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https://github.com/yuzu-emu/discord-rpc.git
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Added ATJ for unity example
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@ -16,8 +16,10 @@ public class DiscordController : MonoBehaviour
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public string optionalSteamId;
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public int callbackCalls;
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public int clickCounter;
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public DiscordRpc.JoinRequest joinRequest;
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public UnityEngine.Events.UnityEvent onConnect;
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public UnityEngine.Events.UnityEvent onDisconnect;
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public UnityEngine.Events.UnityEvent hasResponded;
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public DiscordJoinEvent onJoin;
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public DiscordJoinEvent onSpectate;
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public DiscordJoinRequestEvent onJoinRequest;
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@ -34,6 +36,20 @@ public class DiscordController : MonoBehaviour
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DiscordRpc.UpdatePresence(ref presence);
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}
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public void RequestRespondYes()
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{
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Debug.Log("Discord: responding yes to Ask to Join request");
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DiscordRpc.Respond(joinRequest.userId, DiscordRpc.Reply.Yes);
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hasResponded.Invoke();
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}
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public void RequestRespondNo()
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{
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Debug.Log("Discord: responding no to Ask to Join request");
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DiscordRpc.Respond(joinRequest.userId, DiscordRpc.Reply.No);
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hasResponded.Invoke();
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}
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public void ReadyCallback()
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{
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++callbackCalls;
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@ -72,6 +88,7 @@ public class DiscordController : MonoBehaviour
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{
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++callbackCalls;
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Debug.Log(string.Format("Discord: join request {0}#{1}: {2}", request.username, request.discriminator, request.userId));
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joinRequest = request;
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onJoinRequest.Invoke(request);
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}
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m_DisabledTrigger: Disabled
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m_Interactable: 0
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m_OnClick:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 1929635629}
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m_MethodName: RequestRespondNo
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
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--- !u!114 &1858885004
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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--- !u!222 &1858885005
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1858885001}
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--- !u!1 &1929635628
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GameObject:
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m_ObjectHideFlags: 0
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@ -671,6 +1066,11 @@ MonoBehaviour:
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optionalSteamId:
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callbackCalls: 0
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clickCounter: 0
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joinRequest:
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userId:
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username:
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discriminator:
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avatar:
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onConnect:
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m_PersistentCalls:
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m_Calls:
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|
@ -703,6 +1103,44 @@ MonoBehaviour:
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m_CallState: 2
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m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
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m_PersistentCalls:
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
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onJoin:
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m_PersistentCalls:
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m_Calls: []
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@ -715,7 +1153,40 @@ MonoBehaviour:
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PublicKeyToken=null
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onJoinRequest:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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m_MethodName: set_text
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
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m_StringArgument: Someone asked to join!
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m_Mode: 6
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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--- !u!4 &1929635630
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@ -731,3 +1202,77 @@ Transform:
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--- !u!1 &1958982061
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--- !u!114 &1958982063
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--- !u!222 &1958982064
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m_GameObject: {fileID: 1958982061}
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|
|
Loading…
Reference in a new issue