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https://github.com/yuzu-emu/discord-rpc.git
synced 2024-12-22 23:35:38 +00:00
fix some warnings, format
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@ -32,7 +32,9 @@ typedef struct DiscordEventHandlers {
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void (*spectateGame)(const char* spectateSecret);
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} DiscordEventHandlers;
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void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers, int autoRegister);
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void Discord_Initialize(const char* applicationId,
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DiscordEventHandlers* handlers,
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int autoRegister);
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void Discord_Shutdown();
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/* checks for incoming messages, dispatches callbacks */
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@ -10,6 +10,7 @@ set(BASE_RPC_SRC ${PROJECT_SOURCE_DIR}/include/discord-rpc.h discord-rpc.cpp dis
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if(WIN32)
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add_library(discord-rpc STATIC ${BASE_RPC_SRC} connection_win.cpp)
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target_compile_options(discord-rpc PRIVATE /W4)
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endif(WIN32)
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if(UNIX)
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@ -1,4 +1,3 @@
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#pragma once
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void Discord_Register(const char* applicationId);
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@ -22,7 +22,6 @@ struct QueuedMessage {
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};
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static RpcConnection* Connection{nullptr};
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static char ApplicationId[64]{};
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static DiscordEventHandlers Handlers{};
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static std::atomic_bool WasJustConnected{false};
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static std::atomic_bool WasJustDisconnected{false};
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@ -180,7 +179,9 @@ bool RegisterForEvent(const char* evtName)
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return false;
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}
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extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers, int autoRegister)
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extern "C" void Discord_Initialize(const char* applicationId,
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DiscordEventHandlers* handlers,
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int autoRegister)
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{
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if (autoRegister) {
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Discord_Register(applicationId);
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@ -11,7 +11,7 @@
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template <size_t Len>
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inline size_t StringCopy(char (&dest)[Len], const char* src)
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{
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if (!dest || !src || !Len) {
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if (!src || !Len) {
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return 0;
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}
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size_t copied;
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@ -71,7 +71,11 @@ public:
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assert(!originalPtr && !originalSize);
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return Malloc(newSize);
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}
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static void Free(void* ptr) { /* shrug */}
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static void Free(void* ptr)
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{
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/* shrug */
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(void)ptr;
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}
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};
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template <size_t Size>
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