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This patch avoids unnecessary use of the <cfoo> headers in files that don't actually use the identifiers they declare in the std:: namespace. It also changes some files to better conform with the "Names and Order of Includes" rules in the Google C++ Style Guide. A=jimb R=mark git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@619 4c0a9323-5329-0410-9bdc-e9ce6186880e
360 lines
12 KiB
C++
360 lines
12 KiB
C++
// Copyright (c) 2010, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Original author: Jim Blandy <jimb@mozilla.com> <jimb@red-bean.com>
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// test_assembler.cc: Implementation of google_breakpad::TestAssembler.
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// See test_assembler.h for details.
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#include "common/test_assembler.h"
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#include <assert.h>
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#include <stdio.h>
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#include <iterator>
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namespace google_breakpad {
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namespace test_assembler {
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using std::back_insert_iterator;
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Label::Label() : value_(new Binding()) { }
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Label::Label(u_int64_t value) : value_(new Binding(value)) { }
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Label::Label(const Label &label) {
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value_ = label.value_;
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value_->Acquire();
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}
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Label::~Label() {
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if (value_->Release()) delete value_;
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}
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Label &Label::operator=(u_int64_t value) {
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value_->Set(NULL, value);
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return *this;
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}
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Label &Label::operator=(const Label &label) {
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value_->Set(label.value_, 0);
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return *this;
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}
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Label Label::operator+(u_int64_t addend) const {
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Label l;
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l.value_->Set(this->value_, addend);
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return l;
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}
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Label Label::operator-(u_int64_t subtrahend) const {
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Label l;
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l.value_->Set(this->value_, -subtrahend);
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return l;
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}
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// When NDEBUG is #defined, assert doesn't evaluate its argument. This
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// means you can't simply use assert to check the return value of a
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// function with necessary side effects.
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//
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// ALWAYS_EVALUATE_AND_ASSERT(x) evaluates x regardless of whether
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// NDEBUG is #defined; when NDEBUG is not #defined, it further asserts
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// that x is true.
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#ifdef NDEBUG
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#define ALWAYS_EVALUATE_AND_ASSERT(x) x
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#else
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#define ALWAYS_EVALUATE_AND_ASSERT(x) assert(x)
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#endif
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u_int64_t Label::operator-(const Label &label) const {
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u_int64_t offset;
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ALWAYS_EVALUATE_AND_ASSERT(IsKnownOffsetFrom(label, &offset));
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return offset;
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}
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u_int64_t Label::Value() const {
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u_int64_t v;
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ALWAYS_EVALUATE_AND_ASSERT(IsKnownConstant(&v));
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return v;
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};
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bool Label::IsKnownConstant(u_int64_t *value_p) const {
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Binding *base;
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u_int64_t addend;
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value_->Get(&base, &addend);
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if (base != NULL) return false;
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if (value_p) *value_p = addend;
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return true;
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}
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bool Label::IsKnownOffsetFrom(const Label &label, u_int64_t *offset_p) const
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{
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Binding *label_base, *this_base;
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u_int64_t label_addend, this_addend;
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label.value_->Get(&label_base, &label_addend);
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value_->Get(&this_base, &this_addend);
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// If this and label are related, Get will find their final
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// common ancestor, regardless of how indirect the relation is. This
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// comparison also handles the constant vs. constant case.
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if (this_base != label_base) return false;
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if (offset_p) *offset_p = this_addend - label_addend;
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return true;
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}
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Label::Binding::Binding() : base_(this), addend_(), reference_count_(1) { }
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Label::Binding::Binding(u_int64_t addend)
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: base_(NULL), addend_(addend), reference_count_(1) { }
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Label::Binding::~Binding() {
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assert(reference_count_ == 0);
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if (base_ && base_ != this && base_->Release())
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delete base_;
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}
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void Label::Binding::Set(Binding *binding, u_int64_t addend) {
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if (!base_ && !binding) {
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// We're equating two constants. This could be okay.
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assert(addend_ == addend);
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} else if (!base_) {
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// We are a known constant, but BINDING may not be, so turn the
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// tables and try to set BINDING's value instead.
