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make ready() to explicitly take no arguments -> ready(void) (#100)
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@ -49,7 +49,7 @@ typedef struct DiscordJoinRequest {
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} DiscordJoinRequest;
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} DiscordJoinRequest;
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typedef struct DiscordEventHandlers {
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typedef struct DiscordEventHandlers {
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void (*ready)();
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void (*ready)(void);
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void (*disconnected)(int errorCode, const char* message);
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void (*disconnected)(int errorCode, const char* message);
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void (*errored)(int errorCode, const char* message);
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void (*errored)(int errorCode, const char* message);
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void (*joinGame)(const char* joinSecret);
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void (*joinGame)(const char* joinSecret);
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