mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-12-22 19:15:32 +00:00
Changing kebab case filenames in source to snake case for consistency
This commit is contained in:
parent
4055565147
commit
e8091f5137
2
build.py
2
build.py
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@ -136,7 +136,7 @@ def unreal(ctx):
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UNREAL_PROJECT_PATH = os.path.join(SCRIPT_PATH, 'examples', 'unrealstatus', 'Plugins', 'discordrpc')
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UNREAL_INCLUDE_PATH = os.path.join(UNREAL_PROJECT_PATH, 'Source', 'ThirdParty', 'DiscordRpcLibrary', 'Include')
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mkdir_p(UNREAL_INCLUDE_PATH)
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shutil.copy(os.path.join(SCRIPT_PATH, 'include', 'discord-rpc.h'), UNREAL_INCLUDE_PATH)
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shutil.copy(os.path.join(SCRIPT_PATH, 'include', 'discord_rpc.h'), UNREAL_INCLUDE_PATH)
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if sys.platform.startswith('win'):
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LIBRARY_NAME = 'discord-rpc.lib'
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@ -9,7 +9,7 @@
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#include <string.h>
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#include <time.h>
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#include "discord-rpc.h"
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#include "discord_rpc.h"
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static const char* APPLICATION_ID = "345229890980937739";
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static int FrustrationLevel = 0;
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@ -1,6 +1,6 @@
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#include "DiscordRpcPrivatePCH.h"
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#include "DiscordRpcBlueprint.h"
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#include "discord-rpc.h"
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#include "discord_rpc.h"
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DEFINE_LOG_CATEGORY(Discord)
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@ -6,8 +6,8 @@ option(USE_STATIC_CRT "Use /MT[d] for dynamic library" OFF)
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set(CMAKE_CXX_STANDARD 14)
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set(BASE_RPC_SRC
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${PROJECT_SOURCE_DIR}/include/discord-rpc.h
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discord-rpc.cpp
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${PROJECT_SOURCE_DIR}/include/discord_rpc.h
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discord_rpc.cpp
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${PROJECT_SOURCE_DIR}/include/discord_register.h
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rpc_connection.h
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rpc_connection.cpp
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@ -129,7 +129,7 @@ install(
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install(
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FILES
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"../include/discord-rpc.h"
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"../include/discord_rpc.h"
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"../include/discord_register.h"
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DESTINATION "include"
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)
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@ -1,4 +1,4 @@
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#include "discord-rpc.h"
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#include "discord_rpc.h"
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#include "discord_register.h"
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#include <stdio.h>
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@ -1,4 +1,4 @@
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#include "discord-rpc.h"
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#include "discord_rpc.h"
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#include "discord_register.h"
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#define WIN32_LEAN_AND_MEAN
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@ -1,4 +1,4 @@
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#include "discord-rpc.h"
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#include "discord_rpc.h"
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#include "backoff.h"
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#include "discord_register.h"
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@ -1,6 +1,6 @@
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#include "serialization.h"
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#include "connection.h"
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#include "discord-rpc.h"
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#include "discord_rpc.h"
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template <typename T>
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void NumberToString(char* dest, T number)
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