discord-rpc/build.py

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#!/usr/bin/env python
import os
import subprocess
import sys
import shutil
import zipfile
from contextlib import contextmanager
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import click
SCRIPT_PATH = os.path.dirname(os.path.abspath(__file__))
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# we use Buildkite which sets this env variable by default
IS_BUILD_MACHINE = os.environ.get('CI', '') == 'true'
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def get_platform():
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""" a name for the platform """
if sys.platform.startswith('win'):
return 'win'
elif sys.platform == 'darwin':
return 'osx'
elif sys.platform.startswith('linux'):
return 'linux'
raise Exception('Unsupported platform ' + sys.platform)
@contextmanager
def cd(new_dir):
""" Temporarily change current directory """
if new_dir:
old_dir = os.getcwd()
os.chdir(new_dir)
yield
if new_dir:
os.chdir(old_dir)
def mkdir_p(path):
""" mkdir -p """
if not os.path.isdir(path):
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click.secho('Making ' + path, fg='yellow')
os.makedirs(path)
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@click.group(invoke_without_command=True)
@click.pass_context
@click.option('--clean', is_flag=True)
def cli(ctx, clean):
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""" click wrapper for command line stuff """
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if ctx.invoked_subcommand is None:
ctx.invoke(libs, clean=clean)
ctx.invoke(archive)
@cli.command()
def unity():
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""" todo: build unity project """
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pass
@cli.command()
def unreal():
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""" todo: build unreal project """
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pass
def build_lib(build_name, generator, options):
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""" Create a dir under builds, run build and install in it """
build_path = os.path.join(SCRIPT_PATH, 'builds', build_name)
install_path = os.path.join(SCRIPT_PATH, 'builds', 'install', build_name)
mkdir_p(build_path)
mkdir_p(install_path)
with cd(build_path):
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initial_cmake = [
'cmake',
SCRIPT_PATH,
'-DCMAKE_INSTALL_PREFIX=%s' % os.path.join('..', 'install', build_name)
]
if generator:
initial_cmake.extend(['-G', generator])
for key in options:
val = 'ON' if options[key] else 'OFF'
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initial_cmake.append('-D%s=%s' % (key, val))
subprocess.check_call(initial_cmake)
subprocess.check_call(['cmake', '--build', '.', '--config', 'Debug'])
subprocess.check_call(['cmake', '--build', '.', '--config', 'Release', '--target', 'install'])
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@cli.command()
def archive():
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""" create zip of install dir """
archive_file_path = os.path.join(SCRIPT_PATH, 'builds', 'discord-rpc-%s.zip' % get_platform())
archive_file = zipfile.ZipFile(archive_file_path, 'w', zipfile.ZIP_DEFLATED)
archive_src_base_path = os.path.join(SCRIPT_PATH, 'builds', 'install')
archive_dst_base_path = 'discord-rpc'
with cd(archive_src_base_path):
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for path, _, filenames in os.walk('.'):
for fname in filenames:
fpath = os.path.join(path, fname)
archive_file.write(fpath, os.path.normpath(os.path.join(archive_dst_base_path, fpath)))
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@cli.command()
@click.option('--tool', type=click.Path(exists=True, file_okay=True, dir_okay=False))
@click.argument('install_paths', required=True, nargs=-1)
def sign(install_paths, tool):
""" Do code signing or within specified directory using our cert """
platform = get_platform()
signable_extensions = set()
if platform == 'win':
signable_extensions.add('.dll')
sign_command_base = [
tool,
'sign',
'/n', 'Hammer & Chisel Inc.',
'/a',
'/tr', 'http://timestamp.digicert.com/rfc3161',
'/as',
'/td', 'sha256',
'/fd', 'sha256',
]
elif platform == 'osx':
signable_extensions.add('.dylib')
sign_command_base = [
tool,
'--keychain', os.path.expanduser('~/Library/Keychains/login.keychain'),
'-vvvv',
'--deep',
'--force',
'--sign', 'Developer ID Application: Hammer & Chisel Inc. (53Q6R32WPB)',
]
else:
click.secho('Not signing things on this platform yet', fg='red')
return
for install_path in install_paths:
for fname in os.listdir(install_path):
ext = os.path.splitext(fname)[1]
if ext not in signable_extensions:
continue
fpath = os.path.join(install_path, fname)
click.secho("sign '%s'" % (fpath), fg='yellow')
sign_command = sign_command_base + [fpath]
subprocess.check_call(sign_command)
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@cli.command()
@click.option('--clean', is_flag=True)
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def libs(clean):
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""" Do all the builds for this platform """
if clean:
shutil.rmtree('builds', ignore_errors=True)
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mkdir_p('builds')
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platform = get_platform()
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if platform == 'win':
generator32 = 'Visual Studio 14 2015'
generator64 = 'Visual Studio 14 2015 Win64'
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static_options = {}
dynamic_options = {
'BUILD_SHARED_LIBS': True,
'USE_STATIC_CRT': True,
'SIGN_BUILD': IS_BUILD_MACHINE
}
build_lib('win32-static', generator32, static_options)
build_lib('win32-dynamic', generator32, dynamic_options)
build_lib('win64-static', generator64, static_options)
build_lib('win64-dynamic', generator64, dynamic_options)
elif platform == 'osx':
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build_lib('osx-static', None, {})
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build_lib('osx-dynamic', None, {'BUILD_SHARED_LIBS': True, 'SIGN_BUILD': IS_BUILD_MACHINE})
elif platform == 'linux':
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build_lib('linux-static', None, {})
build_lib('linux-dynamic', None, {'BUILD_SHARED_LIBS': True})
if __name__ == '__main__':
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os.chdir(SCRIPT_PATH)
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sys.exit(cli())