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In order to develop a threadsafe texture compression function, we will need to preempt threads in order to not kill performance while we initialzie everything... |
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| BPTCEncoder | ||
| CLTool | ||
| Core | ||
| IO | ||
| QtGUI | ||
| Windows@1fad7ec01f | ||
| .gitmodules | ||
| CMakeLists.txt | ||