FasTC/Core/src/WorkerQueue.h
Pavel Krajcevski a80944901e Refactor CompressionJob struct.
In order to better facilitate the change from block stream order to non-block stream order,
a lot of changes were introduced to the way that we feed texture data to the compressors. This
data is embodied in the CompressionJob struct. We have made it so that the compression job
points to both the in and out pointers for our compressed and uncompressed data. Furthermore,
we have made sure that the struct also contains the format that its compressing for, so that if
any threading programs would like to chop up a compression job into smaller chunks based on the
format, it doesn't need to know the format explicitly, it just needs to know certain properties
about the format.

Moreover, the user can now define the start and end pixels from which we would like to compress
to. We can compress subsets of data by changing the in and out pointers and the width and height
values. The compressors will read data linearly until they reach the out pixels based on the width
of the given pixel.
2013-11-08 16:31:19 -05:00

146 lines
4.7 KiB
C++

/* FasTC
* Copyright (c) 2012 University of North Carolina at Chapel Hill. All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its documentation for educational,
* research, and non-profit purposes, without fee, and without a written agreement is hereby granted,
* provided that the above copyright notice, this paragraph, and the following four paragraphs appear
* in all copies.
*
* Permission to incorporate this software into commercial products may be obtained by contacting the
* authors or the Office of Technology Development at the University of North Carolina at Chapel Hill <otd@unc.edu>.
*
* This software program and documentation are copyrighted by the University of North Carolina at Chapel Hill.
* The software program and documentation are supplied "as is," without any accompanying services from the
* University of North Carolina at Chapel Hill or the authors. The University of North Carolina at Chapel Hill
* and the authors do not warrant that the operation of the program will be uninterrupted or error-free. The
* end-user understands that the program was developed for research purposes and is advised not to rely
* exclusively on the program for any reason.
*
* IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL OR THE AUTHORS BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE
* USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL OR THE
* AUTHORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND THE AUTHORS SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND ANY
* STATUTORY WARRANTY OF NON-INFRINGEMENT. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE UNIVERSITY
* OF NORTH CAROLINA AT CHAPEL HILL AND THE AUTHORS HAVE NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES,
* ENHANCEMENTS, OR MODIFICATIONS.
*
* Please send all BUG REPORTS to <pavel@cs.unc.edu>.
*
* The authors may be contacted via:
*
* Pavel Krajcevski
* Dept of Computer Science
* 201 S Columbia St
* Frederick P. Brooks, Jr. Computer Science Bldg
* Chapel Hill, NC 27599-3175
* USA
*
* <http://gamma.cs.unc.edu/FasTC/>
*/
#ifndef __TEXCOMP_WORKDER_QUEUE_H__
#define __TEXCOMP_WORKDER_QUEUE_H__
// Forward declare...
class WorkerQueue;
// Necessary includes...
#include "TexCompTypes.h"
#include "Thread.h"
#include "StopWatch.h"
#include "CompressionFuncs.h"
#include <iosfwd>
class WorkerThread : public TCCallable {
friend class WorkerQueue;
public:
WorkerThread(WorkerQueue *, uint32 idx);
virtual ~WorkerThread() { }
virtual void operator ()();
enum EAction {
eAction_Wait,
eAction_DoWork,
eAction_Quit,
kNumWorkerThreadActions
};
private:
uint32 m_ThreadIdx;
WorkerQueue *const m_Parent;
};
class WorkerQueue {
friend class WorkerThread;
public:
WorkerQueue(
uint32 numCompressions,
uint32 numThreads,
uint32 jobSize,
const FasTC::CompressionJob &job,
CompressionFunc func
);
WorkerQueue(
uint32 numCompressions,
uint32 numThreads,
uint32 jobSize,
const FasTC::CompressionJob &job,
CompressionFuncWithStats func,
std::ostream *logStream
);
~WorkerQueue() { }
// Runs the workers
void Run();
const StopWatch &GetStopWatch() const { return m_StopWatch; }
private:
uint32 m_NumCompressions;
const uint32 m_TotalNumCompressions;
uint32 m_NumThreads;
uint32 m_WaitingThreads;
uint32 m_ActiveThreads;
uint32 m_JobSize;
FasTC::CompressionJob m_Job;
TCConditionVariable m_CV;
TCMutex m_Mutex;
uint32 m_NextBlock;
static const int kMaxNumWorkerThreads = 256;
uint32 m_Offsets[kMaxNumWorkerThreads];
uint32 m_NumBlocks[kMaxNumWorkerThreads];
WorkerThread *m_Workers[kMaxNumWorkerThreads];
TCThread *m_ThreadHandles[kMaxNumWorkerThreads];
const FasTC::CompressionJob &GetCompressionJob() const { return m_Job; }
void GetStartForThread(const uint32 threadIdx, uint32 (&start)[2]);
void GetEndForThread(const uint32 threadIdx, uint32 (&start)[2]);
const CompressionFunc m_CompressionFunc;
CompressionFunc GetCompressionFunc() const { return m_CompressionFunc; }
const CompressionFuncWithStats m_CompressionFuncWithStats;
CompressionFuncWithStats GetCompressionFuncWithStats() const { return m_CompressionFuncWithStats; }
std::ostream *m_LogStream;
std::ostream *GetLogStream() const { return m_LogStream; }
StopWatch m_StopWatch;
WorkerThread::EAction AcceptThreadData(uint32 threadIdx);
void NotifyWorkerFinished();
};
#endif //__TEXCOMP_WORKDER_QUEUE_H__