mirror of
https://github.com/yuzu-emu/breakpad.git
synced 2024-12-23 10:15:39 +00:00
Work around Windows headers #defining ERROR by renaming enum values in StackFrameSymbolizer
Patch by Julian Seward <jseward@acm.org>, R=ted git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@1120 4c0a9323-5329-0410-9bdc-e9ce6186880e
This commit is contained in:
parent
cd04fe2c88
commit
c02002a581
|
@ -56,13 +56,13 @@ class StackFrameSymbolizer {
|
|||
enum SymbolizerResult {
|
||||
// Symbol data was found and successfully loaded in resolver.
|
||||
// This does NOT guarantee source line info is found within symbol file.
|
||||
NO_ERROR,
|
||||
kNoError,
|
||||
// This indicates non-critical error, such as, no code module found for
|
||||
// frame's instruction, no symbol file, or resolver failed to load symbol.
|
||||
ERROR,
|
||||
kError,
|
||||
// This indicates error for which stack walk should be interrupted
|
||||
// and retried in future.
|
||||
INTERRUPT
|
||||
kInterrupt
|
||||
};
|
||||
|
||||
StackFrameSymbolizer(SymbolSupplier* supplier,
|
||||
|
|
|
@ -59,27 +59,27 @@ StackFrameSymbolizer::SymbolizerResult StackFrameSymbolizer::FillSourceLineInfo(
|
|||
StackFrame* frame) {
|
||||
assert(frame);
|
||||
|
||||
if (!modules) return ERROR;
|
||||
if (!modules) return kError;
|
||||
const CodeModule* module = modules->GetModuleForAddress(frame->instruction);
|
||||
if (!module) return ERROR;
|
||||
if (!module) return kError;
|
||||
frame->module = module;
|
||||
|
||||
if (!resolver_) return ERROR; // no resolver.
|
||||
if (!resolver_) return kError; // no resolver.
|
||||
// If module is known to have missing symbol file, return.
|
||||
if (no_symbol_modules_.find(module->code_file()) !=
|
||||
no_symbol_modules_.end()) {
|
||||
return ERROR;
|
||||
return kError;
|
||||
}
|
||||
|
||||
// If module is already loaded, go ahead to fill source line info and return.
|
||||
if (resolver_->HasModule(frame->module)) {
|
||||
resolver_->FillSourceLineInfo(frame);
|
||||
return NO_ERROR;
|
||||
return kNoError;
|
||||
}
|
||||
|
||||
// Module needs to fetch symbol file. First check to see if supplier exists.
|
||||
if (!supplier_) {
|
||||
return ERROR;
|
||||
return kError;
|
||||
}
|
||||
|
||||
// Start fetching symbol from supplier.
|
||||
|
@ -98,26 +98,26 @@ StackFrameSymbolizer::SymbolizerResult StackFrameSymbolizer::FillSourceLineInfo(
|
|||
|
||||
if (load_success) {
|
||||
resolver_->FillSourceLineInfo(frame);
|
||||
return NO_ERROR;
|
||||
return kNoError;
|
||||
} else {
|
||||
BPLOG(ERROR) << "Failed to load symbol file in resolver.";
|
||||
no_symbol_modules_.insert(module->code_file());
|
||||
return ERROR;
|
||||
return kError;
|
||||
}
|
||||
}
|
||||
|
||||
case SymbolSupplier::NOT_FOUND:
|
||||
no_symbol_modules_.insert(module->code_file());
|
||||
return ERROR;
|
||||
return kError;
|
||||
|
||||
case SymbolSupplier::INTERRUPT:
|
||||
return INTERRUPT;
|
||||
return kInterrupt;
|
||||
|
||||
default:
|
||||
BPLOG(ERROR) << "Unknown SymbolResult enum: " << symbol_result;
|
||||
return ERROR;
|
||||
return kError;
|
||||
}
|
||||
return ERROR;
|
||||
return kError;
|
||||
}
|
||||
|
||||
WindowsFrameInfo* StackFrameSymbolizer::FindWindowsFrameInfo(
|
||||
|
|
|
@ -90,7 +90,7 @@ bool Stackwalker::Walk(CallStack* stack) {
|
|||
StackFrameSymbolizer::SymbolizerResult symbolizer_result =
|
||||
frame_symbolizer_->FillSourceLineInfo(modules_, system_info_,
|
||||
frame.get());
|
||||
if (symbolizer_result == StackFrameSymbolizer::INTERRUPT) {
|
||||
if (symbolizer_result == StackFrameSymbolizer::kInterrupt) {
|
||||
BPLOG(INFO) << "Stack walk is interrupted.";
|
||||
return false;
|
||||
}
|
||||
|
@ -185,7 +185,7 @@ bool Stackwalker::InstructionAddressSeemsValid(u_int64_t address) {
|
|||
return true;
|
||||
}
|
||||
|
||||
if (symbolizer_result != StackFrameSymbolizer::NO_ERROR) {
|
||||
if (symbolizer_result != StackFrameSymbolizer::kNoError) {
|
||||
// Some error occurred during symbolization, but the address is within a
|
||||
// known module
|
||||
return true;
|
||||
|
|
Loading…
Reference in a new issue