mirror of
https://github.com/yuzu-emu/FasTC.git
synced 2025-01-25 10:21:12 +00:00
222 lines
4.9 KiB
C++
222 lines
4.9 KiB
C++
#include "WorkerQueue.h"
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#include "BC7Compressor.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <boost/thread/thread.hpp>
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template <typename T>
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static inline T max(const T &a, const T &b) {
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return (a > b)? a : b;
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}
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template <typename T>
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static inline T min(const T &a, const T &b) {
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return (a < b)? a : b;
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}
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template <typename T>
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static inline void clamp(T &x, const T &min, const T &max) {
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if(x < min) x = min;
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else if(x > max) x = max;
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}
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WorkerThread::WorkerThread(WorkerQueue * parent, uint32 idx)
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: m_ThreadIdx(idx)
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, m_Parent(parent)
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{ }
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void WorkerThread::operator()() {
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if(!m_Parent) {
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fprintf(stderr, "%s\n", "Illegal worker thread initialization -- parent is NULL.");
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return;
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}
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CompressionFunc f = m_Parent->GetCompressionFunc();
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if(!f) {
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fprintf(stderr, "%s\n", "Illegal worker queue initialization -- compression func is NULL.");
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return;
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}
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bool quitFlag = false;
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while(!quitFlag) {
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switch(m_Parent->AcceptThreadData(m_ThreadIdx))
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{
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case eAction_Quit:
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{
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quitFlag = true;
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break;
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}
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case eAction_Wait:
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{
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boost::thread::yield();
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break;
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}
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case eAction_DoWork:
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{
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const uint8 *src = m_Parent->GetSrcForThread(m_ThreadIdx);
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uint8 *dst = m_Parent->GetDstForThread(m_ThreadIdx);
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(*f)(src, dst, 4 * m_Parent->GetNumBlocksForThread(m_ThreadIdx), 4);
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break;
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}
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default:
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{
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fprintf(stderr, "Unrecognized thread command!\n");
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quitFlag = true;
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break;
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}
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}
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}
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m_Parent->NotifyWorkerFinished();
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return;
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}
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WorkerQueue::WorkerQueue(
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uint32 numCompressions,
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uint32 numThreads,
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uint32 jobSize,
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const uint8 *inBuf,
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uint32 inBufSz,
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CompressionFunc func,
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uint8 *outBuf
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)
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: m_NumCompressions(0)
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, m_TotalNumCompressions(max(uint32(1), numCompressions))
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, m_NumThreads(numThreads)
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, m_WaitingThreads(0)
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, m_ActiveThreads(0)
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, m_JobSize(max(uint32(1), jobSize))
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, m_InBufSz(inBufSz)
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, m_InBuf(inBuf)
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, m_OutBuf(outBuf)
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, m_NextBlock(0)
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, m_CompressionFunc(func)
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{
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clamp(m_NumThreads, uint32(1), uint32(kMaxNumWorkerThreads));
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#ifndef NDEBUG
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if(m_InBufSz % 64) {
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fprintf(stderr, "WorkerQueue.cpp -- WARNING: InBufSz not a multiple of 64. Are you sure that your image dimensions are correct?");
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}
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#endif
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}
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void WorkerQueue::Run() {
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// Spawn a bunch of threads...
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boost::unique_lock<boost::mutex> lock(m_Mutex);
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for(int i = 0; i < m_NumThreads; i++) {
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WorkerThread t (this, i);
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m_ThreadHandles[m_ActiveThreads] = new boost::thread(t);
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m_ActiveThreads++;
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}
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m_StopWatch.Reset();
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m_StopWatch.Start();
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m_NextBlock = 0;
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m_WaitingThreads = 0;
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// Wait for them to finish...
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while(m_ActiveThreads > 0) {
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m_CV.wait(lock);
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}
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m_StopWatch.Stop();
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// Join them all together..
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for(int i = 0; i < m_NumThreads; i++) {
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m_ThreadHandles[i]->join();
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delete m_ThreadHandles[i];
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}
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}
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void WorkerQueue::NotifyWorkerFinished() {
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{
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boost::lock_guard<boost::mutex> lock(m_Mutex);
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m_ActiveThreads--;
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}
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m_CV.notify_one();
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}
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WorkerThread::EAction WorkerQueue::AcceptThreadData(uint32 threadIdx) {
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if(threadIdx < 0 || threadIdx >= m_ActiveThreads) {
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return WorkerThread::eAction_Quit;
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}
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// How many blocks total do we have?
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const uint32 totalBlocks = m_InBufSz / 64;
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// Make sure we have exclusive access...
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boost::lock_guard<boost::mutex> lock(m_Mutex);
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// If we've completed all blocks, then mark the thread for
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// completion.
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if(m_NextBlock == totalBlocks) {
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if(m_NumCompressions < m_TotalNumCompressions) {
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if(++m_WaitingThreads == m_ActiveThreads) {
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m_NextBlock = 0;
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m_WaitingThreads = 0;
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} else {
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return WorkerThread::eAction_Wait;
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}
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}
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else {
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return WorkerThread::eAction_Quit;
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}
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}
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// Otherwise, this thread's offset is the current block...
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m_Offsets[threadIdx] = m_NextBlock;
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// The number of blocks to process is either the job size
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// or the number of blocks remaining.
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int blocksProcessed = min(m_JobSize, totalBlocks - m_NextBlock);
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m_NumBlocks[threadIdx] = blocksProcessed;
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// Make sure the next block is updated.
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m_NextBlock += blocksProcessed;
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if(m_NextBlock == totalBlocks) {
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++m_NumCompressions;
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}
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return WorkerThread::eAction_DoWork;
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}
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const uint8 *WorkerQueue::GetSrcForThread(const int threadIdx) const {
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assert(m_Offsets[threadIdx] >= 0);
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assert(threadIdx >= 0);
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assert(threadIdx < m_NumThreads);
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const uint32 inBufBlockSz = 16 * 4;
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return m_InBuf + m_Offsets[threadIdx] * inBufBlockSz;
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}
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uint8 *WorkerQueue::GetDstForThread(const int threadIdx) const {
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assert(m_Offsets[threadIdx] >= 0);
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assert(threadIdx >= 0);
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assert(threadIdx < m_NumThreads);
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const uint32 outBufBlockSz = 16;
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return m_OutBuf + m_Offsets[threadIdx] * outBufBlockSz;
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}
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uint32 WorkerQueue::GetNumBlocksForThread(const int threadIdx) const {
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assert(m_Offsets[threadIdx] >= 0);
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assert(threadIdx >= 0);
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assert(threadIdx < m_NumThreads);
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return m_NumBlocks[threadIdx];
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}
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