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binding->Set(NULL, addend_ - addend);
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} else {
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if (binding) {
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// Find binding's final value. Since the final value is always either
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// completely unconstrained or a constant, never a reference to
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// another variable (otherwise, it wouldn't be final), this
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// guarantees we won't create cycles here, even for code like this:
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// l = m, m = n, n = l;
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u_int64_t binding_addend;
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binding->Get(&binding, &binding_addend);
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addend += binding_addend;
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}
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// It seems likely that setting a binding to itself is a bug
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// (although I can imagine this might turn out to be helpful to
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// permit).
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assert(binding != this);
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if (base_ != this) {
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// Set the other bindings on our chain as well. Note that this
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// is sufficient even though binding relationships form trees:
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// All binding operations traverse their chains to the end, and
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// all bindings related to us share some tail of our chain, so
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// they will see the changes we make here.
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base_->Set(binding, addend - addend_);
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// We're not going to use base_ any more.
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if (base_->Release()) delete base_;
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}
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// Adopt BINDING as our base. Note that it should be correct to
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// acquire here, after the release above, even though the usual
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// reference-counting rules call for acquiring first, and then
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// releasing: the self-reference assertion above should have
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// complained if BINDING were 'this' or anywhere along our chain,
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// so we didn't release BINDING.
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if (binding) binding->Acquire();
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base_ = binding;
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addend_ = addend;
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}
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}
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void Label::Binding::Get(Binding **base, u_int64_t *addend) {
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if (base_ && base_ != this) {
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// Recurse to find the end of our reference chain (the root of our
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// tree), and then rewrite every binding along the chain to refer
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// to it directly, adjusting addends appropriately. (This is why
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// this member function isn't this-const.)
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Binding *final_base;
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u_int64_t final_addend;
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base_->Get(&final_base, &final_addend);
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if (final_base) final_base->Acquire();
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if (base_->Release()) delete base_;
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base_ = final_base;
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addend_ += final_addend;
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}
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*base = base_;
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*addend = addend_;
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}
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template<typename Inserter>
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static inline void InsertEndian(test_assembler::Endianness endianness,
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size_t size, u_int64_t number, Inserter dest) {
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assert(size > 0);
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if (endianness == kLittleEndian) {
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for (size_t i = 0; i < size; i++) {
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*dest++ = (char) (number & 0xff);
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number >>= 8;
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}
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} else {
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assert(endianness == kBigEndian);
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// The loop condition is odd, but it's correct for size_t.
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for (size_t i = size - 1; i < size; i--)
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*dest++ = (char) ((number >> (i * 8)) & 0xff);
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}
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}
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Section &Section::Append(Endianness endianness, size_t size, u_int64_t number) {
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InsertEndian(endianness, size, number,
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back_insert_iterator<string>(contents_));
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return *this;
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}
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Section &Section::Append(Endianness endianness, size_t size,
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const Label &label) {
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// If this label's value is known, there's no reason to waste an
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// entry in references_ on it.
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u_int64_t value;
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if (label.IsKnownConstant(&value))
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return Append(endianness, size, value);
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// This will get caught when the references are resolved, but it's
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// nicer to find out earlier.
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assert(endianness != kUnsetEndian);
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references_.push_back(Reference(contents_.size(), endianness, size, label));
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contents_.append(size, 0);
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return *this;
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}
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#define ENDIANNESS_L kLittleEndian
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#define ENDIANNESS_B kBigEndian
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#define ENDIANNESS(e) ENDIANNESS_ ## e
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#define DEFINE_SHORT_APPEND_NUMBER_ENDIAN(e, bits) \
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Section &Section::e ## bits(u_int ## bits ## _t v) { \
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InsertEndian(ENDIANNESS(e), bits / 8, v, \
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back_insert_iterator<string>(contents_)); \
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return *this; \
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}
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#define DEFINE_SHORT_APPEND_LABEL_ENDIAN(e, bits) \
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Section &Section::e ## bits(const Label &v) { \
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return Append(ENDIANNESS(e), bits / 8, v); \
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}
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// Define L16, B32, and friends.
