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https://github.com/yuzu-emu/discord-rpc.git
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ACTUALLY register the handlers on init
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@ -47,6 +47,7 @@ struct JoinRequest {
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};
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static RpcConnection* Connection{nullptr};
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static DiscordEventHandlers QueuedHandlers{};
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static DiscordEventHandlers Handlers{};
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static std::atomic_bool WasJustConnected{false};
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static std::atomic_bool WasJustDisconnected{false};
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@ -282,12 +283,16 @@ extern "C" DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
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{
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std::lock_guard<std::mutex> guard(HandlerMutex);
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if (handlers) {
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Handlers = *handlers;
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QueuedHandlers = *handlers;
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}
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else {
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Handlers = {};
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QueuedHandlers = {};
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}
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Handlers = {};
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}
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if (Connection) {
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@ -296,13 +301,17 @@ extern "C" DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
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Connection = RpcConnection::Create(applicationId);
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Connection->onConnect = []() {
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Discord_UpdateHandlers(&Handlers);
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Discord_UpdateHandlers(&QueuedHandlers);
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WasJustConnected.exchange(true);
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ReconnectTimeMs.reset();
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};
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Connection->onDisconnect = [](int err, const char* message) {
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LastDisconnectErrorCode = err;
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StringCopy(LastDisconnectErrorMessage, message);
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{
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std::lock_guard<std::mutex> guard(HandlerMutex);
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Handlers = {};
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}
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WasJustDisconnected.exchange(true);
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UpdateReconnectTime();
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};
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