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Make Breakpad's debug-exception-ignoring configurable. r=Nicolas Sylvain
git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@224 4c0a9323-5329-0410-9bdc-e9ce6186880e
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@ -72,7 +72,8 @@ ExceptionHandler::ExceptionHandler(const wstring &dump_path,
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requesting_thread_id_(0),
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exception_info_(NULL),
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assertion_(NULL),
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handler_return_value_(false) {
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handler_return_value_(false),
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handle_debug_exceptions_(false) {
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#if _MSC_VER >= 1400 // MSVC 2005/8
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previous_iph_ = NULL;
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#endif // _MSC_VER >= 1400
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@ -274,10 +275,13 @@ LONG ExceptionHandler::HandleException(EXCEPTION_POINTERS *exinfo) {
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// Ignore EXCEPTION_BREAKPOINT and EXCEPTION_SINGLE_STEP exceptions. This
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// logic will short-circuit before calling WriteMinidumpOnHandlerThread,
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// allowing something else to handle the breakpoint without incurring the
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// overhead transitioning to and from the handler thread.
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// overhead transitioning to and from the handler thread. This behavior
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// can be overridden by calling ExceptionHandler::set_handle_debug_exceptions.
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DWORD code = exinfo->ExceptionRecord->ExceptionCode;
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LONG action;
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if (code != EXCEPTION_BREAKPOINT && code != EXCEPTION_SINGLE_STEP &&
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bool is_debug_exception = (code == EXCEPTION_BREAKPOINT) ||
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(code == EXCEPTION_SINGLE_STEP);
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if ((!is_debug_exception || current_handler->get_handle_debug_exceptions()) &&
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current_handler->WriteMinidumpOnHandlerThread(exinfo, NULL)) {
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// The handler fully handled the exception. Returning
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// EXCEPTION_EXECUTE_HANDLER indicates this to the system, and usually
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@ -175,6 +175,12 @@ class ExceptionHandler {
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// dumps.
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DWORD get_requesting_thread_id() const { return requesting_thread_id_; }
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// Controls behavior of EXCEPTION_BREAKPOINT and EXCEPTION_SINGLE_STEP.
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bool get_handle_debug_exceptions() const { return handle_debug_exceptions_; }
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void set_handle_debug_exceptions(bool handle_debug_exceptions) {
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handle_debug_exceptions_ = handle_debug_exceptions;
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}
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private:
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friend class AutoExceptionHandler;
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@ -322,6 +328,11 @@ class ExceptionHandler {
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// the requesting thread.
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bool handler_return_value_;
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// If true, the handler will intercept EXCEPTION_BREAKPOINT and
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// EXCEPTION_SINGLE_STEP exceptions. Leave this false (the default)
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// to not interfere with debuggers.
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bool handle_debug_exceptions_;
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// A stack of ExceptionHandler objects that have installed unhandled
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// exception filters. This vector is used by HandleException to determine
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// which ExceptionHandler object to route an exception to. When an
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