|
} // namespace PVRTCC
|