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https://github.com/yuzu-emu/breakpad.git
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git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@569 4c0a9323-5329-0410-9bdc-e9ce6186880e
137 lines
5.4 KiB
C++
137 lines
5.4 KiB
C++
// Copyright (c) 2010, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// NetworkSourceLineServer implements a UDP-based network protocol
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// to allow clients to query for source line information.
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//
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// A brief protocol description can be found in network_source_line_protocol.h
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#ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_SERVER_H_
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#define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_SERVER_H_
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#include <list>
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#include <string>
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#include <vector>
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#include "google_breakpad/common/breakpad_types.h"
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#include "google_breakpad/processor/basic_source_line_resolver.h"
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#include "google_breakpad/processor/symbol_supplier.h"
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#include "processor/binarystream.h"
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#include "processor/network_interface.h"
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#include "processor/udp_network.h"
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namespace google_breakpad {
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using std::list;
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using std::string;
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using std::vector;
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class NetworkSourceLineServer {
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public:
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explicit NetworkSourceLineServer(SymbolSupplier *supplier,
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SourceLineResolverInterface *resolver,
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unsigned short listen_port,
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bool ip4only,
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const string &listen_address,
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u_int64_t max_symbol_lines)
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: initialized_(false),
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net_(new UDPNetwork(listen_address, listen_port, ip4only)),
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resolver_(resolver),
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supplier_(supplier),
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max_symbol_lines_(max_symbol_lines),
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symbol_lines_(0) {};
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NetworkSourceLineServer(SymbolSupplier *supplier,
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SourceLineResolverInterface *resolver,
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NetworkInterface *net,
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u_int64_t max_symbol_lines = 0)
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: initialized_(false),
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net_(net),
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resolver_(resolver),
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supplier_(supplier),
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max_symbol_lines_(max_symbol_lines),
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symbol_lines_(0) {};
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// Initialize network connection. Will be called automatically by
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// RunOnce or RunForever if not already initialized.
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// Returns false if network setup fails.
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bool Initialize();
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// Run forever serving connections.
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// Returns false only if network setup fails.
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bool RunForever();
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// Look for incoming connections and serve them.
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// Wait at most |wait_milliseconds| before returning. Return true
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// if any connections were served, and false otherwise.
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bool RunOnce(int wait_milliseconds);
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private:
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bool initialized_;
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NetworkInterface *net_;
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SourceLineResolverInterface *resolver_;
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SymbolSupplier *supplier_;
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// Maximum number of symbol lines to store in memory.
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// The number of lines in a symbol file is used as a rough
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// proxy for memory usage when parsed and loaded. When
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// this limit is surpassed, modules will be unloaded until
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// the sum of currently loaded modules is again lower
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// than this limit.
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const u_int64_t max_symbol_lines_;
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// Current number of symbol lines loaded
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u_int64_t symbol_lines_;
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// List of modules loaded, in most-to-least recently used order
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list<string> modules_used_;
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// Number of symbol lines loaded, per module.
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map<string, int> module_symbol_lines_;
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void HandleHas(binarystream &message, binarystream &response);
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void HandleLoad(binarystream &message, binarystream &response);
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void HandleGet(binarystream &message, binarystream &response);
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void HandleGetStackWin(binarystream &message, binarystream &response);
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void HandleGetStackCFI(binarystream &message, binarystream &response);
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string FormatWindowsFrameInfo(WindowsFrameInfo *frame_info);
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int CountNewlines(const string &str);
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// Move this module to the front of the used list.
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void UsedModule(const CodeModule &module);
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// Try to unload some modules to reclaim memory.
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// Do not unload the module passed in, as this was just loaded.
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void TryUnloadModules(const CodeModule &just_loaded_module);
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protected:
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// protected so we can easily unit test it
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bool HandleRequest(binarystream &request, binarystream &response);
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};
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} // namespace google_breakpad
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#endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_SERVER_H_
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