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#define DEFINE_SHORT_APPEND_ENDIAN(e, bits) \
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DEFINE_SHORT_APPEND_NUMBER_ENDIAN(e, bits) \
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DEFINE_SHORT_APPEND_LABEL_ENDIAN(e, bits)
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DEFINE_SHORT_APPEND_LABEL_ENDIAN(L, 8);
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DEFINE_SHORT_APPEND_LABEL_ENDIAN(B, 8);
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DEFINE_SHORT_APPEND_ENDIAN(L, 16);
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DEFINE_SHORT_APPEND_ENDIAN(L, 32);
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DEFINE_SHORT_APPEND_ENDIAN(L, 64);
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DEFINE_SHORT_APPEND_ENDIAN(B, 16);
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DEFINE_SHORT_APPEND_ENDIAN(B, 32);
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DEFINE_SHORT_APPEND_ENDIAN(B, 64);
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#define DEFINE_SHORT_APPEND_NUMBER_DEFAULT(bits) \
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Section &Section::D ## bits(u_int ## bits ## _t v) { \
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InsertEndian(endianness_, bits / 8, v, \
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back_insert_iterator<string>(contents_)); \
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return *this; \
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}
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#define DEFINE_SHORT_APPEND_LABEL_DEFAULT(bits) \
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Section &Section::D ## bits(const Label &v) { \
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return Append(endianness_, bits / 8, v); \
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}
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#define DEFINE_SHORT_APPEND_DEFAULT(bits) \
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DEFINE_SHORT_APPEND_NUMBER_DEFAULT(bits) \
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DEFINE_SHORT_APPEND_LABEL_DEFAULT(bits)
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DEFINE_SHORT_APPEND_LABEL_DEFAULT(8)
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DEFINE_SHORT_APPEND_DEFAULT(16);
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DEFINE_SHORT_APPEND_DEFAULT(32);
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DEFINE_SHORT_APPEND_DEFAULT(64);
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Section &Section::Append(const Section §ion) {
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size_t base = contents_.size();
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contents_.append(section.contents_);
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for (vector<Reference>::const_iterator it = section.references_.begin();
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it != section.references_.end(); it++)
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references_.push_back(Reference(base + it->offset, it->endianness,
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it->size, it->label));
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return *this;
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}
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Section &Section::LEB128(long long value) {
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while (value < -0x40 || 0x3f < value) {
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contents_ += (value & 0x7f) | 0x80;
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if (value < 0)
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value = (value >> 7) | ~(((unsigned long long) -1) >> 7);
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else
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value = (value >> 7);
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}
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contents_ += value & 0x7f;
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return *this;
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}
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Section &Section::ULEB128(u_int64_t value) {
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while (value > 0x7f) {
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contents_ += (value & 0x7f) | 0x80;
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value = (value >> 7);
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}
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contents_ += value;
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return *this;
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}
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Section &Section::Align(size_t alignment, u_int8_t pad_byte) {
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// ALIGNMENT must be a power of two.
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assert(((alignment - 1) & alignment) == 0);
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size_t new_size = (contents_.size() + alignment - 1) & ~(alignment - 1);
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contents_.append(new_size - contents_.size(), pad_byte);
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assert((contents_.size() & (alignment - 1)) == 0);
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return *this;
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}
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void Section::Clear() {
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contents_.clear();
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references_.clear();
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}
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bool Section::GetContents(string *contents) {
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// For each label reference, find the label's value, and patch it into
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// the section's contents.
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for (size_t i = 0; i < references_.size(); i++) {
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Reference &r = references_[i];
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u_int64_t value;
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if (!r.label.IsKnownConstant(&value)) {
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fprintf(stderr, "Undefined label #%zu at offset 0x%zx\n", i, r.offset);
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return false;
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}
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assert(r.offset < contents_.size());
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assert(contents_.size() - r.offset >= r.size);
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InsertEndian(r.endianness, r.size, value, contents_.begin() + r.offset);
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}
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contents->clear();
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std::swap(contents_, *contents);
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references_.clear();
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return true;
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}
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} // namespace test_assembler
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} // namespace google_breakpad
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